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I keep thinking Forzare is a mox

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Comments

  • edited 2011-11-24 10:45:30
    Creature - Florida Dragon Turtle Human
    @Nyktos: Oh, wait, you're right, it transforms counters into specified counters.  I forgot why I'd included it in my deck.

    That said, what Giant Fan does let me do is move counters between cards that aren't of a specific type (such as artifacts or creatures).  For example, it would let me "store" +1/+1 counters on a basic land card, and then move them onto, say, Darksteel Reactor at which point they would become charge counters, or shove them onto something like Leech Bonder and transform them into -1/-1 counters which could then be shoved onto yet something else.

    That said, I'm not too happy that Giant Fan taps to move every single counter, so either I need a source of untapping to get it to move multiple counters per turn or I'll just have to deal.

    Thanks for showing me Leech Bonder, though.
  • You can change. You can.
    Leech Bonder is a pretty good card. I should make a deck around it.

    After this delicious Zombie deck.

    Swarms upon swarms of zombies. :3
  • Creature - Florida Dragon Turtle Human
    The last time I tried to build a deck, I tried to build it around Darksteel Reactor and counter shenanigans up the wazoo.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    I don't know nearly enough about Magic to build my own deck.
  • Has friends besides tanks now
    I only know enough about it to make black decks--vampires, mostly. Which is fine, because vampire aggro is fairly efficient. I find it amusing, though, that the deck I have is all creatures, with four of each, and the card Juan made for me destroys duplicate monsters.
  • One foot in front of the other, every day.
    I quite approve of my card(s), it must be said. :D
  • You can change. You can.
    I don't know nearly enough about Magic to build my own deck.

    Are you willing to become my apprentice?

    I'll make you a planeswalker who will make other planeswalker go and cry and planeswalk into another plane for their brown pants. 

    And it'll be glorious. 
  • if u do convins fashist akwaint hiz faec w pavment neway jus 2 b sur
    Woo, cool cards. -stands in line-
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    ^^ Do I have to sell you my soul?
  • You can change. You can.
    I don't use souls.

    I only want the monthly fee of 9 mana. 
  • edited 2011-11-25 15:49:25
    Has friends besides tanks now
    I can teach you how to run Vampire aggro! It won't even cost you your soul. Just some blood. :D
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    ^ Too steep for my blood.

    ^^ AN ENTIRE DECK FILLED WITH NOTHING BUT SWAMPS AND CHITTERING RATS
  • NO, RELENTLESS RATS.
  • You can change. You can.
    Rats are good, actually.

    But squirrels are more of an ungodly abomination, if you ask me.
  • I will rat you out to Haven, you bitch.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    I like my Chittering Rats. They've won me games.
  • You can change. You can.
    I will rat you out to Haven, you bitch.

    tee hee, bad pun is awful.

    I'd make the obvious "Radd = Rat" but hey, I just did and redundancy ain't my thang.
  • Has friends besides tanks now
    Forzare, download Cockatrice. I need people to play against besides Juan.
  • edited 2011-11-25 16:06:11
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    But anyway, yeah, I'd like to learn more about Magic and build myself a deck, but I wouldn't even know how to start.

    ^ Okay. I'll do it when I get home. I'm about to head out to eat with my family and maybe see the Muppet movie.
  • Has friends besides tanks now
    It would probably help to decide a color first.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    BLUE AND WHITE

