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-UE
"It gets better later on."
A pilot episode of a show is meant to gauge interest. It's the test of a series to see the amount of interest it generates, to see if the series could be... well, to see if people would really want to watch a show.
The show has to be interesting, from the premiere on. The pilot episode has to hook the audience, make it gain their interest from the start- because without that initial engagement, then what incentive is there for most people to watch the show?
It's like... pilot lights, or a pilot hole.
=/
Comments
Then they whine at me until I keep watching.
Simply put, there are so many anime, television series, video games etc. that hit the ground running (Shining Force), or else start off slow but are already promising greatness (The Lord of the Rings), that there's really no reason to have patience for something that doesn't show any promise until you've devoted enough time to it.
On the other hand, if you go into Evangelion for the mindfucky stuff but then can't get past the fact that its not introduced in the very first episode, you need to adjust your expectations somewhat.
I was certainly hoping it got better later on when I slogged my way through Season 3 through. Christ that was a bad season. Thank god it did.
But... But friendship is magic!
(though, I've mentioned this before)
It's funny but I thought FF7 had the opposite problem: the early parts are very interesting. It's the later parts that are dull.
Which I didn't, because I didn't feel as if I was progressing anywhere. Just on an endless chain of... stuff.
For comparison's sake, I'm currently playing Dark Souls. The game makes your objective clear within the first five minutes: undo the curse that afflicts you. This is your objective from the moment you exit the tutorial presumably until you finish. Everything in between is just commentary on that one goal, and the narrative is created by how you deal with the obstacles in your way.
There's nothing wrong with that. Plenty of RPGs do this and it usually works fine.
The problem is that FF7 just doesn't do it that well. It introduces a somewhat interesting premise ("bring down the evil corp!!!") and then kinda meanders and has you doing a bunch of stuff that seems tangential. And then it abruptly drops the Corporation plot in favor of having you follow Sephiroth around everywhere with no clear rhyme or purpose.
And granted I don't take a good view of our white haired pretty boy because lol 90s fujoshi baitAt first, I was thinking "well, what's the point if I find it incomprehensible?"
Then I realized that what you said was the mentality behind video game demos (well, some of them. Most of the ones I've played started from the beginning).