If you have an email ending in @hotmail.com, @live.com or @outlook.com (or any other Microsoft-related domain), please consider changing it to another email provider; Microsoft decided to instantly block the server's IP, so emails can't be sent to these addresses.
If you use an @yahoo.com email or any related Yahoo services, they have blocked us also due to "user complaints"
-UE
Comments
Everything is brown and academic. Actually it's not that brown, I haven't paid much attention but I think the things that would be color-coded are transparent.
I knew from before that a lot of people associated color pairs with Ravnica's guilds a bit too much, but reading what people had to say about the colleges I realize that the association is way too strong, with people believing that Prismari's mechanics are wrong for not being "what Izzet wants to do" or Lorehold not being warrior cops, or downright thinking that the guilds' identities being an intrinsic part of the game or that there exist color pair identities in the first place. Apparently Wizards is aware of this as one selling point is that they're doing something different than the guilds with the colleges. I blame referring to color pairs by the guilds' names rather than specifying the colors.
I haven't seen much of the set tho, only Professor Onyx, Flamethrower Sonata and the Prismari dragon.
Unfortunately the Japanese Mystical Archives aren't easy/cheap to get.
I'm kind of torn on what to spend my resources on.
blue - nerds
green - slackers
red - jocks
black - preps
But yeah, Magic's had a bit of an ideology set ready for each colour mix for a while now. Any link to where I can read some listing of the new depictions?
White/Black: Lawyers and debate club nerds
Blue/Red: Mad artists
Black/Green: Gardeners who are really into mulch
Red/White: Archeologists but like, the Indiana Jones kind, not the actual kind
Green/Blue: Math nerds
There's also the cringe-y trailer.
Edit: Also, it occurs to me that hippie stoner dudes would fit more in green.
I've barely seen people playing Strixhaven cards so far, I guess it really is underpowered, though I figure with time people will find things to do with them.
At any rate, limited is still a blast.
From what I've seen, when it comes to picks, people value Mystical Archives as if it were the original card, thus highly reprinted commons and New Player Experience cards are passed easily unless it fits the deck. I'd have valued all of them as rares.
So are these five schools, respectively, red/white, blue/red, green/blue, black/white, and green/black?
Edit: oh wait, Zennistrad already covered that lol
edit:
LOL
Belphegor University needs some sort of policy regarding controlled substances.
I said the one earlier was going to be my last Kaldheim draft, but I lied, I thought I'd make use of the fact that I'm ranked Bronze in limited. Here it goes:
Deck
1 Demon Bolt (KHM) 129
2 Mistwalker (KHM) 68
1 Squash (KHM) 152
2 Frost Bite (KHM) 138
2 Behold the Multiverse (KHM) 46
1 Snow-Covered Mountain (KHM) 283
1 Craven Hulk (KHM) 127
1 Depart the Realm (KHM) 53
1 Scorn Effigy (KHM) 246
1 Surtland Frostpyre (KHM) 271
1 Draugr Thought-Thief (KHM) 55
2 Dwarven Reinforcements (KHM) 134
2 Saw It Coming (KHM) 76
1 Basalt Ravager (KHM) 122
2 Rune of Flight (KHM) 75
1 Fearless Pup (KHM) 136
3 Littjara Kinseekers (KHM) 66
1 Port of Karfell (KHM) 265 (Edit: replaced with an island IIRC after the first game.)
1 Snow-Covered Island (KHM) 278
6 Island (STX) 369
7 Mountain (STX) 373
Sideboard
1 Rise of the Dread Marn (KHM) 107 (First pick)
1 Squash (KHM) 152
1 Tormentor's Helm (KHM) 155
1 Craven Hulk (KHM) 127
1 Depart the Realm (KHM) 53
1 Funeral Longboat (KHM) 238
1 Tergrid, God of Fright (KHM) 112
1 The Trickster-God's Heist (KHM) 232
1 Karfell Harbinger (KHM) 65
1 Mammoth Growth (KHM) 183
2 Run Ashore (KHM) 74
1 Warhorn Blast (KHM) 38
1 Waking the Trolls (KHM) 234
1 Undersea Invader (KHM) 78
1 Draugr Recruiter (KHM) 87
1 Grizzled Outrider (KHM) 173
1 Frostpeak Yeti (KHM) 57
Gosh this is awful, I'm already regretting getting into this. I was really looking forward to splashing that Tergrid, but with no mana fixing that seemed risky. I passed the UB snow tapland in favour of Behold the Multiverse, which in hindsight was a mistake.
- GW Something: My opponent tried to make use of the uncommon GW saga, but with my burn spells I kept it all under control.
- Monored?: My opponent wrecked me with two Axgard Cavalry and Craven Hulk, I had a very slow hand that failed to establish a decent board presence.
- WGU Aggro: I got mana screwed, missing the third and fourth land drops on the draw and finishing by turn 8 or so with four lands. I had a very controlly hand but I couldn't make proper use of it.
- BW Something: I got stuck for a good while with no blue mana sources, then for a nother while with only an island to cast millions of blue spells and leave mana in case I needed to cast Saw It Coming, fortunately for me my opponent's deck wasn't all that good. I made use of what I could, mainly causing two-for-ones with my burn spells and stalling the board the best I could. One combat my opponent went all out and left me at 4, I came out ahead thanks to having Frostbite and Demon Bolt available, two turns later I Squash and Frostbite their remaining creatures then go all out, having both Saw It Comings available, which I ended up needing when my opponent cast Angel Sword and recurred it with Spectral Steel.
- UR Controlly: A mirror match, unfortunately my opponent drafted a way better deck than I did, notably my life slowly dwindled thanks to a Mistwalker equipped with Goldvein Pick.
So yeah, 2-3. I got the extra booster so I guess it wasn't that bad, but yeah, I think this is the last time I get in the mindset that having a low ranking will get me easy matchups.1-
Deck
1 Beaming Defiance (STX) 9
1 Pillardrop Rescuer (STX) 23
1 Professor's Warning (STX) 84
2 Unwilling Ingredient (STX) 90
3 Leech Fanatic (STX) 75
1 Poet's Quill (STX) 82
1 Brackish Trudge (STX) 65
1 Go Blank (STX) 72
2 Novice Dissector (STX) 79
1 Specter of the Fens (STX) 87
8 Swamp (STX) 370
1 Silverquill Pledgemage (STX) 233
2 Silverquill Campus (STX) 273
1 Silverquill Command (STX) 232
7 Plains (STX) 366
1 Biblioplex Assistant (STX) 251
1 Village Rites (STA) 35
2 Agonizing Remorse (STA) 24
2 Eliminate (STA) 30
1 Doom Blade (STA) 28
Sideboard
1 Blue Sun's Zenith (STA) 12
1 Leyline Invocation (STX) 136
1 Defend the Campus (STX) 12
1 Efreet Flamepainter (STX) 98
1 Accomplished Alchemist (STX) 119
1 Moldering Karok (STX) 206
1 Dragon's Approach (STX) 97
1 Honor Troll (STX) 134
1 Augmenter Pugilist (STX) 147
1 Quandrix Pledgemage (STX) 219
1 Flamescroll Celebrant (STX) 150
1 Environmental Sciences (STX) 1
1 Stonebinder's Familiar (STX) 31
1 Academic Dispute (STX) 91
1 Hall Monitor (STX) 105
1 Cram Session (STX) 170
1 Brainstorm (STA) 13
1 Professor's Warning (STX) 84
1 Star Pupil (STX) 30
(I forgot to add the deck to my collection so I had to recreate it from memory, fortunately since I had almost no cards from Strixhaven it wasn't hard to use my collection to guide myself, though the exact main/side board contents and land distribution may be off. I can't remember whether the first pick was Silverquill Command or Brainstorm)
- GB Witherbloom - I failed to get ahead at any point of the game, my opponent slowly dwindled my life total with Valentin and Mage Hunter, I did what I could trying to gain life through Silverquill Pledgemage, Leech Fanatic and making use of combat tricks, but in the end I fell.
- RW Lorehold - Gosh I hate myself over this game, during a big combat I blocked Lorehold Pledgemage with Silverquill Pledgemage intending to use Professor's Warning and my opponent cast a combat trick that was going to become useless to boot, but I messed up and added counters to the Pledgemage instead, and without thinking about it I cast Beaming Defiance (that I was intending for something else)realizing a second too late that it wouldn't do any good. All in all a combat that should've resulted in my opponent getting blown out resulted in me getting blown out instead.
- GB Witherbloom - I went aggro but the board stalled quickly after my opponent cast three Moldering Karok. I made another misplay, I thought Novice Dissector could sacrifice itself, but nope, so I unnecessarily sacrificed a bunch of creatures believing I had lethal, fortunately this time I could still manage to get ahead despite the fact that my opponent gained a bunch of life.
- RGU Something - I wrecked my opponent's hand early on and established a board presence that my opponent could not deal with.
- WB Silverquill - I wrecked my opponent's hand early on, but my opponent still got a Specter of the Fens in and put two +1/+1 counters on it, I kept gaining life with Silverquill Pledgemage so I'd say I was ahead of the race, but one fateful turn I decided to chump-block their Specter with one of my own, which would prove to be the wrong decision, as a Study Break later and I was well behind, finally I decided to scry during my upkeep, preventing me from casting the Silverquill Command I was about to draw that would've made me win the game.