    THE COLORS OF MY CARD

    (honestly I do not even know enough about the colors to really decide)
  • Has friends besides tanks now
    • White is the color of order, equality, righteousness, healing, law, community, peace, absolutism/totalitarianism, and light, although not necessarily "good". White's strengths are a roster of small creatures that are strong collectively; protecting those creatures with enchantments; gaining life; preventing damage to creatures or players; imposing restrictions on players; reducing the capabilities of opposing creatures, and powerful spells that "equalize" the playing field by destroying all cards of a given type. White creatures are known for their "Protection" from various other colors or even types of card, rendering them nearly impervious to harm from those things. Numerous white creatures also have "First Strike", "Lifelink", and "Vigilance". White's weaknesses include a focus on creatures, its unwillingness to simply kill creatures outright (instead hobbling them with restrictions that can be undone), and the fact that many of its most powerful spells affect all players equally—including the casting player.
    • Blue is the color of intellect, reason, illusion, logic, knowledge, manipulation, and trickery, as well as the classical elements of air and water. Blue's cards are best at letting a player draw additional cards; permanently taking control of an opponent's cards; returning cards to their owner's hand; and countering spells, causing them to be discarded and the mana used to pay them wasted. Blue's creatures tend to be weaker than creatures of other colors, but commonly have abilities and traits which make them difficult to damage or block, particularly "Flying" and to a lesser extent "Shroud". Blue's weaknesses include having trouble permanently dealing with spells that have already been played, the reactive nature of most of its spells, and a small (and expensive) roster of creatures.
    • Black is the color of power, ambition, greed, death, corruption, selfishness, and amorality; it is not necessarily evil, though many of its cards refer directly and indirectly to this concept. Black cards are best at destroying creatures, forcing players to discard cards from their hand, making players lose life, and returning creatures from the dead. Furthermore, because Black seeks to win at all costs, it has limited access to many abilities or effects that are normally available only to one of the other colors; but these abilities often require large sacrifices of life totals, creatures, cards in hand, cards in library, and other difficult-to-replace resources. Black is known for having creatures with the ability "Intimidate", making them difficult to block. Lesser black abilities include "Deathtouch" and "Regeneration". Black's main weaknesses are an almost complete inability to deal with enchantments and artifacts, its tendency to hurt itself almost as badly as it hurts the opponent, and difficulties in removing other Black creatures.[31
  • Has friends besides tanks now

    • Red is the color of freedom, chaos, passion, creativity, impulse, fury, warfare, lightningthe classical element of fire, and the non-living geological aspects of the classical element earth.[32] Red's strengths include destroying opposing lands and artifacts, sacrificing permanent resources for temporary but great power, and playing spells that deal "direct damage" to creatures or players, usually via applications of fire. Red has a wide array of creatures, but with the exception of extremely powerful dragons, most are fast and weak, or with low toughness, rendering them easier to destroy. Some of Red's cards can turn against or hurt their owner in return for being more powerful for their cost. Red also shares the trickery theme with Blue and can temporarily steal opponents' creatures or divert spells, although generally not permanently. Many of Red's most famous creatures have the "Haste" trait, which lets them attack and use many abilities earlier. The ability to raise a creature's power temporarily is also common among Red's creatures. Red's weaknesses include its inability to destroy enchantments, the self-destructive nature of many of its spells, and the way in which it trades early-game speed at the cost of late-game staying power. Red also has the vast majority of cards that involve random chance.
    • Green is the color of life, instinct, nature, reality, evolution, ecology and interdependence. Green has a large number of creatures, which tend to be the largest in the game for their cost. Many of its spells make them stronger temporarily. It can also destroy "unnatural" artifacts and enchantments, increase a player's life total, get extra lands or other mana sources into play, and produce the other four colors of mana. Green creatures often have "Trample", an ability which lets them deal attack damage to an opponent if blocked by a weaker creature. Green's weaknesses include its difficulty destroying creatures directly; a distinct shortage of flying creatures (though some of its creatures have "Reach", making them able to block flying creatures); and a lack of strategic options other than its signature large creatures.
  • You can change. You can.
    I recommend you use the duel decks in order to get a feel of the diffeerent colours and archetypes. Most people start with white, because lollifegain, but if I were to recommend you a playstyle, I'd go with one of the Ravnica prebuilts, which are about dual colours (That way, you also get used to handling two colours and how to deckbuild around them)

    But yeah, whenn you start, there's nothing better than monocolour.
  • Juan, can you play a match right now?
  • edited 2011-11-25 21:27:48
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    I installed Cockatrice.  It's downloading the card database now.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    Cockatrice is all set up and I DO NOT KNOW WHAT I AM DOING AHHH
  • Go to "Deck Editor" (under the "Cockatrice" menu), put together a deck, then go to "Start Local Game" and load it to get some practice with how things work. (All the commands you need to know are under the menu "Game".)

  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    Yeah, the "put together a deck" part is a problem.

    I don't even know where to start.
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