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Comments
I just got past Legion's death. It wasn't as sad as Mordin's, to me, partially because of why it was happening, and partly because he just separated into his component programs, and thus can arguably be said to be alive in the form of the entire Geth civilization.
Best moment in the entire series, so far.
I just got there too.
It was a really powerful scene, and it came after the fight with the Reaper, which was awesome, but I think Mordin's death still beats it out for best moment in the entire series in my book.
Keep in mind, it's a better scene if you're romancing Tali.
oh hey, my effective military strength bar is all the way green
^Oh, true. It's easy to forget that what I'm seeing isn't what everyone else is seeing.
So's mine. And I don't think that's more than 2/3 through the game.
Gah I really need to log more play time in ME3. Glad to know I was getting the mechanics of how GR worked wrong. Most of my minor gripes with the game are silly bits of writing flubs now, or the annoying tendency for Shepard to sometimes get stuck and force me to reload.
Flipping through the Mass Effect artbook and I have to say some of the concept sketches and ideas were pretty cool. Like they originally intended for Saren to be more like a wizard, frail body, cloak and lots of biotic powers but then decided a distinct crest and no facial tattoos like other Turians and his obvious cybernetics would be more menacing.
My biggest gripes so far:
23 and a half hours in, I think it might be my favorite game in the trilogy, but I'll reserve judgement until the end.
Hey INUH, did you go to Thessia yet?
Saw the Cerberus reveal coming.
I can see why people would be upset about the ending, but I kinda liked it. I definitely think it could have been handled a lot better, and it's by far the weakest part of the game, but it's not exactly the giant middle finger everyone seems to be yelling that it is.
I think Mass Effect 3 is my favorite game in the series.
That post-credits scene was pretty stupid though.
It is a sad feeling.
Did you get the best end or the regular end or the bad end?
Drunk Tali was hilarious.
Going into the final mission, I had 2.6 million credits. So I bought all the weapon upgrades, then the model ships I didn't have, then the fish, then the aquarium VI.
I always forgot the feed the fish so they kept dying. All the models I picked up in ME2 transferred over but were scattered across the Normandy to be picked up. Are there new models in the game?
Fuck. I failed the final charm option.
I'm just going to reload my save from before the point of no return...>.>
^^Yeah, there are. If you buy the aquarium VI, BTW, you never have to feed the fish again.
Drunk Tali was great. And so was Garrus/Tali.
Finished again. The ending...was the worst thing about the series by far, and not in the "I'm sad to see it go" way.
It's like Bioware was actively trying to cram as many plot holes and contradictions of the whole point of the series into as small a time as possible.
Mostly, my problem is that it kind of came out of nowhere and ffelt really rushed. I think it could have been a lot better if it were properly built up and explained and stuff.
And that end credits scene blargh. Whoever thought that was good should be fired.
Finally finished downloading.
I only have one thing to say:
The return of "big stupid jellyfish". AWESOME.
I disagree. For one thing, a lot of stuff in it directly contradicts itself, for example, if you chose the control option, Shepard dies of something that had been proven to be nonlethal five minutes previously.
And the Normandy crewmembers who were with you on the final mission teleport back to the ship with no explanation.
And then they get stranded on a new world, which is presented as okay despite the fact that either Garrus and Tali, or everyone except them, can't eat the food there, depending on which form of DNA that planet has.
And the Normandy blows up and crashlands for no particular reason.
And the mass relays blow up even though I picked one of the options that was specifically supposed to not do that.
And the first two reapers hit with the control wave thing blew up, while the rest just left.
And the end credits scene...on the other hand, it was terrible, but on the other hand, they went twenty seconds without a plot hole, which puts it way above the rest of the ending, quality-wise.
And the ending you get has no visible connection to your choices throughout the series, so there goes the one thing Bioware needed to do for the ending.
And the Crucible insists that organics and synthetics can never be at peace unless the reapers periodically kill them all, even if you can point out the window at the synthetics and organics working together.
I could do this all day.
You misunderstand me. The plot holes were bad, I'll give you that. There's not much excuse for that.