- WBG Witherquill - I outaggroed my opponent, between Silverquill Pledgemage and two Unwilling Ingredient and a bunch of removal my opponent couldn't do much by the time they had their first creature that didn't die instantly (Witherbloom Pledgemage).
So yeah, 7-2 with what I thought was a terrible deck, though I gotta say it plays much more nicely than I expected, and Poet's Quill is an excellent piece of cardboard. It should go without saying that I'm immensely pleased with this, I hope there's more.It does bug me that after nearly two decades of playing this game, I still make huge mistakes lik
2-
Deck
1 Regrowth (STA) 56 (First pick)
1 Eliminate (STA) 30
2 Leech Fanatic (STX) 75
1 Witherbloom Campus (STX) 275
1 Cram Session (STX) 170
2 Specter of the Fens (STX) 87
1 Essence Infusion (STX) 69
1 Flunk (STX) 71
1 Pestilent Cauldron (STX) 154
1 Blood Researcher (STX) 166
2 Mage Hunter (STX) 76
2 Eyetwitch (STX) 70
2 Silverquill Pledgemage (STX) 233
1 Valentin, Dean of the Vein (STX) 161
1 Umbral Juke (STX) 89
1 Agonizing Remorse (STA) 24
1 Moldering Karok (STX) 206
1 Deadly Brew (STX) 176
1 Unwilling Ingredient (STX) 90
1 Archway Commons (STX) 263
9 Swamp (STX) 371
6 Forest (STX) 375
Sideboard
1 Gods Willing (STA) 7 (First pick)
1 Expanded Anatomy (STX) 2
1 Inkling Summoning (STX) 195
1 Rushed Rebirth (STX) 228
1 Team Pennant (STX) 260
1 Essence Infusion (STX) 69
1 Exhilarating Elocution (STX) 185
1 Professor's Warning (STX) 84
1 Lorehold Excavation (STX) 200
1 Tanazir Quandrix (STX) 240
1 Chaos Warp (STA) 36
1 Introduction to Annihilation (STX) 3
1 Reckless Amplimancer (STX) 141
1 Village Rites (STA) 35
1 Claim the Firstborn (STA) 37
1 Novice Dissector (STX) 79
1 Show of Confidence (STX) 28
1 Start from Scratch (STX) 114
1 Crushing Disappointment (STX) 68
1 Lightning Bolt (STA) 42
I have better hopes for this deck. While picking I considered splashing Quandrix, but no good opportunity showed itself (really could've used Environmental Sciences), in hindsight not splashing him anyways was a mistake.
- BW Super aggro - I got swept by a barrage of tiny dudes and removal and Study Break on what I could manage to get down.
- GB Mirror - I thought time was in my favour, that changed when I cast Agonizing Remorse and saw that my opponent had an excellent assortment of spells and hadn't only played them due to a lack of a second forest. After they played it thins snowballed against me.
- BWg - It took a while but my opponent wrecked me with Karok Wrangler, Specter of the Fens and Leech Fanatic. I thought I could make good use of the Blood Researcher and Specter I had on the board and the Witherbloom Dean on hand but no luck.
So yeah, this was disastrous. I wonder why such a discrepancy (rank difference?), I feel like this deck didn't mesh nearly as well as the previous one, though I'm not sure how to improve that (well, Environmental Sciences is one way). Regardless, at 8 rares/mythics it's certainly worth it, at least under the standards of previous sets.So yeah, people were right when they said this is a slooow format, although that does not mean I can just ignore mana curves or whatnot. Another takeaway is how full of combat tricks it is, with explosive turns right around the cornet, in hindsight it was obvious giving the number of instants and magecraft triggers around.
01/05
3-
Deck
1 Vanishing Verse (STX) 244
1 Venerable Warsinger (STX) 246
1 Poet's Quill (STX) 82
1 Quintorius, Field Historian (STX) 220
2 Lorehold Pledgemage (STX) 201
1 Hunt for Specimens (STX) 73
1 Pilgrim of the Ages (STX) 22
0 Introduction to Prophecy (STX) 4
1 Make Your Mark (STX) 204
2 Enthusiastic Study (STX) 99
0 Crushing Disappointment (STX) 68
0 Ageless Guardian (STX) 8
0 Mascot Interception (STX) 110
0 Environmental Sciences (STX) 1
0 Tempted by the Oriq (STX) 58
2 Guiding Voice (STX) 19
1 Defend the Campus (STX) 12
1 Lorehold Campus (STX) 268
1 Show of Confidence (STX) 28
1 Leech Fanatic (STX) 75
1 Grinning Ignus (STX) 104
0 Soothsayer Adept (STX) 55
1 Sedgemoor Witch (STX) 86
1 Closing Statement (STX) 169
1 Shock (STA) 44
1 Owlin Shieldmage (STX) 210
2 Tome Shredder (STX) 117
5 Plains (STX) 367
6 Swamp (STX) 371
5 Mountain (STX) 373
Sideboard
1 Introduction to Prophecy (STX) 4
1 Make Your Mark (STX) 204
1 Crushing Disappointment (STX) 68
1 Ageless Guardian (STX) 8
1 Mascot Interception (STX) 110
1 Environmental Sciences (STX) 1
1 Tempted by the Oriq (STX) 58
1 Thrill of Possibility (STA) 46
1 Defend the Campus (STX) 12
1 Unwilling Ingredient (STX) 90
1 Soothsayer Adept (STX) 55
2 Promising Duskmage (STX) 85
1 Agonizing Remorse (STA) 24
1 Arcane Subtraction (STX) 36
1 Mercurial Transformation (STX) 47
1 Test of Talents (STX) 59
1 Growth Spiral (STA) 61
1 Duress (STA) 29
1 Expanded Anatomy (STX) 2
1 Spirit Summoning (STX) 236
tappedout.net/mtg-decks/03-05-21-RAo-deck/?share=fc52562720e5845f5cde86c389967884
It should go without saying that I was unsure as to what colors to play, in the end I went three colors, confident that Environmental Sciences plus four learn cards would get me through this. I'm concerned about the number of creatures, however.
- RW Aggro - Between Star Pupil, Lorehold Apprentice and Lorehold Pledgemage I was brought to low life early on, fortunately a timely Poet's Quill and Expanded Anatomy (learned through the Quill) on a Venerable Warsinger and I was on my way to victory.
- BG Witherbloom - I went aggro early on, but things changed when my opponent cast Tend the Pest, sacrificing Trudge, I'd then use Owlin Mage to damage my opponent, getting through their remaining life while not letting my creatures kill their pests.
- UR Prismari - I established an early board presence and dealt some early damage, but I was concerned about combat tricks. After having enough mana to cast two combat tricks on my own I went on the offensive, to my surprise not only my opponent had no tricks, but behaved as if I had no tricks of my own, I got rid if their early bomb and had enough stuff in my hand to ensure combat would always go my way.
- GB Witherbloom - It seems my opponent wasn' an experienced player, most of all early on my opponent attacked with Dina, I cast Enthusiastic Study on a pest intending to block her, in response my opponent cast Big Play on Dina despite the fact that I could simply not block her. Some more Dina pumping later I cast Closing Statement on her, thus paving the way to kill them with a pest and a spirit, both with +1/+1 counters and with Defend the Campus and Shock in hand.
- BW Silverquill - My opponent did a much better job at combat tricks. I thought I'd be in touble due to the lack of red mana sources, but I found one before I really needed it. One eventful turn I got rid of their potential blockers with Make your Mark and Defend the Campus' +1/+1, with my opponent on the defensive they drew Specter of the Fens, but with a spirit and 2/1 spirit recurring, I eventually got ahead.
- GB Witherbloom - things were going my way at first, by the time my opponent got a decent board presence I had a 5/5 pest with Poet's Quill, but one eventful turn my opponent drew a million cards with harmonize and learned with Eyetwitch, removed my pest, and things turned to attrition, I got them to 3 life, then they cast Professor Onyx, fortunately for me it seemed their deck didn't have many ways to trigger magecraft, so eventually (and after a dubious block) I overwhelmed them with Enthusiastic Study.
- UGr Quandrix - (The red splash is for the Prismari ddragon) An intense game, my opponent cast an early Quandrix Pledgemage that eventually grew to 10/10, but I kept gaining life through Poet's Quill, eventually my opponent cast several creatures and things stalled, I managed to stay alive some more with combat tricks but eventually with Portal Wurm I fell.
- GB Witherbloom - GOD DAMNIT I messed up again. The board was super stalled, with me creating millions of spirit tokens with Quintorius but losing life to two Specter of the Fens, after a mllion turns where I was mentally prepared to wait until I was at two so my opponet was tempted to attack me with both Specters, I'd block one and remove the other, thus halting the clock and giving me what looks like the advantage, nonetheless the previous turn I cast Leech Fanatic with what I found out too late was my only black mana source.
- GUB Something - Gosh I got completely dominated, I cast Poet's Quill, Venerable Warsinger and Quintorius, all of which got removed with Eliminate, Mortality Spear and a Containment Breach (searched through Field Trip), I then got mana flooded, I then drew lands nonstop and could not halt the barrage of creatures that was about to come, notably Witherbloom Pledgemage and a 8/8 fractal from Leyline Invocation.
Man, I'm miffed about that Leech Fanatic mess-up. It keeps bothering me that after nearly two decades I keep making stupid mistakes. Regardless, perhaps I should be glad that I got 6-3, a good result that's enough to pay for another Quick Draft, unfortunately I did not win the booster from the 40% chance bonus.Several hours after the draft I was remembered that one can rummage with Learn, I wonder if there's a game I could've won if I had kept that in mind.
