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Comments
So I'm playing La-Mulana the remake, and I jump on an innocent-looking platform, and THIS happens.
WHAT
HOW
What the hell did I even do?! Is this some sort of glitch?!
I'm really terrible at it. It's kind of slow but really intense at the same time.
I need to get La-Mulana.
It was very annoying. I'd been working at that game since Christmas 2010, though admittedly that was before I figured out how to switch the difficulty on the missions where you have to fight the Blues.
I disagree.
Zero's setting always seemed like nonsensical Clarke's Third Law hash to me.
Zero's setting is this depressing post-apocalyptic thing.
Subject 16/Clay Kaczmarek was one of the most interesting characters in the series, so I love that we get to learn more about him. The thing is... his levels aren't much fun to play.
Didn't have the same problem with Desmond's Journey. As much as the gameplay felt like a poor man's portal, the fact that there was almost constant narration made it feel less like a chore and more just something to do to keep my hands busy. In The Lost Archive, I feel like the voiceover bits are much shorter and more spaced out, so I'm doing the platforming in silence. Plus it's not narrated the way Desmond's levels were. It's most dialogue, with the occasional admittedly pretty interesting notes/memo. Still going to finish it, but I think it could have been a lot better.
Slightly unrelated, but I've been getting really into the multiplayer. Surprised how much I like it, and I feel like I am improving. We should play sometime, Clocks.
^^It's not. It's a combination of iRobot and 1984.
So I got my hands on Megaman Zero 3 and can't figure out whether the boss I'm fighting (The first one) is really hard or I just suck.
So far it's mostly just making me want to play Saint's Row 3 again. Or to get Saint's Row 2 working and play that.
I liked GTA IV
of course i liked because the story was alright. sorta. coulda been better but it wasn't bad.
Saint's Row 3 looks too ridiculous to be any fun. Not that I'd really prefer GTAIV either. The whole genre doesn't really appeal to me.
As for Zero 3's first boss, it apparently (as I just played it now for the first time) is pretty hard for a first boss, but it only has a couple attacks and they're easy to dodge once you know what you're doing. Unless you mean something other than the intro stage.
that's why it's so fun
What I like about SR2 is that things start out relatively normal (some unusual character creation options aside) and then get progressively more surreal. From what I've heard, that isn't the case in 3.
I feel like it's more effective to have weirdness be a reward than for it to be the baseline. Pacing is important.
I don't know if that's necessarily true (your first sentence, that is. Pacing is always important, of course). Katamari Damacy is very weird throughout the entire game, and it's a great game because of that (and because of other things, but the weirdness is definitely important).
@fourteenwings:
You talking about Omega or one of the first four initial bosses?
EDIT: Finally got around to doing my challenge run of X3. Not patient enough for no damage. I'm willing to take suggestions for Mavericks to fight. I'm trying to avoid fighting them in an order that makes them easier.
EDIT2: And... Crush Crawfish is really easy, even with uncharged Shots.
EDIT3: Down goes Neon Tiger. A tad trickier than Crush Crawfish, but not by much.
EDIT4: Tunnel Rhino defeated. Time to take a break and rest my thumbs.
I found the occasional quips of "Serbian" in GTA IV to be jarring to listen to, and I couldn't understand half of it without the subtitles. I mean, it was perfectly correct Serbian in the grammatical sense, and they even got the slang right, but the actors' accent was pathetically bad. It quite ruined the immersion for me.
I've been playing Alan Wake and I definitely see why CU and co like it so much.
Except the mouths, they're animated really weirdly.
Buster-only Neon Tiger I still haven't accomplished yet. Or buster-only Volt Catfish.
Seriously, for something with such a dumb-looking smile on its face, it's got an amazingly awesome theme tune AND pretty high difficulty.
Got done with beating all 8 Mavericks in X3 with only the Buster.
Thumbs hurt, gonna relax now.
Beat Ocarina of Time.
WOO HOO! GOOD RIDDANCE, STUPID FUCKING FAIRY!
I always thought the extent of Navi's annoyingness is pretty exaggerated. I mean, she's definitely annoying, but she's far from the most annoying videogame character. Hell, she's not even the most annoying Zelda character.
I never found Navi all that annoying, if at all.
Let's take a moment to remember all the good Navi did for us.
And...
Don't forget...
Okay, sometimes she says stupid stuff if you specifically talk to her, but that feature is mostly there for people who haven't played the game in like a month and are picking it back up, and entirely optional. Still not seeing how she's annoying.
She may be a big help for people who haven't played the game in a long while, but she's fucking annoying to the rest of us.
I already know I'm supposed to go to the Gerudo Desert/Goron City/Hyrule Town/Zora's Domain dammit.
Then why did you ask her where you were going?
Because if you don't, she starts shouting HEY LISTEN everywhere