I think that a big overhaul of the ending would be necessary no matter what, but I think the basic idea of the catalyst and what it does does (Control, Destroy, Synthesis) could have made for a solid ending, but the implementation made it bad. If there had been more hints about what the Catalyst/Crucible actually was apart from that one thing on Thessia, for example, that part wouldn't have seemed quite so out of nowhere. And instead of having the Human Revolution thing of "push a button, get an ending," maybe have the Catalyst choose an outcome based on your choices up to that point. Like, for example, if you've been mostly in favor of AI rights (helping the geth, trusting EDI, stuff like that), then maybe it sees that this cycle is different, and that it should give a chance for organics and synthetics to live, and sends out the Control pulse. Or if you destroy the geth and stuff, it talks about how even you can see that no good can come of synthetics, and sends out the destroy pulse. Then your choices throughout the series still have an impact. That, plus a better cutscene with less plot holes and more resolution, could have been okay.
Honestly, with that, I kind of got the impression that the Catalyst was talking from experience, and just didn't believe that this cycle would be any different, even if it looked okay now.
I thought the Catalyst said that releasing the Crucible's energy in any form would destroy the relays.
Frankly, I think the destroy ending is conceptually just bad. It actually manages to have no benefits over either of the other endings. But I do agree that the other two could have made for solid endings if they'd removed all the plot holes, had your choices actually mattered, etc.
Makes sense, but still kinda spits in the face of the plot up to that point.
It's possible that I misunderstood that. If so, though, it's dumb. If it was just the destroy ending, I could accept that as being part of the process of destroying all synthetics, but if that's not the case, then it's basically just saying "also, something really bad will happen for no particular reason.
I thought of more :V
So, the Normandy is jumping between mass relays...for no particular reason, when the wave that destroys mass relays, also for no reason, destroys the relay behind it and passes the Normandy, damaging it for no reason. Now, if it passes the Normandy, that means it destroyed the destination relay before the Normandy reached it. Which means that the Normandy has no way to decelerate except by crashing into something and exploding with the energy of a million atomic bombs.
So, the way to control reapers is to grab that thing in the crucible. The Illusive Man apparently did this before the crucible was there.
The Crucible/Citadel ghost kid thingy talks about how it's okay that organic life is being harvested, because it gets turned into the superior form of the reapers. Now, setting aside the fact that its consciousness isn't actually transferred and the reapers are more accurately described as being built out of the melted-down corpses of organics, it's not even true that they do that with all organic life. They didn't do it with the protheans, or keepers because they weren't compatible They instead turned them into mindless slave robots. It was stated they weren't going to be able to turn any of the modern species other than humans into reapers either, so...same for them, I guess?
Don't hurt yourself. :V
I'm not really angry so much as kind of disappointed. Though the last five minutes being bad isn't enough to make me dislike the series or the game as a whole. It's still my favorite game in the series; scenes like Mordin's sacrifice, Thane's death in the hospital, Garrus and Shepard on the Citadel, the thresher maw, the battle with the Reaper and aftermath on Rannoch were all so amazing and perfect that I can forgive it. Hell, the showdown with the Illusive Man and the scene right after it, where Shepard and Anderson, both badly wounded, just sit together watching the battle outside, and Anderson tells Shepard that he's proud of her were amazing. The last five minutes are literally my only major issue with the game.
Ten bucks says that we get some kind of ending changing DLC now that Bioware can see the hate. I'd buy it.
Oh, I definitely agree with everything there. The game's really awesome. One of the best story-games I've played in a long time. I'm just going to pretend everything after Anderson dies didn't happen.
And yeah, I'm expecting a "broken steel" type DLC.
I think it's worth mentioning how much I loved the character interactions.
When I heard that a lot of the conversations with the crew were going to be Zaeed style, I got kind of nervous, but I think the character interactions were the best they've been. Having that system just eliminated the irritating >initiate dialogue, >ask to talk, >"no thanks" from the first couple.
In 3, I think they really got across how close the Normandy is, especially with that bottle-shooting scene with Garrus, and the conversations with the squadmates (but especially Garrus) right before the final push.
And the scenes with Liara (can't comment on the other LIs) made her and Shepard really seem like they loved each other, instead of being just kind of pushed together by the pressure like in the first two games.
And drunk!Tali and Tali/Garrus was just hilarious.
How do you spoiler-tag?
Anyway, after Dragon Age 2, I was worried this game was going to be rushed, especially in the character development department, but it doesn't seem that way. Cool.