02/05
4-
Deck
1 Devastating Mastery (STX) 14
2 Specter of the Fens (STX) 87
1 Guiding Voice (STX) 19
3 Pilgrim of the Ages (STX) 22
1 Go Blank (STX) 72
1 Silverquill Pledgemage (STX) 233
1 Study Break (STX) 34
1 Strict Proctor (STX) 33
1 Owlin Shieldmage (STX) 210
1 Silverquill Silencer (STX) 234
1 Eager First-Year (STX) 16
1 Lorehold Campus (STX) 268
2 Leech Fanatic (STX) 75
1 Defend the Campus (STX) 12
1 Crackle with Power (STX) 95
1 Combat Professor (STX) 11
1 Silverquill Campus (STX) 273
1 Umbral Juke (STX) 89
1 Professor of Symbology (STX) 24
1 Brackish Trudge (STX) 65
1 Defiant Strike (STA) 3
6 Plains (STX) 367
6 Swamp (STX) 371
3 Mountain (STX) 373
Sideboard
1 Inkling Summoning (STX) 195
1 Putrefy (STA) 63
1 Growth Spiral (STA) 61
1 Star Pupil (STX) 30
1 Study Break (STX) 34
2 Venerable Warsinger (STX) 246
1 Dark Ritual (STA) 26
1 Eager First-Year (STX) 16
1 First Day of Class (STX) 102
1 Explosive Welcome (STX) 100
1 Professor's Warning (STX) 84
1 Cram Session (STX) 170
1 Crushing Disappointment (STX) 68
1 Introduction to Prophecy (STX) 4
1 Expanded Anatomy (STX) 2
1 Claim the Firstborn (STA) 37
1 Memory Lapse (STA) 16
1 Vineglimmer Snarl (STX) 274
1 Rushed Rebirth (STX) 228
tappedout.net/mtg-decks/03-05-21-Kpw-deck/?share=e9379d6b1d01c845b483174ebcab43a8
With yesterday's results I'm more than glad to try the same colors again. This is a much less aggro hand but with
twoone board wipes, I can't ask for more.- UG Quandrix - Goddamnit, I messed up again, on a very stalled board I had Devastating Mastery and a land in hand, I knew my opponent could have one of those pay-something counters, but still forgot to play the land before casting the Mastery, and I ended up needing that extra mana source to pay for it.
- GB Something - My opponent somehow didn't feel like playing spells so I was destroying them, then I disconnected. For some reason the loss did not count towads my record.
- WGB Something - This was a more even match than the previous, but that didn't help when I disconnected again...
- GU - I destroyed my opponent who barely played creatures, getting them removed easily with Umbral Juke and Defend the Campus. Despite the fact that I won apparently it counted as a defeat (perhaps due to the previous disconnection?) thus I'm out.
0-3. Well, that's disheartening, I thought I had something solid going on,once again I screw myself due to relying on board wipes. Perhaps I should just forget I have these things in my hand and just play them as an "oh crap" button.Nevermind, see edit below, Devastating Mastery did okay this draft.5-
Deck
1 Oriq Loremage (STX) 80
1 Umbral Juke (STX) 89
1 Clever Lumimancer (STX) 10
1 Springmane Cervin (STX) 144
1 Hunt for Specimens (STX) 73
0 Spirit Summoning (STX) 236
1 Owlin Shieldmage (STX) 210
1 Beaming Defiance (STX) 9
1 Cram Session (STX) 170
1 Humiliate (STX) 193
0 Symmetry Sage (STX) 56
0 Claim the Firstborn (STA) 37
0 Hall Monitor (STX) 105
0 Sudden Breakthrough (STX) 116
1 Valentin, Dean of the Vein (STX) 161
1 Callous Bloodmage (STX) 66
0 Fervent Mastery (STX) 101
1 Silverquill Silencer (STX) 234
1 Exponential Growth (STX) 130
1 Pestilent Cauldron (STX) 154
1 Pilgrim of the Ages (STX) 22
2 Leech Fanatic (STX) 75
1 Unwilling Ingredient (STX) 90
1 Scurrid Colony (STX) 142
1 Letter of Acceptance (STX) 256
0 Daemogoth Titan (STX) 174
0 Growth Spiral (STA) 61
1 Witherbloom Apprentice (STX) 247
1 Spiteful Squad (STX) 237
1 Brackish Trudge (STX) 65
1 Archway Commons (STX) 263
1 Quandrix Campus (STX) 271
5 Plains (STX) 367
6 Swamp (STX) 371
4 Forest (STX) 375
Sideboard
1 Mana Tithe (STA) 8
1 Shadewing Laureate (STX) 229
1 Spirit Summoning (STX) 236
1 Humiliate (STX) 193
1 Symmetry Sage (STX) 56
1 Claim the Firstborn (STA) 37
1 Hall Monitor (STX) 105
1 Sudden Breakthrough (STX) 116
1 Fervent Mastery (STX) 101
2 Novice Dissector (STX) 79
1 Daemogoth Titan (STX) 174
1 Growth Spiral (STA) 61
1 Environmental Sciences (STX) 1
1 Draconic Intervention (STX) 96
2 Defend the Campus (STX) 12
1 Rootha, Mercurial Artist (STX) 227
1 Vortex Runner (STX) 60
1 Resculpt (STX) 51
tappedout.net/mtg-decks/03-05-21-RaT-deck/?share=235c59fc189f8eaa46d67c2234472c2f
- GB Witherbloom - I was on the offensive early on, brining my opponent to about 9 before things stabilized, my opponent played several large creatures and I had to make do with Cauldron (mainly discarding Brackish Trudge), until one eventful turn I managed to cast Exponential Growth with x=2 on a 3/3 Valentin with my opponent only having one blocker, thus I won.
- GUR - I tried to play slowly, but this turned to be a hughe mistake. At some point I made the error of casting Owlin Shieldmage after my oppoent cast Maelstrom Muse, thus suggesting a burn spell, which was the case. Then an Elemental Mastery copied with Teach By Example and I was at a clear disadvantage,
- I forgot - In which I get mana screwed and lost without getting to play the game.
- URg Prismari - This was a long game, I was counting early on to be able to cheat away another victory thanks to Exponential Growth but no luck, though I did manage to force a bad trade with a 16/2 Leech Fanatic. The rest of the game was about me trying to chip off my opponent's 5 remaining life, but after a couple Elemental tokens and other stuff, that did not happen.
1-3. There was a match deck I forgot to write about. The more frustrated I get, the less likely I am to remember either to write something here or to take screenshots as a memory aid.6-
Deck
1 Urza's Rage (STA) 47
1 Hall of Oracles (STX) 267
1 Venerable Warsinger (STX) 246
2 Tenured Inkcaster (STX) 88
2 Storm-Kiln Artist (STX) 115
1 Lorehold Pledgemage (STX) 201
1 Study Break (STX) 34
1 Lorehold Excavation (STX) 200
1 Fuming Effigy (STX) 103
1 Devastating Mastery (STX) 14
1 Killian, Ink Duelist (STX) 197
1 Expel (STX) 18
1 Quintorius, Field Historian (STX) 220
2 Silverquill Pledgemage (STX) 233
1 Lorehold Campus (STX) 268
1 Leech Fanatic (STX) 75
1 Extus, Oriq Overlord (STX) 149
1 Specter of the Fens (STX) 87
1 Draconic Intervention (STX) 96
1 Pilgrim of the Ages (STX) 22
1 Letter of Acceptance (STX) 256
1 Tome Shredder (STX) 117
1 Archway Commons (STX) 263
5 Plains (STX) 367
5 Swamp (STX) 371
4 Mountain (STX) 373
Sideboard
2 Daemogoth Titan (STX) 174
1 Necrotic Fumes (STX) 78
1 Go Blank (STX) 72
2 Study Break (STX) 34
1 Exhilarating Elocution (STX) 185
1 Dragon's Approach (STX) 97
1 Solve the Equation (STX) 54
1 Harmonize (STA) 52
1 Strixhaven Stadium (STX) 259
1 Dark Ritual (STA) 26
1 Inkling Summoning (STX) 195
1 Academic Dispute (STX) 91
1 Reconstruct History (STX) 222
1 Prismari Command (STX) 214
1 Secret Rendezvous (STX) 26
1 Test of Talents (STX) 59
1 Teach by Example (STX) 241
tappedout.net/mtg-decks/03-05-21-EhE-deck/?share=ee617f823f3a4606c9eb0a5325c7ea64
(Edit: Apparently I confused myself and this is the draft I really screwed myself by relying on board wipes.)
- GB Witherbloom - This was a very lengthy game. I tried to the best I could with Devatating Mastery and Draconic Intervention, but my opponent never overextended, and in the latter case had a very timely Professor's Warning to save their 6/6 Blood Researcher, after that I tried to somehow deal with the Researcher b to no avail.
- GB Witherbloom - I somehow managed to get mana flooded and instant-and-sorcery-screwed, having drawn 10 by turn 8 or so (and an eleventh from Pilgrim of the Ages), all while I was hoping to draw an instand/sorcery to be able to cast Draconic Intervention to deal with Blood Researchers, but that never happened.
