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Comments
This just depresses the hell out of me. They're basically saying that depicting women as bloody sex dolls is "just common sense" in Japan because of drastically different morals or some other bullshit excuse. Though I wouldn't really expect anything else out of a developer like Team Ninja.
I'm getting Cross Assault flashbacks from that.
Anyway, I hope people won't think their opinions about women in videogames represent those of the entire country of Japan
^ Japanese people don't play PC games that aren't MMOs or Visual Novels, and you can't have ero on a console.
Diablo III was in the top 10 charts in Japan back in May.
Diablo III is pretty much an MMO.
Four people is nowhere near an MMO.
The entire game is designed around an online real-money auction house. MMO.
A interesting bit about how The Wind Waker still manages to look spiffy after all these years.
http://www.escapistmagazine.com/news/view/119259-Balance-of-Power-Creator-Says-Kickstarter-Used-To-Be-Cool
>Guy who hasn't done anything noteworthy in gaming in the last two decades posts a Kickstarter
>Spends the first full minute of his pitch talking about how awesome he is even though you've never heard of him
>It's for an edutainment game -- a tough sell even with a good pitch
>Blames its failure on Kickstarter not being any good anymore
> edutainment
The best way to do edutainment is to not tell people--including yourself--that it's edutainment.
The worst part is that it's for an environmental simulation, and he doesn't seem to realize that several games have already done that and made it more interesting than he was planning to.
On the topic of environmental sims, I want to like Fate of the World, but it's hard to figure out what does what sometimes.
Yeah, I played it for a bit after the holiday sale, but...eh.
I kind of wanted to try Anno 2070, but it's a Ubisoft PC game, and they haven't lowered the price in almost a year since release.
Well, I keep on doing intuitive things like, trying to give people social services if they're angry, and I actually end up neglecting environmental concerns much of the time, only sneaking some in when they're not angry.
And the Middle East is NEVER not angry.
There are tech trees in that game but I haven't learned them yet.
I've played a few hours of it (mostly offline, so it doesn't show on my Steam record...which I might as well just go and fake to make it more accurate anyway), so I can't say I've played all that much of it. Problem is that it's thinking-intensive, and I can't really multitask it with something else.
Of course, this is a problem with a lot of games I like.
I’m going to download and try out the Recettear demo.
Capitalism ho, bitches.
I might do that also.
Out of curiosity, did it have anything to do with the Recettear picture posted in the picture thread?
Sort of in that it reminded me it exists.
Where is this picture?
Oh, that.
It's on the queue as soon as I finish Abyss and Strange Journey.
The character interactions are endearing and it's got a relaxing element to it, thanks to the gameplay and aesthetics.
Anyway, in replaying TWEWY, I'm really impressed at how much of the stuff that seemed like unnecessary filler the first time around is actually indispensable to the story, themes or both.
I just finished a playthrough of Borderlands with a buddy of mine, and while the game is fun as hell, it had probably the worst ending I have ever seen in a video game.
It is the worst no more:
Okay, let me get this straight.
You expect me to hatch a chicken to wake some bum up. After that, you expect me to get another blue chicken to wake a punk who lives in the woods up. After waking him up, he gives you a mushroom to give to a crazy old lady or something. The crazy old lady turns it into medicine, but I can't give it to the punk because he has randomly become a skeleton monster. I get his saw and give it to a carpenter, who gives me a broken blade which was apparently forged by a giant fucking rock person who lives on top of a mountain. The giant fucking rock person tells me to get him eye medication from a king of fish people, who tells me to get the medication from another crazy old lady. I need to get the medication to the top of the mountain in four minutes so that Mr. Giant Fucking Rock Person can give me the strongest weapon in the game.
What.
The.
Fuck?
Hey strength must be earned.
even if it's via errands
It's just the sheer WTF nature of said errands that confounds me.
TWEWY Countdown was for an iOS port.
See here.
Apparently it's a Final Mix-ey thing though, so not only do I not get to play it (Don't have iPhone/iPad/whatever) it also contains new info that I'll be left out on.
On the bright side, it's getting localized!