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Comments

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    It's a common feature, but some of the best VNs I've read don't have it, or have a below-average amount.
  • edited 2011-12-08 20:28:02
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    Hey, my favorite visual novel ever doesn't even have choices and was all the better for it.

    I think it really depends on the work itself. Some benefit from it, others don't.

    And ninja'd.
  • Has friends besides tanks now
    ^^ Hence my most recent response.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    ?
  • edited 2011-12-08 20:32:53
    Has friends besides tanks now
    I'm just saying that SnU doesn't feel like it should have been a "Visual Novel", going by the standard. And I don't think it should have been anyway, regardless of whether or not VN's need multiple routes.

    Actually, in that regard, the music was the best thing it had going for it; that helped a lot.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Fair enough. I don't see why it would necessarily be better as an anime, though.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    Eh, I think the prose and visuals/music were good enough that losing one or more of them to make it a novel/manga/anime would have hurt it.
  • edited 2011-12-08 20:44:05
    Has friends besides tanks now
    It would just be my preference. Though the lack of player ability to wait and watch a static scene while foreboding music plays might detract. To work as an anime, it would probably require nonstandard directing techniques of its own.

    It's partly my preference because, anime or VN, it's not gonna scare/disturb me sufficiently unless it employs jump scare (which is kinda cheap anyway), so the creepiness of it would have worked in that style just as well, in my opinion, while cutting down on time waited for player padding and reading. Besides, of the three endings, I prefer one over the others by a long shot.

    Dat music, though; just imagine this playing on a screamer. Or on creepypasta pages.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.


    also, lol, half-life in Lost
  • Has friends besides tanks now
    Heck, even this is pretty creepy, in my opinion.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    it's not gonna scare/disturb me sufficiently unless it employs jump scare
    See, to me, jump scares almost invariably have the opposite effect. With some exceptions, I can't take a horror work that relies on them seriously at all.
  • You can change. You can.
    Yeah, me too. They're too much of a cheap trick. Good horror relies in creating an oppressing atmosphere where I fear for the character's lives.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    An example that jumps to mind: Dead Space. Conceptually, this could have been terrifying. As-is, my reaction is "aww, the creators are trying to be scary! That's adorable!"
  • edited 2011-12-08 21:01:42
    Has friends besides tanks now
    I said it was a cheap trick; it just happens to be the only horror device that works on me that I can bring to mind. Which is also why I can't appreciate Stephen King and H.P. Lovecraft too much; since novels can't employ jump scare, it becomes impossible for them to truly get to me. Although there is a big reason besides that that Lovecraft fails as a horror author . . .
  • You can change. You can.
    Dead Space had other things apart from jump scares, I think. It did rely on them a bit too much.

    Honestly, the only time a jump scare has worked on me was in RE4 when OUT OF FUCKING NOWHERE, A FLAMING ZOMBIE comes out. After I killed him, I laughed like a maniac, but goddamn if I didn't go "WHAT THE HELL, MAN ;_;"
  • edited 2011-12-08 21:01:23
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Dead Space had other things apart from jump scares, I think. It did rely on them a bit too much.
    Yeah, it did. That's why I said that it could have been terrifying.

    ^^Well, fair enough, I suppose.
  • edited 2011-12-08 21:03:59
    ^ I didn't see anything in his post that was objectionable, that's all.
    Yeah, I know. I just wish he didn't backpedal so much.

    Hm.... maybe I should cut down on that?  I dunno.  A lot of the time I say things that aren't really worth anyone's time though, so I figure I might as well just delete my post to avoid wasting anyone's time.

    Anyway, what I said in that post was basically that I think visual novels in general are way too long, and four hours sounds fine.

    Though I guess it doesn't matter much since I don't play visual novels anyway.  Like I think I've said before, I really have much interest in playing a visual novel that has a male protagonist, especially if there are sex scenes (it's kind of unjustified, but still... porn that implies that I'm participating in it creeps me out).  Though I guess if it was a non-pornographic and non-romance themed visual novel it might be fine.  Or if it just had a likable protagonist with a defined personality or something.

    In any case, I don't have much interest in horror other than of the B-movie sort, so Saya No Uta doesn't interest me too much either way.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Though I guess if it was a non-pornographic and non-romance themed visual novel it might be fine.
    I will inform you when I'm done with mine ^_^
  • edited 2011-12-08 21:07:18
    Has friends besides tanks now
    "A lot of the time I say things that aren't really worth anyone's time though"

    Seeing as how I was attempting to respond to you, and have come upon this in the past, that's clearly not the case. I wouldn't call most of your posts wastes of time.

    Anyway, tl;dr on the SnU thing: I really did enjoy the experience, but I feel that it could have been so much more. But I'm not the type to become invested after four hours, so it might be tough to argue.
  • You can change. You can.
      A lot of the time I say things that aren't really worth anyone's time though

    dude, this is the internet. if we're here, it's too waste our time discussing animu.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    But I'm not the type to become invested after four hours, so it might be tough to argue.
    Oh, yeah, it's absolutely a taste-based situation. I just wanted to mention my opinion too.
  • edited 2011-12-08 21:17:43
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    >Dead Space
    >not fucking awesome
    131120429567.png
    More seriously, they're not especially scary, but games very rarely are. They're still some of my favorite shooters ever. Definitely my favorite survival horror.

    And they're pretty good at being disturbing. At least 2, anyway, where Isaac is an actual character that I gave a shit about.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Oh, Dead Space is a good action game. Its attempts to scare me, however, are...lacking. And since that was presented as the whole point, that means that the developers failed at a major goal.
  • You can change. You can.
    Definitely my favorite survival horror.

    >Not Silent Hill

    Forzare confirmed for shit taste.
  • edited 2011-12-08 21:19:12
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    I still need to get around to playing some of those.
  • Dead Rising is the only survival horror game I have ever played, ergo it is my favorite.

    Wait, that's not true.  Left 4 Dead is survival horror too and I've played that.  But it sucks so that doesn't matter.

  • You can change. You can.
    L4D was alright...not as amazing as Valvefags would have you believe, though. But it's entirely dependant in coop, so playing it alone renders it moot, really.

    I still need to get around to playing some of those.

    I was going through SH3 with a friend when my mom gave away my PS2 to charity. bluh

    honestly, 2 was perfect in everyway except for the section before the hotel. fuck that part, really.
  • edited 2011-12-08 21:22:58
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    I will legally acquire it now so that I can play it at some point in the near future.
    Left 4 Dead is survival horror too and I've played that. 
    I dunno that I'd call L4D survival horror.  It's dark and it's got zombies, but it's a co-op shooter.

    But it sucks so that doesn't matter.
    My track record of disagreeing with every word DYRE has ever said about the quality of works remains unsullied.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    I'd call L4D survival horror long before I'd call Dead Space survival horror.
  • Left 4 Dead is a horror game and it is about surviving, ergo it is survival horror.  The fact that it's a co-op action game doesn't really matter to that.

    But really, I don't like co-op for the most part, and Left 4 Dead is nearly unplayable single-player.  So you can't really blame me for not liking it, eh?

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