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A Wild Pokémon thread appeared!

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Comments

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Yeah. The first gym wiped me more consecutive times than anything else in the series ever has, I think (three).
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    What typing does the first gym have, and what are the common Pokemon in that area?

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Normal. Pokemon you'll have will probably be Patrat or Purrloin, Pidove and Mareep. Plus your starter.
  • LaiLai
    edited 2012-10-10 03:36:55

    Normal type.


    You can normally find Purrloins and Patrats at the nearby route and Riolus, Psyducks, Mareeps, Azurills, Pidoves in the Floccesy Ranch.


    Ninja'ed by CU.

  • edited 2012-10-10 03:38:29
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Riolu is only 5% though. Not likely on a Nuzlocke.
  • No rainbow star
    Eh, Mareep are common enough



    Thunderwave made Cheren a cakewalk



    And I don't know why Azurill hates me D: I gave her x items (also gave Riolu x items), potions, and so on. I think she fainted once, but that shouldn't be enough to offset the attention I've been lavishing her with



    ;.; I want my Marill before the second gym battle, dammit! Or at least my Lucario







    Nova: From what I've read, Chargestone cave is in a post game area now



    Also, Klink is useless. How are the evolutions any better?



    >.> And why would they give it that moveset!? It's like Flareon! Completely wrong moveset for its base stats!
  • LaiLai
    edited 2012-10-10 03:40:16

    Right, forgot about that. Though I encountered one pretty early, so I got lucky there.


    @Ica: Azurill's sprite is constantly frowning. Maybe you should do something about that there.


    Chargestone Cave - Post Game


    Well, there goes me getting a Tynamo now.

  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    Normal. Pokemon you'll have will probably be Patrat or Purrloin, Pidove and Mareep. Plus your starter.



    Shouldn't be too difficult then. No typing advantages, but I'm used to working with that.


    Snivy's fairly bulky, so short of like, a Patrat knowing Fire Fang, Snivy should be able to wall.


    Chances are I'll end up needing Potions, but... Well, by what you're all saying, it sounds likely that you'll have three Pokemon by then, both fairly frail but strong.


    Of course, there's probably some trick I won't know yet, like Lenora's Retaliate, or Heart Gold's Miltank.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Lucky. I still need to go back and get one.
  • edited 2012-10-10 03:44:11
    No rainbow star
    ^^ SPOILERS FOR NOVA!



    Work Up



    Work Up and Bite. And Leer



    Basically his strategy actually involves lowering your stats and raising his own



    But Mareep's Thunderwave and Pidove's Ability (prevents defense lowering) shuts him down
  • edited 2012-10-10 03:46:15
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Incidentally, is it just me, or are the three hardest gyms in the series all Normal? I can't say I'd have expected that.

    > Thunderwave and Pidove's Ability (prevents defense lowering) shuts him down

    If you're lucky. Can't count on that in Nuzlocke.
  • edited 2012-10-10 03:46:09
    But you never had any to begin with.

    Chargestone Cave should have been a post-game area in the first place. Seriously, screw that place.


    ^ The psychic gym from Gen III.

  • edited 2012-10-10 03:46:31
    No rainbow star
    ^^ Normal types have a wide move pool typically, and only one weakness. Makes them a hassle



    Not to mention flinch hax, Slaking Of Doom, Milk Drink...
  • LaiLai
    edited 2012-10-10 03:47:40

    @CU: You know, that's a good point there. Doesn't help that they come relatively early in the game as well, Norman asides.


    @Ica: Flinch haxing Milk Drink Miltank is the worst.

  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    Nova: From what I've read, Chargestone cave is in a post game area now

    Also, Klink is useless. How are the evolutions any better?



    Klinklang is a wall. That doesn't sound very useful, but Steel resists most of the typings in the game. And with a broad typeset movepool, consisting of Electric-type attacks, Steel-type attacks, and Normal-type attacks, Klinklang is basically guaranteed to have something that's at least normally effective on Pokemon.


    Gear Grind is like Double Kick, in that it's excellent because it hits twice, even if it is fairly low-accuracy at 85. It can break even Sturdy and Focus Sash, and considering how many Rock-types are in the game, that's awesome.


    The Electric attacks are good for Flying-type Pokemon, although chances are you'd swap out against Water-types. Additionally, they hit normally against Steel, Fire and Water, three of the elements that Steel sucks against.


    And, lastly, the Normal-type attacks work effectively against Electric-type Pokemon.


    Klinklang is far from the best Electric-type in the game, which would probably be Garvantula, but with high defences and great type coverage, Klinklang is pretty damn useful.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    > The psychic gym from Gen III.



    The only generation I haven't finished >.>
  • Actually Klinklang's a pure Steel type.

  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    Blah, that's not what I meant to say.


    I meant to say that Klinklang is far from the best wall in the game, but acts as a decent type coverer, but is outclassed by pure Electric Pokemon like Garvantula.


    Sorry, I haven't slept or eaten well in a while.

  • No rainbow star
    And he learns mostly attacks that work off of his pitiful... Can't recall if attack or special attack was the lowest. I recall Charge Beam and Gear Grind
  • No problems, well, maybe you should get some rest or at least something to munch on.

  • No rainbow star
    I need shleepy tiemsh myself
  • One of the most annoying things about Critical Hits: Either your opponent keeps getting them like crazy or you get them when you don't need them.

  • No rainbow star
    ^ I got a crit when I was facing a shiny



    Didn't kill her. Then I got a critical capture with a repeat ball



    That battle was a critical success :3
  • edited 2012-10-10 03:56:33
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    ^^That hasn't been how things have been going for me. But then, my third wild Pokemon was shiny, so I guess my copy is just benevolent.
  • Lucky. D:


    I haven't run into a Shiny that wasn't the Red Gyarados at all. Since GSC.

  • But you never had any to begin with.

    I've run into a shiny Duskull back in Emerald, but that's it.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    The only Shinies I have other than Gyarados are a Tangela in the copy of Heartgold I logged 300+ hours on and the Purrloin I got today.
  • No rainbow star
    I have run into over a dozen shiny Pokemon. Not one failed capture



    I could never run into a shiny again and still be satisfied =/
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Incidentally, BW2 contains an item that increases shiny odds to around 1/1000. That is a godsend.
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    And he learns mostly attacks that work off of his pitiful... Can't recall if attack or special attack was the lowest. I recall Charge Beam and Gear Grind



    Special Attack is lower. Gear Grind works off of a Base Attack of 100, while the Electric attacks work off a Special Attack of 70.


    On the other hand, Klinklang's specialty is not in dealing damage, but in walling opponents while having an attack that can deal at least neutral damage to the opponent, with a base Special Defence of 85 (Pitiful, but can be raised higher), and a Defence of 115 (which is pretty great), plus awesome typing defences from his Steel typing.


    Plus, apparently in Black and White 2, Klinklang can learn Wild Charge, which is a base 90-power move that works off his Attack stat.


    You can end up with a moveset like Gear Grind, Wild Charge, Vice Grip, and Shift Gear, with a bulky Klinklang, which allows you to survive while you set him up with three Shift Gears, which raises his Speed six stages and his Attack three stages, or a combination of Lock On and Zap Cannon mixed with moves that run off his Attack stat.

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