- UG Quandrix - Gosh, with five mana sources including four white ones, I took my chances not expanding my board in hopes of getting a profitable Devastating Mastery off, but after several turns of not drawing the sixth land I was at two, I was forced to pay the 2WW mana cost, next turn my opponent cast a million dudes.
0-3. I gotta finish this for the day, I'm getting tilted.Not a good day. I'm getting Kaldheim draft flashbacks.
> mfw I think I have had the same slow ineffective blue-white for the last ten years
Huh, this makes me think. You have some thoughts on a decent defensive blue-white? Preferably on cards from between Urza and Onslaught. Not too many opportunities for anything these days, but I wonder what your advice might be.
For something more creature-based, hmmm... I know there was Meddling Mage, Voidmage Prodigy and Patron Wizard, so that's a start. There were also those decks that relied on Tradewind Rider plus Opposition to stop your opponents from doing whatever.
Edit: Astral Slide decks were also good during Onslaught, though the version with blue was one of the least popular ones (and very similar to the control one above). So Astral Slide, Cephallid Sage, Exalted Angel, Complicate, Renewed Faith, Secluded Steppe, Lonely Sandbar, Eternal Dragon, Decree of Justice/Silence, Wrath of God, Akroma's Vengeance, maybe Teroh's Faithful? Conveniently, Urza block was where Cycling was born so that's at least Lonely Sandbar, Drifting Meadow and I assume Fluctuator is Good.
So, what's your view on how to actually pummel the other guy, with the premise I have given?
(I mean, I'd like you to see it as a challenge rather than me begging you to do my work for me, but I don't have a right to complain here.)
It's often explained that by the time turn eight, after you've spent several turns countering/removing stuff and drawing cards while your opponent has long ran out of fuel, you've already won, with actually bringing your opponent to 0 (or whatever) being more of a formality. Whether it actually turns out like this in actual games is a bit more complicated but the gist of it is that you shouldn't worry about whether you're pummeling the guy early on or not.
Some of the cards I mentioned above do that (some do something else besides being a win condition, like Decree of Justice and Eternal Dragon), but as you said, something like Diving Griffin is too easy to deal with.
Still, you need to fulfill some win condition, and that's most simply done by attacking with creatures. Before I checked out the cards you recommended, I thought they'd be of that Platinum Angel variety.
Yeah, I never claimed I'm any good at Magic, but this seems to be the clue. In my games it's more like, I try to hold the line before I mount a defense and hope by then I can switch to using my remaining control cards to protect my offensive power. First problem is, whether I can pull it off; the second, whether I still have an opening to attack by that point.
Overally, I wouldn't want to ditch the concept behind my deck. Like, I hold them out first and mount the counterattack. Too bad it's usually too slow.
So, now onto your recommendations:
A classic.
I'm using Rout, it's five mana, but you can drop it as an instant for seven. Won't say it's a staple, but it's been useful.
My lifesaver of choice is Congregate, possibly the most useful card in my deck ever when you average over all my games. It's like I get another try over the same game.
Exalted Angel is like a cross between Air Elemental and Gerrard Capashen, both of them being my late-game staples. As long as I can afford it, I don't see how my deck wouldn't be improved by it.
Heh, I had an idea to switch to a Wizard-themed deck. The premise was to use Prodigal Sorcerer and its quivalents to deal damage without attacking, while maintaining a bunch of enchantments along the lines of Parapet and Lashknife Barrier (I like this one) to protect them from harm (Castle too, but it fails when you have to tap). The problems were, they are third-turn cards (fifth-turn if you hold out on two blue mana), each of them alone is too valuable to just spend on a sacrificial block against a quickly developing deck, and I haven't had enough of them in my collection anyway. But with the cards you name, this could actually work.
Rout is also good, no doubt.
Oratory - Whenever a creature..., if it has/had a +1/+1 counter on it, ...
Masterpiece - Whenever you cast or copy an instant or sorcery spell with mana value of five or more, ...
Octal - As long as you control eight lands, ...
Biomancy - Whenever you gain life, ...
Alright, my deck list got full and I've ran out of decks to delete, so perhaps I should get around to posting my long-overdue draft results:
For some reason MTGA is now counting sideboard cards for the purpose of figuring out draft decks, so annoyingly now my decks are listed as 4-5 colors.
7.
Deck
1 Silverquill Silencer (STX) 234 (First pick)
1 Shineshadow Snarl (STX) 272
0 Spirit Summoning (STX) 236
2 Pigment Storm (STX) 111
2 Pilgrim of the Ages (STX) 22
1 Star Pupil (STX) 30
2 Lorehold Pledgemage (STX) 201
1 Show of Confidence (STX) 28
3 Silverquill Campus (STX) 273
1 Infuriate (STA) 41
0 Golden Ratio (STX) 190
0 Duress (STA) 29
3 Tome Shredder (STX) 117
2 Defend the Campus (STX) 12
0 Gnarled Professor (STX) 133
0 Environmental Sciences (STX) 1
1 Oriq Loremage (STX) 80
1 Flunk (STX) 71
1 Guiding Voice (STX) 19
0 Necrotic Fumes (STX) 78
2 Lorehold Campus (STX) 268
2 Enthusiastic Study (STX) 99
1 Mage Hunter (STX) 76
0 Test of Talents (STX) 59
1 Callous Bloodmage (STX) 66
0 Elemental Expressionist (STX) 181
1 Efreet Flamepainter (STX) 98
0 Compulsive Research (STA) 14
2 Plains (STX) 367
3 Swamp (STX) 371
6 Mountain (STX) 373
Sideboard
1 Spirit Summoning (STX) 236
1 Golden Ratio (STX) 190
1 Duress (STA) 29
1 Gnarled Professor (STX) 133
1 Environmental Sciences (STX) 1
1 Necrotic Fumes (STX) 78
2 Crushing Disappointment (STX) 68
1 Test of Talents (STX) 59
1 Ephemerate (STA) 5
1 Elemental Expressionist (STX) 181
1 Inkling Summoning (STX) 195
1 Compulsive Research (STA) 14
1 Expressive Iteration (STX) 186
1 Relic Sloth (STX) 223
1 Prismari Campus (STX) 270
WBR Aggro
- UG Quandrix - I went aggro, but things slowed down after my opponent cast a Fractal Summoning with x=4 with me having little on board, nonetheless I had Lorehold Pledgemage and Efreet Flamepainter so it was only a matter of attacking when I had reliable combat tricks on hand. A Defend the Campus and Show of Confidence in hand and I swung, I messed up, leaving my opponent at 1 and failing to kill Rootha, but they conceded anyways.
- WGB - Ill-adviced block Enthusiastic Study on Lorehold Pledgemage, resulting in me killing the green Quandrix Dean and a counterless Promising Duskmage in what ended up being a three-for-zero. My opponent tried to recover to no avail.
- BGw - Got stuck with the two lands I started with (on the draw), and never drew any more in the six turns the game lasted. I thought Pilgrim of the Ages would help with mana issues but of course that requires not being swarmed with bad luck.
- UGr - Again I went aggro. I did my best attacking while dealing with would-be blockers and had my opponent on the ropes at five with me having a Pigment Storm in hand, nonetheless a Bookwurm later and my dreams and hopes faded away.
2-3. It seems I failed to record a defeat.8.
Deck
1 Prismari Command (STX) 214 (First pick)
1 Grapeshot (STA) 39
0 Flunk (STX) 71
0 Spirit Summoning (STX) 236
1 Archway Commons (STX) 263
0 Introduction to Annihilation (STX) 3
1 Academic Dispute (STX) 91
1 Bury in Books (STX) 39
1 Spectacle Mage (STX) 235
1 Oggyar Battle-Seer (STX) 209
0 Defend the Campus (STX) 12
0 Claim the Firstborn (STA) 37
2 Vortex Runner (STX) 60
1 Maelstrom Muse (STX) 202
2 Enthusiastic Study (STX) 99
2 Arcane Subtraction (STX) 36
1 Elemental Masterpiece (STX) 182
1 Biblioplex Assistant (STX) 251
2 Pigment Storm (STX) 111
1 Prismari Campus (STX) 270
1 Expressive Iteration (STX) 186
0 Stonebound Mentor (STX) 239
0 Study Break (STX) 34
1 Tempted by the Oriq (STX) 58
0 Environmental Sciences (STX) 1
1 First Day of Class (STX) 102
1 Creative Outburst (STX) 171
1 Prismari Pledgemage (STX) 215
1 Pillardrop Warden (STX) 112
0 Agonizing Remorse (STA) 24
7 Island (STX) 369
8 Mountain (STX) 373
Sideboard
1 Flunk (STX) 71
1 Spirit Summoning (STX) 236
1 Introduction to Annihilation (STX) 3
1 Fuming Effigy (STX) 103
2 Make Your Mark (STX) 204
2 Defend the Campus (STX) 12
1 Claim the Firstborn (STA) 37
2 Sudden Breakthrough (STX) 116
1 Mascot Exhibition (STX) 5
1 Stonebound Mentor (STX) 239
1 Study Break (STX) 34
1 Environmental Sciences (STX) 1
1 First Day of Class (STX) 102
1 Excavated Wall (STX) 255
1 Agonizing Remorse (STA) 24
1 Elemental Summoning (STX) 183
1 Divine Gambit (STA) 4
UR Prismari.
- WGB - I cast a turn five Mascot Exhibition thanks to Maelstrom Muse with Enthusiastic Study. The game stalled due to my opponent's 4/5 Promising Duskmage, but in the end I got through thanks to two Vortex Runners.
