If you have an email ending in @hotmail.com, @live.com or @outlook.com (or any other Microsoft-related domain), please consider changing it to another email provider; Microsoft decided to instantly block the server's IP, so emails can't be sent to these addresses.
If you use an @yahoo.com email or any related Yahoo services, they have blocked us also due to "user complaints"
-UE
Comments
https://www.humblebundle.com/store/the-flame-in-the-flood/
also
https://www.humblebundle.com/mission/spring-sale-rewards
free games from buying games during this Humble Store sales event.
Is this a freeware fangame?
Steam recently made all profiles default to not showing the games on the associated account. Previously, hiding one's games list was only possible by making the entire profile private, but it's now possible to have an otherwise public profile that just doesn't show what games you have or have played recently.
It's still unknown (and there's no consensus judgement call among the userbase) whether this change was made in response to privacy laws, or to stifle the sales figure estimation site known as SteamSpy, which crawled public profiles and then applied some statistical methods in order to estimate how many people owned or recently bought a given game.
Incidentally, fellow digital distributor and competitor GOG recently (not sure exactly when though; I haven't been following it religiously) released its own social features recently, which includes a games list. It defaults to friends being able to see your full list while all GOG users being able to see your recent activity. (But you can choose from everyone, GOG users, GOG friends, or only yourself.)
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Also, the DLCs of this game seem to be free to claim for 48 hours.
https://store.steampowered.com/app/436180/Raiders_of_the_Broken_Planet/
In other news, more free games: https://www.humblebundle.com/store/hacknet-deluxe
Turns out the Switch isn't backward compatible, so I'd need to get a Wii U to play We Cheer, which feels exactly as hipster as my video game decisions need to be.
Oh totally forgot; the reason I now know this is because I'm trying to find the All Star Cheerleader soundtrack and it... basically doesn't exist, so I'll probably have to get an ISO and extract it myself.
2:09
100%
And this was with failing at getting GT's missile tank and then going back to get it and failing another two times at getting it.
And miscellaneous other nonsense.
oh wow, this is gonna be interesting
edit: further edit: http://www.romhacking.net/hacks/3861/
golden bass
might try that.
I wonder whether I should get Ys Seven, or Crypt of the Necrodancer + an Ys game I already own on Steam. I need to spend at least $5 to get Sunless Sea.
It's been about 14 years since the first time I watched a Super Metroid speedrun. I'm only just now getting the itch to speedrun it.
I never expected to feel this itch. I remember, back then, I was more so thinking, the game was very much about the atmospheric elements to me. Or more accurately, I think I never got into the game that well because it wasn't, specifically because my first exposure to the full game was not myself playing it but rather a speedrun. (I had played a tiny bit of the game as a kid, up to the first boss, but that was it.) It was entirely the mechanics of the game, with little understanding of the flavor elements. Compare my experiences of Metroid Fusion, Castlevania: Harmony of Dissonance, and some other similar games, where I went in blind and love the heck out of them as a result.
What touched off my finally getting the speedrunning itch came not from playing SMet itself -- which I did play once, some years after I watched a speedrun of it for the first time, but then I put it down because I felt its controls were more wonky than Metroid Zero Mission's controls -- but rather, playing a SMet hack a friend was playing (UE specifically), then playing another SMet hack after that, and then another. I'd seen enough of SMet over the years to become generally familiar with it, and then these new hacks generated new experiences while making use of familiar conceptual territory, especially with regards to gameplay.
So suddenly, rather than appreciating the game for its flavor elements -- or failing to do so because I was pre-spoiled by a speedrun -- I was actually appreciating the game for its gameplay elements. I went and did a 100% run of the game, and I'm still itching for more.
Maybe we should RACE it ha ha