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Comments
Good to know.
Here are the REAL advantages and disadvantages of joining each side, ideologically:
Empire:
+A unified empire is much more likely to be able to defeat the Thalmor in a second war than Skyrim alone
+The Empire cares about ALL its subjects
+Skyrim leaving after Hammerfell already did could cause High Rock and what's left of Morrowind to break off as well.
-Worship of Talos still banned, at least 'till the Second Great War.
-The Empire is distracted by keeping itself together; an independent Skyrim wouldn't be.
-The Empire shares a border with the Thamor; an independent Skyrim would not.
-The current Emperor is not legitimate in any real sense.
-They tried to execute you.
Stormcloaks:
+Hammerfell and Argonia already broke off, and they're doing fine.
+Skyrim is absolutely horrible terrain to invade on top of that.
+Ulfric "won" the title of High King from Torygg entirely fairly.
+Right of the Nords to self-determination
+Worship of Talos allowed again.
-The Stormcloaks, all of them including Ulfric, are QUITE racist, especially against mer.
-By starting the rebellion in the first place Ulfric has inadvertently helped the Thalmor.
-Independent Skyrim allows for the possibility of wars between it and another independent nation distracting from war against the Thalmor.
-Independent Skyrim will likely never be able to invade Thalmor lands.
-Ulfric, though he didn't formally cheat, broke the Way of the Voice by using a shout to win his dual with Torygg.
-Technically it's the Jarls that elect the High King; by conquering their holds for their votes Ulfric is ultimately no better than the Empire.
Did you do the Dark Brotherhood? It gives you a nice view of the state of Imperial politics.
People don't want to be sword, indeed.
1) No problems here, just a quick stab and run.
2) I go to Dawnstar, and as I'm looking for my target, a dragon decides to take residence on top of White Hall, causing half the town to start attacking it. Sadly, I still had to kill my target myself.
3) ...Hoo boy. After killing my target in Ivarstead, I decided to do some light pickpocketing. Eventually, someone caught me, and a guard came running up to me. Now, I was carrying a not so insignificant amount of potions and jewellery that fell off the back of a Nord, so to speak. As such, I was less than willing to go along with the guard's demands. After choosing to fight, I ran away, and escaped by leaping off a waterfall. At this point, I wasn't in the Thieves Guild, so I decided to go to Riften. Now, the problem here is that Riften is part of The Rift in terms of bounty, so I had to murder the back gate guard, enter through that gate, murder another guard, and start sneaking around the city avoiding and killing guards until I beat the quest that lets you join. (Having already done the first quest earlier.)
Oh yeah. I never really did any crafting in games where you can craft, but Skyrim is different. I pretty much don't buy my gear anymore, just materials to make my own. I got the dwarf equipment perk, but I should grind more so I can make orc, ebony and maybe sometime even dragon equipment.
I also noticed that making new stuff gives quite a lot of points (compared to merely enhancing items).
I think I should start mining myself. I already have a pickaxe, which I traded with a bandit in exchange for a blade. In his face.
Esbern: Blood is necessary to open the gate.
Me: Lydia!
Esbern: Your blood, Dragonborn.
Me: lolwut
---
Delphine: You have the honor to enter the temple first.
Me: Finally I get some respect here!
Esbern: Nobody knows what awaits us in here.
Me: ... So, that's why you send me in first...
(Translated freely from the German version, since I don't know what the dialogue is in the original version.)
God, the Blades turned into a nearly backstabbing bunch of pseudo-allies. And considering what Delphine told me, that they are supposed to protect the Dragonborn, they should do the dirty work for me, instead of the other way round.
Also, in the German version "Dragonborn" was translated with "Drachenblut" ("Dragonblood" or "Dragon-blooded"), which made the "You have to give your blood" line a bit strange- and somewhat redundant-sounding.