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http://www.escapistmagazine.com/news/view/116438-BioWare-Co-Founder-Promises-Closure-For-Mass-Effect-3
It sounds like they're probably going to go the indoctrination route.
Maybe now people will stop whining about the goddamn endings.
(AHAHAHAHAHAHAHA.)
People are still whining about the Fallout 3 and Halo 2 endings :P
You know, if the ending of a game is so bad that they actually have to create DLC to retcon it, then complaints about it are probably justified.
^ It's not the fact that people are complaining at all that bothers me. What bothers me is the sheer amount of rage, and how it's all anyone ever talks about. Up until those last five minutes, Mass Effect 3 is an excellent game, and it wouldn't be fair if it was just remembered as that one game with the terrible ending.
^That. Also, if you buy the theories about it, I'd call the ending excellent too. Actually, if the player indoctrination theory is true, I'd go as far as to call it one of the best moments in the medium.
Well, I haven't played the game, and I never will, so I don't really have the appropriate context for it, but it seems like even if that theory were true, it still wouldn't be a very good ending because it was conveyed extremely poorly, as evidenced by the fact that people aren't even sure if that's what actually happens.
I dunno if being obvious to everyone can necessarily be a criterion for an ending's goodness...especially since in this case
Waitaminute. I just thought of another one.
Veeeery interesting.
Bioware said that you wouldn't be an "A, B, C" ending. Of course, at the end, there's the three-way choice that has everyone angry, saying that our choices didn't matter and that Bioware lied. And if you take the ending at face value, that's true. Mass Relays being destroyed means everyone is either stranded, dead, fucked, or some combination of the three depending on how cynical you are. But if Indoctrination theory is true, your choices really did matter. Wrex and Eve are still leading a race of cured Krogan to a better future. Quarians and Geth are living together on Rannoch and rebuilding. None of that is invalidated if the relays aren't destroyed.
The problem, I think, is that where fans considered the last ten minutes as the "ending," Bioware considered the entire game as the ending. So when you convince the Quarians and Geth to stop fighting, Tali takes off her mask and looks over the planet, and you hear reports of reconstruction, that was meant by Bioware to be closure on the Quarian story. But since we don't see anything at the very end of the game, people were upset.
Or I could just be tired and talking out of my ass. Either one, really.
Hmmm...I just thought of something. Back in a bit, I need to go pixel hunting in Youtube vids.
If you look very closely as Harbinger lasers Shepard, you can see that someone does in fact appear to make it to the portal thingy.
Also, Shepard wakes up closer to it than when the laser hits, despite clearly being knocked back by the blast.
^ :O
Unrelated, but too adorable to not share:
Aww.
The run to the conduit (debatable whether it's Hallucination, but still) is a lot like the run to the Conduit on Ilos, only without the Mako.
The room she wakes up in is similar to the Collector base.
The next room is like the engine room in the Shadow Broker's ship.
The room she confronts TIM in is reminiscent of TIM's office.
The choice room also has human writing even though supposedly no organic has ever been there.
Also, Harby is way OOC.
The other stuff is all very well thought-out.
Though I'm not sure what you mean about Harbinger being OOC.
Shepard kills a reaper? He sends the collectors to murder him. It works? That's not enough, so he does everything in his power to acquire Shepard's body and make sure.
He's smart about trying to kill Shepard through 2. First the trap with the Collector ship, where he makes the trap tempting enough to guarantee that they'd set it off. Then the IFF ambush, would probably could have worked if Shepard was onboard.
tldr: He's smart, and he's thorough.
Then, in Mass Effect 3, after he lasers Shepard, he just... leaves. He doesn't make sure no one else runs for the conduit. He doesn't make sure Shepard is down for good. He doesn't even notice Anderson, who makes it through after Shepard pretty much unscathed.
This is not the Harbinger we know. The Harbinger we know would have lasered Shepard until she's dust, and then made sure the conduit was safe. Or at least to make sure she didn't stick around to hobble through. As awesome as Marauder Shields is, he'd want to make sure himself.
Also, Harbinger likes to yell way to much to not even say a word at the end. :P
I can think of one reason the Harbinger we know wouldn't kill Shepard :P
And that ties into why you get different options at different EMS.
Low EMS, it doesn't matter. Your fleet is so small that you don't really pose a threat, so Harbinger doesn't bother trying very hard to indoctrinate you. Which is why all you get is Destroy.
As your EMS gets higher, it starts making Harby nervous, and he starts trying harder and harder, which is why you get Control and Synthesis when you have a huge fleet.
Just saw an abbreviated summary of the series:
ME1: "Reapers?"
ME2: "Ah, yes, 'Reapers.'"
ME3: "OH SHIT! REAPERS!"
Lol'd anyway.
Interesting thing to think about.
So, my friend who's playing was texting me about what was going on, and I got this message:
Also, I just thought of a problem with the indoctrination thing. The prothean hologram can detect indoctrination but doesn't detect shepard as having been indoctrinated. Though you could handwave that as the process still being unfinished. Not sure what to think about that.