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Comments
^^I'm not sure how interrupting your game is something you prefer to hearing someone go "hey" every five minutes or so.
Her, Tingle, and Cornholio Gayboro (I forgot the owl's name) should form a posse.
^...
How did I not know that
Well, she's gone now.
Eh, still don't find her annoying.
Also, the cutscene after the Twinrova fight is the funniest shit ever.
Not one of them is even 10% as annoying as Fi.
I don't have a Wii, so I can't judge her.
Every time you find a new area, she interrupts the game for five minutes or so to announce that you've found a new area.
And states the obvious with some silly spocky filler syntax of hers.
Like DYRE said, intro boss.
That would be Omega.
Oh yeah, the two rival guys did mention that...
heresy
So, that videogame review/analysis blog thing I keep talking about? I'm almost done with the first review, but for now I've gone ahead and posted an introduction.
I sure do notice that you put Sonic the Hedgehog on the bad games list. And you didn't put Bastion on the good games list.
I am disappointed in you, CU
As for Bastion, there was only so much room.
Oh, okay. Why isn't it named 2006 on the cover, do you know?
Oh.
Laaame
There's a pretty awesome all-in-one-sitting Let's Play of it.
Eh, just explain why it's bad and that'll do.
Which reminds me; are you going to go over bad games and explain where they went wrong?
If so, what about mediocre games? Are you going to go over them and show where their faults kept them from shining?
That's a tall order. It's one of those rare games where absolutely nothing went right.
As for the other two questions, yes to both.
Then explain how it went badly in every single instance.
I'm actually more excited about the mediocre game explanations than the good and bad game explanations, for some reason.
Understandable. Games that do both good and bad things are the most informative ones.
Graphics-wise?
Do Dragon Age next!
Origins, not 2. I've heard that one analysed to death.