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Comments
The thing about the dilemma for me was that it felt rather forced. It's like having Captain America give a rousing speech about how he loves his country no matter what and then
"Michelle Bachman just got elected president!"
"Fuck it I'm moving to Canada."
Also, when you work so hard to set up a characters principles I hate seeing them broken so easily.
^ If you mean OurGloriousLeader, that happened when he made a thread criticising all and sundry and then posted a link to a Let Me Google That For You search for child porn, apparently as some kind of "please ban me" gesture.
This is second-hand information, however - I wasn't hear for the thread itself and unsurprisingly it got removed fairly quickly.
Seriously
Fuck off with your illegal-in-Australia bullshit
If I want to meet with the Police I want it to either be them returning my shit or because I committed First-Degree Murder
What can I change my posting behaviour to help that?
He's posting "Whee" a lot more.
Wheeeeee!
THAT IS WHAT THE FUCK I AM TALKING ABOUT
My only question is, how the hell is Hadley's Hope still standing? It was just a short drive from the reactor. You know, the same one that went up in a 30-megaton blast at the end of Aliens?
The Crusher and Queen are gorgeous, though. But the fact that the Queen shows up so early says a lot. She's a symbol first, lifecycle component second and true combatant third. Having her just show up like that makes me feel like they squandered a narrative opportunity.
Actually, the Aliens themselves weren't introduced particularly well. They just kinda show up in a combat engagement. I like how in AvP2 and AvP2010, there's quite a lot of buildup before your first encounter.
It speaks retroactively about how poorly we treat things we don't create ourselves...
Just think about why Aliens are such a threat in the first place, their adaptability is one thing, but the fact that they're a species that basically thrives from its ability to adapt mentally is what makes them truly monstrous.
Once you take away their intelligence, they're nothing but giant dogs.
Not to say humanity sucks, but it's like an inverse of what they did to Ninjas.
Ordinary man uses shadows and deadly skills... = Unstoppable killing machine.
Aliens are basically space ninjas... and they got the "Omg, maybe if I throw my face at him I'll win!"
-_-
That's what I thought as well, actually. I can see them going down in a few shots (since Pulse Rifles and Sentry Guns were shown in Aliens to be fairly effective) but the Xenos did barely any damage. Whilst it's possible that, because it was meant to just show off the game, they had severely reduced damage, I'm hoping that they had reduced AI as well, because they were frankly stupid. The ignored the player character a lot and, in regular gameplay, barely acted like they do in the scripted sequences; to fight, they simply landed in front of him, stood up and slashed. Simply looking at the scripted sequences will tell you this is wrong wrong wrong, to say nothing of how they act in the movies.
I'm hoping that was the Crusher since it makes a lot more sense for the Queen to be back in the Hive laying more eggs (though where this new Queen, and indeed all of these new Xenos, came from is a big question). Given how it walked though, it was probably the Queen.
It's mentioned that the demo is from the middle of Act Two, so hopefully it mirrors Aliens in how it treated the Xeno's slow emergence, maybe with one or two encounters here and there.
The biggest question though, is how the fuck is there anything still standing?
"Spat is key", Juan. Only their blood is acidic. What, haven't you watched Aliens 500 times?
As for where they came from, perhaps the Space Jockey vessel? Remember, Kane, a crew member, said there were thousands of eggs there, thousands of eggs. Perhaps the vessel is also partially underground and thus shielded? Although that wouldn't explain Aliens being adult-sized. I suppose they're just so tough that they didn't give a shit about the explosion, but then again evidently not, considering they go down in so few shots.
Gotta agree with Clocky that the downfall of the Alien is kind of sad. Everyone was jostling to create another Aliens through other media after its popularity, but the vast majority of them missed the point entirely. The marines totally got their asses kicked the whole way through the movie.
That said, it looks like a good game on its own merits. It just could've been done better. I'd rather have less Aliens that were more tough as per AvP2010, though.
Bro status revoked.
This does remind me of why I liked the film so much. But there isn't a narrative driving it in the same way - it's as if the battle scenes in Aliens had been the whole film, without the plot, the relationships between the characters, or even the one-liners.
I suppose if you enjoy shoot-em-ups, you'll certainly enjoy it, though.
Yeah, but wasn't it a, what, thirty-forty megaton explosion? I'm no Explosive Ordinance Expert, but I would expect that, at the very least, the reactor would be one large crater. We could say maybe it wasn't a full-scale nuclear explosion, but given the size of the explosion we see at the end of Aliens...
Eggs aren't a problem, it's the fact that they wouldn't have had any humans left to stick the Facehuggers on. All of them would have either already been used to birth a Xeno which should then have been (hopefully) destroyed at the end of Aliens. Though, Xenos are tough little bastards. I wouldn't put it past them to shrug off a nuclear explosion. The Queen they might be able to excuse as being in storage on the ship, but where the new Xenos came from I have no idea.
Yeah
I'm liking the atmosphere and hoping the plot will be good. There's still time for them to tweak up the gameplay, maybe make it closer to the some of the originally ideas of gameplay (like it being the four Marines alone against the whole Xenomorph swarm, laying traps, welding doors and trying to hold on). The likelihood of this being another DNF, though, is a lot higher than I'd like.
Also how the fact did that guy managed to punch off a Xeno/match it's strength? Fuckers are strong, man.
I mean, they even note earlier that one tore through a steel door. And then the PC can push one off him. Bull-freakin'-shit. Justified in AvP2010 via game balance, but here it sticks out like a sore thumb.
What I'd like to see in any Alien-related game is having every individual Alien pose a significant threat. Too often, however, if they're not horde mooks for marines to gun down, they play second fiddle to Predators.
Poor Aliens. :<
@Counterclock: Anyone who thinks Alien is boring is gettin' a one-way ticket to LV-426, courtesy of my booties.
^ That is rather inconsistent. But then, if the Aliens were genuinely played as being that strong, they'd kill all the Marines easily and there'd be no game.
"Game over, dude!"
Yeah
I'm really hoping for some sort of explanation (like the door was one of Xenos from Aliens and these Xenos are weaker for some reason) but I doubt it. Hell, look at the Power Loader scene; one bashes into the Power Loader and knocks it on its ass. They should all be like that.
I very much agree with you, Alex. They're still kicking the asses of the other Marines, at least. Just nowhere near as hard as they should be.
^ God, yes. That should be a bonus game over easter egg. "Game over man, game over!"