- GB Something - My opponent's deck apparently was very slow, they only cast Promising Duskmage, Specter of the Fens and Witherbloom Pledgemage, to which I dealt with using Academic Dispute, them deciding to chump block, and Pigment Storm respectively.
- Prismari - I thought I was in for a long game, but my opponent conceded not long after I cast a three-copies Grapeshot that dealt with their 3/3 Prismari Pledgemage and Burrog Befudler, although the fact that I had just learned Mascot Exhibition probably had more to do with it.
- RW Lorehold - My opponent brought me low thanks to Hall Monitor and Twinscroll Shaman. I wasn't mana screwed, but I did not have enough to make use of the good stuff I had in hand and only got to one-spell for a good while, nonetheless my spells had much greater value than my opponent's, so as long as I wasn't too pressed I would end up ahead, I wasn't so I won.
- RW Lorehold - I got trounced by an Eager FIrst-Year followed by Lorehold Pledgemage with Team Tanner, all while I had neither removal nor blockers. I did get to play some stuff and I'd say I wasn't far from stabilizing, but it was too late nonetheless, not helped that I misplayed at some point by assigning damage to a newly cast Lorehold Pledgemage rather than the one with the Tanner, but I doubt that would've made a difference.
- UGb Quandrix - I got out-controlled. We both played slowly, I tried to deal with their Quandrix Pledgemage with Grapeshot knowing it was unlikely to succeed, but my opponent cast Snakeskin Veil on it which meant it failed harder than I calculated, thus I was on a clock. I had stuff to cast but only later in the game. In hindsight I could've turned some spells into treasures early on, and risked learning some
- BW Something - My opponent had a veeeery slow hand/deck for a BW deck, they only cast Agonizing Remorse by turn four, Study Break by five and Inkling Summoing by six, protecting the token with Beaming Defiance. I was concerned about mass removal but I never knew if they had it, I just won with a slowly growing board.
- BW Something - Between my opponent getting mana screwed at three lands and me getting a super hand (another turn five Mascot Exhibition), they had no chance.
- GB Witherbloom - I got trounced, this unusually aggro deck ramped with Emergent Sequence into Professor of Zoomancy, same-turn Hunt for Specimens and Necrotic Fumes and two Leyline Invocations for two 6/6 fractals. With my removal spent, my only hope was that a triple block on the second fractal wouldn't be disruped with some combat trick, but a Mortality Spear later and the game was pretty much over.
I should be glad about my results, but I'm kinda bothered by the fact that I only got four rares, like I somehow wasted my time. I know it doesn't make sense, but ehhh, we aren't made of feelings.I think I learned a bit about Prismari decks, I build this deck with my idea of what a control deck should be, but perhaps I should've had more blockers (like the one-mana 0/4 wall) instead of so many huge spells.
9.
Deck
2 Sparring Regimen (STX) 29 (First pick (and IIRC second-pack first-pick too))
1 Combat Professor (STX) 11
0 Expanded Anatomy (STX) 2
1 Torrent Sculptor (STX) 159
0 Inkling Summoning (STX) 195
1 Lorehold Pledgemage (STX) 201
0 Introduction to Prophecy (STX) 4
1 Academic Dispute (STX) 91
2 Archway Commons (STX) 263
0 Oggyar Battle-Seer (STX) 209
1 Ardent Dustspeaker (STX) 92
0 Crushing Disappointment (STX) 68
0 Curate (STX) 40
1 Pillardrop Rescuer (STX) 23
1 Guiding Voice (STX) 19
2 Tome Shredder (STX) 117
1 Defend the Campus (STX) 12
1 Fuming Effigy (STX) 103
1 Twinscroll Shaman (STX) 118
0 Plumb the Forbidden (STX) 81
1 Study Break (STX) 34
0 Test of Talents (STX) 59
0 Soothsayer Adept (STX) 55
1 The Biblioplex (STX) 264
1 Igneous Inspiration (STX) 107
1 Crackle with Power (STX) 95
1 Show of Confidence (STX) 28
1 Make Your Mark (STX) 204
1 Lorehold Apprentice (STX) 198
1 Stonebound Mentor (STX) 239
1 Pillardrop Warden (STX) 112
1 Stone Rain (STA) 45
7 Mountain (STX) 373
7 Plains (STX) 367
Sideboard
1 Expanded Anatomy (STX) 2
1 Inkling Summoning (STX) 195
1 Introduction to Prophecy (STX) 4
1 Oggyar Battle-Seer (STX) 209
1 Stonebinder's Familiar (STX) 31
1 Crushing Disappointment (STX) 68
1 Lorehold Excavation (STX) 200
1 Curate (STX) 40
1 Pillardrop Rescuer (STX) 23
1 Beaming Defiance (STX) 9
1 Fuming Effigy (STX) 103
1 Plumb the Forbidden (STX) 81
1 Test of Talents (STX) 59
1 Soothsayer Adept (STX) 55
1 Mana Tithe (STA) 8
1 Letter of Acceptance (STX) 256
1 Sudden Breakthrough (STX) 116
1 Expressive Iteration (STX) 186
1 Dragon's Approach (STX) 97
Slow Lorehold
Man, I had so much trouble picking creatures for this deck, in the end I ended up
- BW Silverquill - A slow version of Silverquill, I got hit a bit early on by Unwilling Ingredient and Leech Fanatic, but no biggie. I was stuck for a while at four lands and couldn't make good use of the things I had in hand, I brought my opponent to 8 but Leech Fanatic kept me out of reach, something I believe my opponent wasn't aware of.
- GB Witherbloom - I got stuck at three lands throughout the game with a second Archway Commons I never got to play. I made good use of a buffed Twinscroll Shaman with which I dealt lots of damage. My opponent conceded before long but that was frustrating.
- UG Quandrix - I burnt an early land from Emergent Sequence, afterwards it seems my opponent refused to try to win, attacking indiscriminately with everything, letting me get the victory through Twinscroll Shaman and Stonebound Mentor.
- GB Witherbloom - Perhaps I went too far with the aggro, I kept attacking with Twinscroll Shaman and Combat Professor and used several combat tricks to keep the damage rolling, nonetheless by turn four my opponent started playing one beefy creature per turn, although I had them at almost lethal throughout, I didn't get the opportunity to finish them off. In hindsight I would've won if I had spread better the targets of Show of Confidence.
- GB Witherbloom - That's a lot of Witherbloom. I forgot to take away the Flamethrower Sonata, and this came to bit me back. My opponent cast two early Blood Researcher but with little to buff them, that is, until a nasty combat later to which I was prepared for in case they had a combat trick, but not specifically Fortifying Draught, after that it was a matter of trying to survive, but no way I could've dealt with a Moldering Karok with Exponential Growth with x = 2.
Crackle with Power was a complete disappointment, I never got a good chance to use it, even with x = 1. Other than that my deck clearly suffered from not being clearly aggro or control, with my attempts to aggro often failing due to running out of fuel.10.
Deck
0 Teachings of the Archaics (STX) 57 (First pick)
0 Necroblossom Snarl (STX) 269
0 Fractal Summoning (STX) 187
1 Snow Day (STX) 53
1 Hall of Oracles (STX) 267
1 Academic Dispute (STX) 91
0 Fuming Effigy (STX) 103
1 Leyline Invocation (STX) 136
0 Cogwork Archivist (STX) 254
1 Enthusiastic Study (STX) 99
1 Oggyar Battle-Seer (STX) 209
0 Lorehold Campus (STX) 268
1 Kianne, Dean of Substance (STX) 152
2 Mage Duel (STX) 137
1 Jadzi, Oracle of Arcavios (STX) 151
2 Biomathematician (STX) 164
1 Tezzeret's Gambit (STA) 21
1 Eureka Moment (STX) 184
1 Archway Commons (STX) 263
1 Arcane Subtraction (STX) 36
3 Vortex Runner (STX) 60
1 Tome Shredder (STX) 117
1 Grinning Ignus (STX) 104
1 Scurrid Colony (STX) 142
0 Fervent Mastery (STX) 101
1 Prismari Pledgemage (STX) 215
1 Rootha, Mercurial Artist (STX) 227
1 Practical Research (STX) 212
1 Prismari Campus (STX) 270
5 Forest (STX) 375
4 Mountain (STX) 373
5 Island (STX) 369
Sideboard
1 Teachings of the Archaics (STX) 57
1 Necroblossom Snarl (STX) 269
1 Fractal Summoning (STX) 187
1 Mentor's Guidance (STX) 46
1 Fuming Effigy (STX) 103
1 Cogwork Archivist (STX) 254
1 Symmetry Sage (STX) 56
2 Enthusiastic Study (STX) 99
1 Lorehold Campus (STX) 268
1 Environmental Sciences (STX) 1
1 Grinning Ignus (STX) 104
1 Selfless Glyphweaver (STX) 157
1 Fervent Mastery (STX) 101
1 Spectacle Mage (STX) 235
1 Curate (STX) 40
1 Sudden Breakthrough (STX) 116
1 Tangletrap (STX) 145
1 Novice Dissector (STX) 79
Deck
2 Mage Duel (STX) 137
0 Decisive Denial (STX) 177
1 Cultivate (STA) 51
1 Mage Hunter (STX) 76
1 Witherbloom Pledgemage (STX) 249
5 Leech Fanatic (STX) 75
1 Agonizing Remorse (STA) 24
1 Bayou Groff (STX) 121
0 First Day of Class (STX) 102
1 Poet's Quill (STX) 82
1 Professor of Zoomancy (STX) 140
3 Blood Researcher (STX) 166
1 Flunk (STX) 71
0 Humiliate (STX) 193
2 Specter of the Fens (STX) 87
0 Tangletrap (STX) 145
1 Doom Blade (STA) 28
0 Leonin Lightscribe (STX) 20 (IIRC first pick)
0 Efreet Flamepainter (STX) 98
1 Lash of Malice (STX) 74
7 Forest (STX) 375
10 Swamp (STX) 371
1 Dramatic Finale (STX) 180
Sideboard
1 Decisive Denial (STX) 177
1 First Day of Class (STX) 102
1 Humiliate (STX) 193
1 Tangletrap (STX) 145
1 Leonin Lightscribe (STX) 20
1 Efreet Flamepainter (STX) 98
1 Field Trip (STX) 131
1 Culling Ritual (STX) 172
1 Oriq Loremage (STX) 80
2 Scurrid Colony (STX) 142
2 Infuse with Vitality (STX) 194
1 Promising Duskmage (STX) 85
1 Tend the Pests (STX) 242
2 Containment Breach (STX) 125
2 Moldering Karok (STX) 206
1 Reckless Amplimancer (STX) 141
1 Plumb the Forbidden (STX) 81
1 Test of Talents (STX) 59
I had serious doubts about including Dramatic Finale, in the end I tried it out, I guess even at turn six or something it would be worth it.
