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Dark Souls: Siegfried stops writing a journal like some bitchy teenager, the game is discussed.
Comments
Yeah, that one's just a bit overpowered.
But then, so are the lava beetles.
Over 1,500 health, and I can only hit for 18 on them.
I don't recall what I did on them...:/
Probably hit them until they died.
Quite possibly.
It's what I was forced to resort to.
It would take me over 150 arrows to kill one.
Penetrator was a fun boss fight. Dancing out of the way of his attacks and whittling his health with arrows~
Oh man, I shudder to imagine fighting him in melee.
There are very few things that are more fun than tagging a Scraping Spear Black Phantom to death with arrows.
Finally was able to beat the Wyvern. It's kind of ridiculous that I'm like 2/3 through the game and a miniboss in the first area of the game is one of the hardest enemies I've fought so far... >.>
Also, got the Firelink firekeeper back finally, which is nice, though not really all that necessary.
And now... I guess I won't be able to play Dark Souls for the next week since I don't actually own the game so I can only play it at my dorm and next week is spring break so...
I dunno.
My situation is similar, as I play at a relative's, even down right to defeating the wyvern late into the game.
I used to buy a shitload of arrows and kill the wyvern around that time too, but 1.05 patched it so that it regenerates arrow wounds up to a certain percentage of it health, so you can't do that anymore.
I dunno, I killed him outright with arrows last week.
They probably shouldn't have done that. The wyvern is way too difficult to expect low leveled characters to be able to beat it without arrow spam, but the rewards for killing it are tremendously shitty and barely worth the time for stronger characters.
I never realized, until I started a new Templar character, just how useful a two-handed weapon could be.
It depends. If you're getting good mileage out of two-handing a weapon, more power to ya, but I can't stand it. The reduced speed and higher stamina cost flies in the face of reality, which is an obvious disadvantage from my perspective, but I rarely feel the increased damage makes up for the increased cost and risk. Not to mention that it prevents you from having 100% damage resistance while blocking.
If you're dodge happy, I suppose two-handing is more forgiving, but I essentially play this game as a survivalist. Having 100% damage resistance on the block against physical attacks is all-important to me.
I didn't have 18 Strength, so I was forced to two-hand the Bastard Sword. However, I still have the same power attack when sword-and-boarding, so it's not so much the two-handing that was good, it was the increased range of the Bastard Sword.
I've never had a weapon that could cut down my opponents before they could reach me, is all. And I've never been able to one-shot the Hoplites without upgrading my weapon and soul level before.
Ah, yes.
Using a weapon two-handed is essentially a 1.5X multiplication to your strength. Obviously, the stronger you are, the more you benefit from this. On the other hand, the value of this diminishes a lot throughout the game unless you continue upgrading your strength. Your Wanderer character, at 22 strength, has a whopping 33 strength when two-handing a weapon, but a character whose strength is below 20 won't get a particularly significant benefit game-through. Useful, sometimes, depending on the build, but ultimately I find it far too limited for general application.
Which makes me a sad Alex, because two-handing is my favouritest thing in meatspace.
Well, my character now will have 20 Strength in about eight soul levels :V (I'm making sure to keep my Vitality at 20% higher than my Strength, and my Endurance at 1/3rd higher, and my Faith is something I am trying to get up to 20 by the time the other stats are in their 30's.)
So when I get up to, say, 28 Strength, I'd be hitting for 42 Strength of damage, very probably with a +5 Blessed Bastard Sword or Blessed Long Sword depending on how I wanna play that.
I wouldn't recommend splitting your stat investment between strength and faith significantly. If anything, faith is the better bet -- it's easier to get fast weapons that scale strongly with that stat, and it also empowers your support miracles. Furthermore, I believe magical damage (which blessed weapons deal) is unaffected by strength multipliers. While it would be good to have decent strength, 20 is probably pushing it and about the maximum you'd ever want.
If you go a faith character, then maxing out faith is pretty important once you have a blessed weapon. The only real benefit of good strength to a faith character is being able to one-hand wield largish weapons, which is a legitimate goal.
But I don't even know where to get faintstones except to go through 5-1 and kill shit in 5-2 on my own (Which I can't do due to having jack-all stuff). Or where to pick up a decent Blessed weapon.
5-1 will net you a blessed mace with some searching. World 5 in general is indeed a bitch, but it's the place to get faintstone. The first two or three levels of upgrades shouldn't cost too much in terms of faintstone, and that'll see you through the early and mid game easily enough. If you stock up on poison resisting stuff, all the better.
Gah
Where can I find/buy a Longsword, do you know?
The merchant in World 1 sells longswords. Blue eyed knights occasionally drop them, too.
Actually, I just remembered. You might want to wait on the upgrading. There's an advanced longsword that I believe red eyed knights occasionally drop. Your call, and I don't remember how advantageous the advanced longsword is, but it's a consideration.
Actually, I'd say just upgrade the longsword. But keep the advanced longsword in mind and squirrel away faintstone you don't need.
Red-Eyed Knights only drop Knight's Swords and Great Swords, apparently.
The knight's sword is it. It's pretty much the longsword with better stats. Pretty good drop, if longswords are your thing.
But you can also buy it.
Pretty high cost, though, if I recall.
20,000 souls, I think.
Best to go with the drop.
Not if I get to mr. soul grindy first.
But then, this character moves so fucking slowly. I roll, and it takes like, half a second longer than I'm used to.
It took me 150 arrows just to kill a dragon, man!