If you have an email ending in @hotmail.com, @live.com or @outlook.com (or any other Microsoft-related domain), please consider changing it to another email provider; Microsoft decided to instantly block the server's IP, so emails can't be sent to these addresses.
If you use an @yahoo.com email or any related Yahoo services, they have blocked us also due to "user complaints"
-UE
I kinda want to ask if anyone's interested in a D&D game
Comments
The worst-case scenario is everyone going turn by turn, and people delaying their turn a day or more before people know to skip them.
At the very least, each turn should be limited to some amount of time.
Alternatively, you could say that each person gets one move every X amount of time (such as once every 3 hours or after everyone has gone, whichever's faster) and if they don't move they forfeit it. This is basically how Conquer Club (online multiplayer Risk, effectively) does it.
3 hours? that seems like a long, LOMG time. can it be something more alike.... 15 minutes? after all, each player taking a turn would easily grow into an hour a round.
alternatively, any chance for skype?
The whole point of play-by-post is that people aren't schedule-constrained.
I only cited 3 hours because my experience with Conquer Club is that turns are 24 hours. Then again Lightning GXC had 10-minute turns...
Something like 10 minutes would be nice, actually.
An idea you can do with that is to have each player give their basic battle (and maybe even out-of-battle) strategy to the GM. Let's call this their "AI". If they are unavailable by the time the turn ends, the GM plays the character according to AI. If they can't make do with the AI, then the character is assumed to be goofing off.
Then again, in that case the campaign is likely dying due to lack of interest anyway. Dropping campaigns is a whole nother issue. You might want to, as GM, decide how much a player can be allowed to be MIA before you get the authority to throw them out of the game.
Fridge brilliance: said AI is...PC AI.
i like the idea of "we use short round time limits. if we dont take our turn within the time limit, they behave according to preset AI by the player."
it would keep maximum pace without losing complete control.
I was about to say I am not going to play, and the lack of pregen characters for me to use plus my reluctance to again use a character I've made before is convenient for my not participating since it's probaby not a good idea for me given my meatspace situation.
On the other hand, Cygan is now making pregens...
GMH, I'll make a character for you. Do you want to be a
FIGHTING MAN ACTION HERO
MUTHAFUCKIN' WIZARD
MAGIC-USING DRAGON STARCHILD
SNEAKY-ASS THIEF MASTAH
SMITIN' AN KILLIN' PRIEST DUDE
THUNDER AND LIGHTNING NATURE HIPPY
BRUCE LEE
DIO
KNIGHT ON FUCKING HORSEBACK
CONAN THE FUCKING BARBARIAN AWW SHIT