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Comments
Basically, once the missiles start coming in, don't help out your teammates ever unless it's to score more points or if their shields are low. Other than that, screw em and make the missiles your first priority.
Also, there's like, three destructable astroids in the area
Please don't remind me of Sector Z. I knew I saved that last as a kid for a reason.
I wanna play Kirby 64 again.
Y/N?
C.
I remember crying on Miracle Matter as a kid because I didn't know you were supposed to absorb the bits he shot.
Hey GMH, I tried the game you linked.
I quit like early on because fuck am I bad at Mega Man clones.
Oh, right, I tried that too.
The jumping physics are weird. Everything else seemed fine, though I didn't play for very long. It seems good though, so I will play it later, I think.
Also, Rokko-chan is cute. >.>
The best Mega Man clone I've played is Rosenkreuzstilette, but it's kinda tricky to get hold of.
Uh, wut.
Uh guys, help please? I can't stop playing it even if I totally fucking suck. Can someone please help me?
Her character design is cute-looking, is all. Not really in her sprites, but in the opening sequence art, at least.
Oh blizzard, why did you make the passwords case insensitive. Do you want me to never buy your future products ever again.
And yet people find it weird that I don't consider Blizzard competent at all.
I especially love how the guy treats it as a feature and doesn't seem to understand why people don't like the awesome feature.
That is a sickening level of incompetence. And also a spectacular failure of Computer Security 101.
@Eelektross:
2. If the part of Jet Man's stage with lots of fans going in all different directions annoys you:
2a. Learn to jump when you're lowest while hovering above a fan.
2b. Use the Beetle Jet to pass the part with the downward fans above pits. The fans don't blow you off the Beetle Jet.
3. You get the Beetle Jet from beating Forest Man.
4. Volcano beats Forest. Forest beats Jet. Jet beats Rolling. Rolling beats Lightning. Lightning beats Hockey. Hockey beats Volcano.
5. Easiest bosses to start at are Rolling and Volcano.
6. Axe Girl can only be harmed by P-shooter/Rokko-buster/whatever it's called. Spear Girl can only be harmed by Lightning. Preferably use Lightning first because fighting two enemies is pretty chaotic.
7. If you need 1-ups or refills, use the Ice Shield and stand near an inifinite enemy spawn, such as one of those rafflesia flowers (that produces bees) or one of those holes that produces those flying ladybug-like things.
8. The invincibility period for bosses is shorter than the usual in Mega Man games.
9. Final boss is weak to Volcano first, then Jet, then...pretty much whatever. If you need time to learn the pattern, waste a few lives on that but using only the buster. Then use the weaknesses and then commit to a victory by using E-tanks.
Area 6 Medal get!
Sector Z... not fun.
^^^^ How is making your password less effective a feature?
Okami is so pretty... the only thing prettier on the PS2 has to be Final Fantasy X and X-2.
Shadow of the Colossus comes to mind.
Well, they seem to think lowering the chance that you'll forget or mistype it makes up for making it several orders of magnitude easier to brute-force.
^^^Silent Hill 3 isn't exactly -pretty- but it is very evocative.
There are many, many easier ways to steal someone's WoW account than brute-forcing it, though.
They should be asking people to choose words that no one else would think about. String them together optionally using a connecting character of your choice (or none at all). Capitalize as you wish, but remember your capitalization.
Or better yet, think of nonsense made-up "words" instead of real words. Like "ibin munstron kevalka" or something.
Huh captcha trawling for new passwords. That could work.
^^^Yeah, but still, having the absolute worst password security possible doesn't help.
^^Yeah, that goes without saying for anything, but most people don't want to do that.
Unfortunately, the fact that it's featured in a captcha means that I can't use it as my password.
^ Why not? And what do you mean by worst password security--do they store them in plain text or something?
And fuck password systems that FORCE me to have certain character types.
Just played the first two hours of Dragon's Dogma. Impressive core system and gameplay; poor quests (so far). It falls into the common JRPG trap of getting things started up too late. For instance, I was fighting with a rusty sword because, as far as I could tell, there was no vendor who could sell me anything better for the past two hours. Furthermore, it takes about an hour or so until you're able to use pawn functionality to its proper extent.
Basically, this game is built on customisability, versatility and character management, which is why it's weird that the first section of the game has you following an essentially linear experience.
Ease of experience management for new players?
Come to think of it, I think I realized why I say I enjoy hard games when I don't.
For me to enjoy a part of a game that is difficult, there has to be a reason for me to come back to it despite failing it once, twice, thrice, or more.
So basically, the game needs to make me care about the characters, and then give me a difficult task.
As I understand it, if a password isn't case sensitive (which is bad security in and of itself), it's almost certainly plaintext.
It's still alphanumeric, and I believe it lets you use special characters in your password. It's a fair cry from the absolute worst password security possible.
^^^^ Well, everyone's a new player given that it's a new IP. It's just that the game takes too long to get to its own meat and bones. It's not FF7 bad in this regard -- probably more along the lines of Monster Hunter. Except Monster Hunter used the introductory period to teach you about the game, whereas a lot of stuff from the starting village to the first major city in Dragon's Dogma is filler. That said, I had four boss battles in the first two hours, which is pretty impressive. Except for the very first one, they were all very fun.
In fact, all the major monster designs are absolutely top-notch, as are their behaviours. The Hydra even does that air-gulping thing with its throat, like snakes do. I'll probably dive back into it shortly, starting from the "real" beginning of the game.