12.
Deck
1 Callous Bloodmage (STX) 66 (First pick)
1 Daemogoth Woe-Eater (STX) 175
0 Jadzi, Oracle of Arcavios (STX) 151
1 Blood Researcher (STX) 166
1 Tezzeret's Gambit (STA) 21
2 Cram Session (STX) 170
2 Witherbloom Campus (STX) 275
0 Expanded Anatomy (STX) 2
0 Negate (STA) 18
0 Containment Breach (STX) 125
1 Crushing Disappointment (STX) 68
1 Professor's Warning (STX) 84
0 Reject (STX) 50
0 Arcane Subtraction (STX) 36
1 Codie, Vociferous Codex (STX) 253
1 Exponential Growth (STX) 130
0 Ephemerate (STA) 5
1 Witherbloom Apprentice (STX) 247
1 Tend the Pests (STX) 242
1 Hunt for Specimens (STX) 73
1 Quandrix Pledgemage (STX) 219
1 Moldering Karok (STX) 206
0 Opt (STA) 19
2 Scurrid Colony (STX) 142
0 Strategic Planning (STA) 20
1 Reckless Amplimancer (STX) 141
0 Quandrix Command (STX) 217
1 Witherbloom Pledgemage (STX) 249
1 Flunk (STX) 71
1 Novice Dissector (STX) 79
1 Specter of the Fens (STX) 87
1 Leyline Invocation (STX) 136
8 Swamp (STX) 371
7 Forest (STX) 375
Sideboard
1 Jadzi, Oracle of Arcavios (STX) 151
1 Expanded Anatomy (STX) 2
1 Negate (STA) 18
1 Containment Breach (STX) 125
1 Crushing Disappointment (STX) 68
1 Reject (STX) 50
2 Arcane Subtraction (STX) 36
1 Ephemerate (STA) 5
1 Opt (STA) 19
1 Strategic Planning (STA) 20
1 Mentor's Guidance (STX) 46
1 Archmage Emeritus (STX) 37
1 Weather the Storm (STA) 58
1 Gift of Estates (STA) 6
1 Quandrix Command (STX) 217
1 Essence Infusion (STX) 69
1 Vortex Runner (STX) 60
1 Prismari Pledgemage (STX) 215
1 Infuse with Vitality (STX) 194
13.
Deck
0 Necroblossom Snarl (STX) 269
0 Fractal Summoning (STX) 187
0 Academic Probation (STX) 7
1 Quandrix Cultivator (STX) 218
1 Cram Session (STX) 170
1 Field Trip (STX) 131
1 Arcane Subtraction (STX) 36
1 Quandrix Campus (STX) 271
1 Prismari Campus (STX) 270
3 Serpentine Curve (STX) 52
1 Test of Talents (STX) 59
0 Tangletrap (STX) 145
2 Elemental Masterpiece (STX) 182
1 Mizzix's Mastery (STA) 43
1 Emergent Sequence (STX) 129
0 Introduction to Annihilation (STX) 3
1 Leyline Invocation (STX) 136
1 Cultivate (STA) 51
1 Pillardrop Warden (STX) 112
1 Spectacle Mage (STX) 235
0 Containment Breach (STX) 125
0 Thrill of Possibility (STA) 46
1 Burrog Befuddler (STX) 38
2 Archway Commons (STX) 263
0 Promising Duskmage (STX) 85
1 Accomplished Alchemist (STX) 119
1 Bury in Books (STX) 39
1 Uvilda, Dean of Perfection (STX) 160
1 Prismari Apprentice (STX) 213
1 Quandrix Pledgemage (STX) 219
1 Oggyar Battle-Seer (STX) 209
4 Forest (STX) 375
4 Mountain (STX) 373
5 Island (STX) 369
Sideboard
1 Necroblossom Snarl (STX) 269
1 Fractal Summoning (STX) 187
1 Academic Probation (STX) 7
1 Cram Session (STX) 170
1 Negate (STA) 18
1 Tangletrap (STX) 145
1 Charge Through (STX) 124
1 Introduction to Annihilation (STX) 3
1 Biblioplex Assistant (STX) 251
1 Containment Breach (STX) 125
1 Thrill of Possibility (STA) 46
1 Burrog Befuddler (STX) 38
1 Promising Duskmage (STX) 85
2 Teachings of the Archaics (STX) 57
1 Callous Bloodmage (STX) 66
1 Sudden Breakthrough (STX) 116
1 Symmetry Sage (STX) 56
I have high hopes for this deck.
UGb Control - I got very nice hand/draws with Spectacle Mage, Cultivate and two Elemental Masterpieces, which allowed me to aggro my opponent while still being careful in the unlikely case they had mass removal. Perhaps too careful. Eventually my opponent cast a Teach By Example'd Tendrils of Agony, it hurt but it wasn't nearly enough to kill me.
UG Quandrix - This game was intense, I missed several land drops early on but still made do with ramping spells. By mid-game my opponent started creating several large fractals and maintained control mainly through bounce spells. I was going wide and had brought them low, but not nearly enough to beat them until one fateful turn I draw Oggyar Battle-seer and after some thinking I find out I have lethal, as long as my opponent didn't have... anything really, I was just barely able to scrape enough damage to win.
UR Prismari - I got a very slow hand, without much to do except turn four Pillardrop Warden, turn six Leyline Invocation and creating a treasure token from Elemental Expressionism, which in hindsight was probably a good idea so as to feed the two Serpentine Curve I had in hand. Nonetheless my opponent beat me with tiny flyers (Warden died to a Spectaacle Mage that was studying enthusiastically).
Green something, perhaps Witherbloom - My opponent got stuck at three forests and conceded after a second missed land drop.
UBg something - I had lots of ramping and large spells to cast, I cast Oggyar Battle-seer and two Elemental Masterpiece, being wary not to overextend in case my opponent had Crux of Fate, nonetheless after several unfavourable blocks, I won.
UR Prismari - We both played super controlly. I ramped early on, my opponent drew cards and copied things with Rootha, which I eventually dealt with using Introduction to Anihilation. I kept a Test of Talents in hand and enough mana to cast, I had doubts about whether it was a good idea not to counter things like Pop Quiz, but it paid off when I countered the Elemental Masterpiece my opponent needed to survive.
BW Silverquill - I got into a bit of a mana screw. For some reason my opponent had two Reflective Golem, I dealt with a mid-combat Burrog Befudler and another with Containment Breach, and did some instant trickery to avoid my opponent buffing their creatures, but after a point I was out of things to do and succumbed.
BW Silverquill - I got mana stuck, I had to make do with the treasure from Elemental Masterpiece and some ramping, I did manage to put up something of a defense later on (my opponent's deck wasn't that aggressive) but in the end I died unable to deal first with Killian, then with two Specter of the Fens.
14.
Apparently I did not save this deck. IIRC it was WBR aggro with a noticeable lack of synergy.
This is possibly the worst deck I've drafted so far in Strixhaven.
