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Comments
@GMH: The only part I found really hard in the Ys III remake was the final boss, but I had beat Ys IV right before it, so there's that. They're pretty good games, and they look gorgeous.... great music, too.
So, Steam now has non-game software. Thoughts?
> look gorgeous
FUCK YES
Special mentions:
* Castle Valestein: especially the sections where you're ascending the towers
* Dark Shrine: DOSE BACKGROUND DETAILS
>Dawnguard is discounted
>Still $14
-_-
Looks to be software that could be helpful in making games, so I approve. Clever decision, too; it seems as though Valve are setting Steam up not just to be a store for both AAA and indie games, but as a hub for indie game developers as well.
I for one welcome our overweight digital distribution overlords.
Overused fat jokes aside, Gabe really is making a hell of a lot of steps the industry rather desperately needs right now. Major kudos to Valve for doing things right instead of going Activision or trying to manufacture scarcity with absurd DRM.
I especially liked his story about opening business in Russia. Everyone was telling him not to do it because piracy was rampant, so he did some digging and found that a huge chunk of it was because of shitty/no localization. So he bothered to provide a decent service and business boomed.
so I finished Deus Ex. Let me just say three things:
Really? For me it's the other way around.
Likewise. My character was a stealth nut, but by the latter parts of the game, my abilities were diverse enough and my weapons upgraded enough that I could hold down a stand-up fight pretty effectively as well.
It wasn't that so much as the bosses themselves not being as hard as the first one. Hell, the final boss doesn't actually require you to do anything; if you stand in a safe spot for a couple of minutes, the story will just resume.
I think the latter bosses were just as hard as the earlier ones, personally, on the basis that the boss battles were extremely similar.
Yeah, but I feel like the ninja lady and that last dude (it says a lot about these characters that they're presented as really important but after four playthroughs I have no idea what their names are) don't have as much firepower as the first guy.
What I meant by bullshit is more "Boring as fuck and jarringly dissonant in terms of the game" rather than difficult.
That too.
But then again, this were outsourced to a different developer so
Oh.
Well, yeah, they get more annoying every time it throws another one at you.
Beat Hero 3 mode in Half-Minute Hero a few times. Haven't managed to get a time lower than 20 seconds yet, but meh.
Also bought Skullgirls, and proceeded to get thrown half a million times.
(On the note of HMH, everyone should get it. It's fun, original, cheap, and the soundtrack is brilliant.)
So, I cannot play Amnesia for more than about thirty minutes at a time.
For most games, that would be an insult. In this case, it's very much not.
That's my experience as well. Amnesia sure is something else.
So Project Eternity has breached 2.2 Mil and is close to 2.3. They also revealed what classes are going to be in the base game. Honestly, I'm a little disappointed that they're the standard Fighter/Mage/Rogue/Priest setup, but I trust Obsidian to not make them bland. That said one of the stretch goal classes, the Cipher, looks interesting.
Yeah, that is a bit generic. Though if it gets to the 3-4 million that it looks like it'll hit, I expect some interesting additions to the class list.
Oh god. I just beat the Cursed Hero quest in Half Minute Hero. That was surprisingly depressing.
http://www.cinemablend.com/games/Resident-Evil-6-Producer-Responds-Poor-Review-Scores-Says-Game-Must-Broadly-Appealing-47707.html
You know what trend grinds my gears? That every game must absolutely appeal to almost everyone when it turns out it appeals to almost no one.
I'm having fun in Max Payne 3 pretending he's a massive racist and an unreliable narrator. The company he's working for is actually philanthropic and working for clean energy and the supposedly worthless son is just a friendly goofball who does facework and is trying to make friends with Max.
Max probably is an unreliable narrator. I mean, the guy's an alcoholic with a painkiller addiction, who has lost his job and killed god-only-knows how many people.
Yeah, it kind of gets to the point where you wonder why the hell these people are still willing to fight this one-man terminator. I mean they're drug dealers, not religious zealots.
I haven't actually played Max Payne 3, but from what I've heard he's only there because the guy he's fighting hired Max to fight him, so yeah, I guess an unreliable narrator would make a lot more sense.
Fuck borderlands 2 and its loot drop rates, I just want a particular relic. I should not have to spend hours farming it.
Playing Alpha Protocol. Fun game, but I'm very, very bad at it.
^I was under the impression that that was the point of that sort of game.
It is the point of those sort of games, but as it stands in borderlands 2 it feels like you get way too much junk and not enough good stuff.
Recommendation: Pistols is by far the most powerful skill in the game, due to Chain Shot. With a high level in Chain Shot, you can oneshot (well, technically it's more, but whatever) bosses.
Played through the HL2:Ep 2 horror mod Nightmare House 2. It's a good mod, although saying much about it would spoil it, especially in a couple of select cases, due to the fact it's heavily scripted. The only major gripe I have about it is how railroaded it is. There are more locked doors than Silent Hill.