Deck
0 Furycalm Snarl (STX) 266
1 Increasing Vengeance (STA) 40 (First pick)
0 Fractal Summoning (STX) 187
1 Shock (STA) 44
1 Serpentine Curve (STX) 52
2 Prismari Pledgemage (STX) 215
2 Leyline Invocation (STX) 136
0 Spirit Summoning (STX) 236
2 Rootha, Mercurial Artist (STX) 227
1 Waterfall Aerialist (STX) 61
2 Vortex Runner (STX) 60
0 Reckless Amplimancer (STX) 141
0 Containment Breach (STX) 125
0 Shadrix Silverquill (STX) 230
1 Field Trip (STX) 131
2 Bury in Books (STX) 39
1 Creative Outburst (STX) 171
1 Expressive Iteration (STX) 186
2 Arcane Subtraction (STX) 36
1 Conspiracy Theorist (STX) 94
1 Accomplished Alchemist (STX) 119
0 Academic Probation (STX) 7
0 Ephemerate (STA) 5
1 Practical Research (STX) 212
1 Needlethorn Drake (STX) 208
1 Prismari Campus (STX) 270
6 Island (STX) 369
6 Mountain (STX) 373
4 Forest (STX) 375
Sideboard
1 Furycalm Snarl (STX) 266
1 Fractal Summoning (STX) 187
1 Leyline Invocation (STX) 136
1 Spirit Summoning (STX) 236
1 Letter of Acceptance (STX) 256
1 Reckless Amplimancer (STX) 141
1 Containment Breach (STX) 125
1 Shadrix Silverquill (STX) 230
1 Aether Helix (STX) 162
1 Curate (STX) 40
2 Oggyar Battle-Seer (STX) 209
1 Teach by Example (STX) 241
1 Academic Probation (STX) 7
1 Ephemerate (STA) 5
1 Abundant Harvest (STA) 48
1 Scurrid Colony (STX) 142
1 Secret Rendezvous (STX) 26
1 Symmetry Sage (STX) 56
1 Crushing Disappointment (STX) 68
1 Dragon's Approach (STX) 97
Much better.
- BW - I had a good hand, but that went to the toilet when my opponent cast Agonizing Remorse, making me use the Shock and discarding the Rootha I was relying on. Much later I was stuck at four lands, fortunately by then I had drawn a second Rootha and a second Bury in Books, when I used the to wreck their board my opponent conceded even thought I'd say I was still far behind.
- BG Witherbloom - I went aggro-control on this one; I cast Prismari Pledgemage and Vortex Runner (would've been a 6/6 fractal too but it died to Mage Hunter's Onslaught) and with those two I brought my opponent to zero, dealing with what little they had with Shock and Bury in Books.
- URG mirror - Another intense game. I spent the "early" turns of the game wondering if I messed up by not hardcasting Bury in Books on Rootha, after which she copied Electrolyze. The game turned to a standstill with me hitting with an unblockable Vortex Runner after I got the eight land (which took a while) while my opponent was getting good value out of their engine. Eventually my opponent cast Wormhole Serpent and that was going to be the end of me, I all-out attacked and hoped for the better, I actually thought I had lost but I miscalculated, my opponent had only enough mana/power to leave me at one, so next turn I won.
- BW Silverquill - Things went awry for my opponent when they cast Village Rites so as to feed their Clever Lumimancer, which I Buried in Books in response. With things slowing down to a halt I spent the rest of the game making use of Rootha, Arcane Subtraction and fractal spells to ensure the win, making sure not to overextend in case they had a mass removal spell.
- BW Silverquill - My opponent had a rather slow play. I did what I could with Rootha, but she got removed before getting out of hand. I had large spells in hand but it'd take a while before I had the mana to cast them. Nonetheless between Conspiracy Theorist and a spirit token I brought them lowly enough that even if my opponent did something to halt the race, I'd win anyways.
- UR Prismari - It wasn't clear who was the beatdown here, but it turned out to be me (and it took a bit too long for my opponent to realize this). My opponent tried to slow me down with Frost Trickster, a Dream Strix and a Torrent Sculptor, but with two Arcane Subtraction and a Bury in Books, I didn't have much trouble.
- BW SIlverquill - I got trounced. First of all I idiotically attacked with Rootha into a 4/4 Unwilling Ingredient, but that likely wouldn't have influenced the outcome that much, as my opponent cast several stuff on curve that had me on my knees by turn five.
- UR Prismari - Both of us relied heavily on Rootha, not so much me due to being behind on land count, nonetheless I brought them to 6 somewhat early on thanks to Waterfall Aerialist, but still had a tough time either getting them to 5 so as to be in range for the Creative Outburst I had in han,d or have seven lands so as to cast said Outburst. It took a while and losing both Roothas I had but I managed to do so and won.
Gosh I hadn't realized how strong the interaction between Bury in Books and copy spell effects is. Five mana wreck your opponent's side of the board, potentially ruining future draws too if they were relying on counters and whatnot.16.
Deck
1 Sedgemoor Witch (STX) 86 (First pick)
0 Grapeshot (STA) 39
0 Environmental Sciences (STX) 1
1 Witherbloom Pledgemage (STX) 249
0 Fractal Summoning (STX) 187
1 Witherbloom Campus (STX) 275
1 Agonizing Remorse (STA) 24
2 Leech Fanatic (STX) 75
1 Plumb the Forbidden (STX) 81
1 Hunt for Specimens (STX) 73
1 Field Trip (STX) 131
1 Leyline Invocation (STX) 136
0 Mentor's Guidance (STX) 46
0 Defend the Campus (STX) 12
0 Culmination of Studies (STX) 173
0 Counterspell (STA) 15
0 Ingenious Mastery (STX) 44
2 Professor of Zoomancy (STX) 140
1 Unwilling Ingredient (STX) 90
1 Cram Session (STX) 170
0 Letter of Acceptance (STX) 256
1 Specter of the Fens (STX) 87
1 Bayou Groff (STX) 121
0 Symmetry Sage (STX) 56
0 Opt (STA) 19
0 Solve the Equation (STX) 54
1 Codie, Vociferous Codex (STX) 253
1 Harness Infinity (STX) 191
0 Growth Spiral (STA) 61
2 Daemogoth Woe-Eater (STX) 175
1 Tend the Pests (STX) 242
1 Devouring Tendrils (STX) 126
1 Scurrid Colony (STX) 142
1 Deadly Brew (STX) 176
8 Swamp (STX) 371
8 Forest (STX) 375
Sideboard
1 Grapeshot (STA) 39
1 Environmental Sciences (STX) 1
1 Fractal Summoning (STX) 187
1 Plumb the Forbidden (STX) 81
1 Mentor's Guidance (STX) 46
1 Defend the Campus (STX) 12
1 Culmination of Studies (STX) 173
1 Counterspell (STA) 15
1 Ingenious Mastery (STX) 44
1 Necrotic Fumes (STX) 78
1 Letter of Acceptance (STX) 256
1 Symmetry Sage (STX) 56
1 Opt (STA) 19
1 Novice Dissector (STX) 79
1 Solve the Equation (STX) 54
1 Growth Spiral (STA) 61
1 Verdant Mastery (STX) 146
1 Reckless Amplimancer (STX) 141
1 Professor's Warning (STX) 84
1 Big Play (STX) 122
1 Reject (STX) 50
Yeah, I didn't write down any of this, suffice to say Tend the Pests with the Daemogoths is still a great combo.
2-3. I was expecting more from this deck. I did get the second booster, tho.
17.
Deck
1 Codie, Vociferous Codex (STX) 253 (First pick)
0 Elemental Summoning (STX) 183
1 Emergent Sequence (STX) 129
1 Witherbloom Pledgemage (STX) 249
0 Pest Summoning (STX) 211
1 Enthusiastic Study (STX) 99
1 Bury in Books (STX) 39
3 Prismari Campus (STX) 270
1 Vortex Runner (STX) 60
1 Tome Shredder (STX) 117
0 Go Blank (STX) 72
1 Quandrix Campus (STX) 271
0 Symmetry Sage (STX) 56
0 Excavated Wall (STX) 255
1 Gnarled Professor (STX) 133
0 Fractal Summoning (STX) 187
2 Serpentine Curve (STX) 52
2 Prismari Pledgemage (STX) 215
1 Quandrix Apprentice (STX) 216
2 Elemental Masterpiece (STX) 182
1 Waterfall Aerialist (STX) 61
1 Cram Session (STX) 170
1 Arcane Subtraction (STX) 36
1 Efreet Flamepainter (STX) 98
0 Shaile, Dean of Radiance (STX) 158
1 Compulsive Research (STA) 14
1 Quandrix Pledgemage (STX) 219
1 Leyline Invocation (STX) 136
1 Zephyr Boots (STX) 261
1 Archway Commons (STX) 263
4 Island (STX) 369
3 Mountain (STX) 373
5 Forest (STX) 375
Sideboard
1 Elemental Summoning (STX) 183
1 Pest Summoning (STX) 211
1 Enthusiastic Study (STX) 99
1 Go Blank (STX) 72
1 Symmetry Sage (STX) 56
2 Excavated Wall (STX) 255
1 Fractal Summoning (STX) 187
1 Cram Session (STX) 170
1 Shaile, Dean of Radiance (STX) 158
1 Grinning Ignus (STX) 104
1 Abundant Harvest (STA) 48
1 Eureka Moment (STX) 184
1 Oggyar Battle-Seer (STX) 209
2 Lorehold Excavation (STX) 200
1 Thrill of Possibility (STA) 46
- BG Witherbloom - I got stuck at four lands, getting only to play subpar creatures that made me unable to deal with their 6/5 Bayou Groff (from Big Play so as to not have it die to my Gnarled Professor)
- BW Silverquill - My opponent got an aggressive hand with Eager FIrst-Year, Mila and Owlin Shieldmage plus buffs/control stuff that made it so that either I couldn't block profitably or unable to block at all.
- BW Silverquill - I cast turn three Efreet Flamepainter thanks to Elemental Masterpiece, nonetheless I was unable to get through due to their Eager First-Year and Combat Professor, I had Bury in Books and Codie but with the vigilance (from the prof. and Expanded Anatomy). This game showed that I badly, baaadly needed removal there, there's a problem if I can't deal with a two drop with only a couple buffing spells cast over it.
0-3, between that and the fact that I only picked up five rares, yeah, this is the most disastrous Strixhaven draft I've done.18.
Deck
1 Shineshadow Snarl (STX) 272
0 Confront the Past (STX) 67
0 Necrotic Fumes (STX) 78
1 Rise of Extus (STX) 226
2 Specter of the Fens (STX) 87
0 Introduction to Prophecy (STX) 4
1 Humiliate (STX) 193
1 Defiant Strike (STA) 3
0 Reduce to Memory (STX) 25
0 Thrilling Discovery (STX) 243
1 Professor's Warning (STX) 84
0 Burrog Befuddler (STX) 38
0 Memory Lapse (STA) 16
1 Umbral Juke (STX) 89
0 Spirit Summoning (STX) 236
0 Increasing Vengeance (STA) 40
1 Thunderous Orator (STX) 35
1 Spiteful Squad (STX) 237
0 Draconic Intervention (STX) 96
1 Owlin Shieldmage (STX) 210
0 Academic Dispute (STX) 91
1 Pilgrim of the Ages (STX) 22
1 Silverquill Apprentice (STX) 231
2 Leech Fanatic (STX) 75
1 Essence Infusion (STX) 69
1 Make Your Mark (STX) 204
0 Fuming Effigy (STX) 103
1 Tainted Pact (STA) 33
0 Rushed Rebirth (STX) 228
0 Witherbloom Command (STX) 248
1 Professor of Symbology (STX) 24
2 Silverquill Pledgemage (STX) 233
1 Tenured Inkcaster (STX) 88
1 Defend the Campus (STX) 12
1 Clever Lumimancer (STX) 10
8 Swamp (STX) 371
8 Plains (STX) 367
Sideboard
2 Confront the Past (STX) 67
1 Academic Probation (STX) 7
1 Necrotic Fumes (STX) 78
1 Introduction to Prophecy (STX) 4
1 Reduce to Memory (STX) 25
1 Thrilling Discovery (STX) 243
1 Burrog Befuddler (STX) 38
1 Memory Lapse (STA) 16
1 Spirit Summoning (STX) 236
1 Increasing Vengeance (STA) 40
2 Draconic Intervention (STX) 96
1 Academic Dispute (STX) 91
1 Fuming Effigy (STX) 103
1 Rushed Rebirth (STX) 228
1 Witherbloom Command (STX) 248
1 Emergent Sequence (STX) 129
1 Fracture (STX) 188
1 Scurrid Colony (STX) 142
1 Stonebinder's Familiar (STX) 31
(I accidentally left in Academic Probation)
Deck
1 Blade Historian (STX) 165
0 Torrent Sculptor (STX) 159
0 Spirit Summoning (STX) 236
1 Guiding Voice (STX) 19
2 Academic Dispute (STX) 91
0 Inkling Summoning (STX) 195
0 Expanded Anatomy (STX) 2
0 Introduction to Annihilation (STX) 3
1 Zephyr Boots (STX) 261
1 Stonebinder's Familiar (STX) 31
1 Team Pennant (STX) 260
1 Twinscroll Shaman (STX) 118
1 Make Your Mark (STX) 204
1 Sparring Regimen (STX) 29
1 Retriever Phoenix (STX) 113
0 Faithless Looting (STA) 38
1 Silverquill Pledgemage (STX) 233
2 Illustrious Historian (STX) 109
1 Shock (STA) 44
1 Defend the Campus (STX) 12
1 Lorehold Pledgemage (STX) 201
0 Teachings of the Archaics (STX) 57
0 Negate (STA) 18
1 Lorehold Excavation (STX) 200
0 Duress (STA) 29
0 Bury in Books (STX) 39
0 Mercurial Transformation (STX) 47
0 Tangletrap (STX) 145
0 Shineshadow Snarl (STX) 272
2 Pilgrim of the Ages (STX) 22
1 Thunderous Orator (STX) 35
0 Elemental Summoning (STX) 183
1 Blood Age General (STX) 93
1 Star Pupil (STX) 30
1 Lorehold Campus (STX) 268
1 Archway Commons (STX) 263
7 Mountain (STX) 373
8 Plains (STX) 367
Sideboard
1 Torrent Sculptor (STX) 159
1 Spirit Summoning (STX) 236
1 Inkling Summoning (STX) 195
1 Expanded Anatomy (STX) 2
1 Introduction to Annihilation (STX) 3
3 Ageless Guardian (STX) 8
1 Faithless Looting (STA) 38
1 Teachings of the Archaics (STX) 57
1 Negate (STA) 18
1 Duress (STA) 29
1 Bury in Books (STX) 39
1 Mercurial Transformation (STX) 47
1 Tangletrap (STX) 145
1 Shineshadow Snarl (STX) 272
1 Elemental Summoning (STX) 183
1 Adventurous Impulse (STA) 49
1 Thrill of Possibility (STA) 46
1 Reject (STX) 50
Whew, that was a lot of updating. I still need to go back and format things up tho. By the end I felt I was starting to get good at drafting Strixhaven, when I started I expected I would not have enough resources to draft that much, but with the results I was getting I was refunded plenty of it to be able to go much further, unfortunately my real limitation turned out to be not having more real-life free time.
I wonder if it has been a good idea to include Archway Commons-like cards in aggro-oriented decks.
Also, as underpowered as it may be, Strixhaven has made its mark on the beta, with several cards being staples in Winota decks, plus whatever else I'm forgetting about.
As for Innistrad: Midnight Hunt, I wasn't terribly interested but I like what's been spoiled so far, I'm not sure I would've counted as an active player during the first Innistrad, but I'm looking forward to experiencing one such set in full (though probably not two). The autumn harvest theme makes it feel distinct, I hope they go further with it.
It seems it's at a higher power level than other recent stuff, especially the red-green stuff, Wizard's been doing a good job toning things down from the mess that was the pervious rotation so I hope they don't screw up and we get at least one Standard at reasonable power level.
Also, this art is gorgeous.
From what I understand from the Japanese translation it's an odd combination of lots of clever work and boneheaded decisions.
This was on my draft, some very old stuff about Strixhaven draft. Unfortunately I forgot to elaborate at the time thus I lost track of how the games went, so...
(The deck is as follows:)
Deck
1 The Biblioplex (STX) 264 (First pick)
1 Hall of Oracles (STX) 267
1 Witherbloom Apprentice (STX) 247
2 Bayou Groff (STX) 121
1 Novice Dissector (STX) 79
1 Leyline Invocation (STX) 136
1 Arrogant Poet (STX) 63
2 Mage Hunters' Onslaught (STX) 77
1 Fortifying Draught (STX) 132
1 Dina, Soul Steeper (STX) 178
2 Scurrid Colony (STX) 142
1 Reckless Amplimancer (STX) 141
1 Field Trip (STX) 131
1 Professor Onyx (STX) 83
1 Eyetwitch (STX) 70
2 Blood Researcher (STX) 166
1 Unwilling Ingredient (STX) 90
1 Professor of Zoomancy (STX) 140
1 Infuse with Vitality (STX) 194
1 Zephyr Boots (STX) 261
8 Swamp (STX) 371
8 Forest (STX) 375
Sideboard
1 Pest Summoning (STX) 211
1 Environmental Sciences (STX) 1
1 Quandrix Campus (STX) 271
1 Curate (STX) 40
1 Excavated Wall (STX) 255
3 Charge Through (STX) 124
1 Grinning Ignus (STX) 104
1 Gods Willing (STA) 7
1 Tendrils of Agony (STA) 34
1 Containment Breach (STX) 125
1 Academic Probation (STX) 7
1 Fractal Summoning (STX) 187
1 Soothsayer Adept (STX) 55
1 Basic Conjuration (STX) 120
1 Opt (STA) 19
1 Wormhole Serpent (STX) 62
1 Whirlwind Denial (STA) 23
1 Symmetry Sage (STX) 56
1 Teach by Example (STX) 241
Last chance to post before Midnight Hunt gets released. So, Forgotten Realms draft, after spending so much on the Japanese Magical Archives and real-life obligations I guess I didn't have the time and money to do more, though I also wasn't terribly motivated to do more. I did not have much time to do so thus I did not track the games as I used to, but I did save the decks and take screenshots that make up a collection of avatars exploding or about to explode, available here. (Also a screenshot from a free Amonkhet draft event.)
(I also considered making videos.)
The drafts went:
- WB: 3-3
- WB: 7-2
- WB (Almost monowhite): 7-1
- UB (With deal-combat-damage triggers): 3-3
- GR Aggro: 3-3
- BR (With lots of treasures-matter): 7-1
- BR: 2-3
- BR: 3-3 (post-first-Quick-Draft-period)
Crud, I thought I had saved them all, but if memory serves there was one where I went 0-3. Actually, where was it that I saved my decklists? I thought I had them on IJBM's, ummm, draft, but apparently not. I guess I should find them?Anyhows, I had a very good performance this set, I'd like to think I'm getting good at this though tbh I don't think I've learned much.
Also relevant:
Also, I learned that this is now the case as well in Spanish, at least if individual sides of split cards count as individual names for translating purposes.
I had this written out in regards to Midnight Hunt (those are draft results):
I drafted twice during Crimson Vow, both RG aggro and ended up 3-3 (all wins thanks to Halana and Alena) and 1-3. Other than that I played next to nothing, so you can say I retired from MtG, though Neon Genesis Kamigawa has been getting my attention so I'll probably start playing again, especially so if I sort out the technical issues playing it in my phone.