If you have an email ending in @hotmail.com, @live.com or @outlook.com (or any other Microsoft-related domain), please consider changing it to another email provider; Microsoft decided to instantly block the server's IP, so emails can't be sent to these addresses.
If you use an @yahoo.com email or any related Yahoo services, they have blocked us also due to "user complaints"
-UE
Comments
That's why we have Seraphna as a bouncer.
Not embedded because spoiler image.
Well, not quite at the same time. When he dies in Risk of Rain, he opens up his 3DS and continues playing Hyrule Warriors. Rinse and repeat.
I dunno how he does this.
WARNING: potentially NSFW pictures
>
All foreigners play is games where you slaughter people indifferently,
so they've got a lot of nerve to speak up about small things like this
in other countries' games.
Person's got a point, distasteful as it may be.
----
Meanwhile, thanks to a typo in the lab manual, I am grabbing a picture of Toad from the Mario series to tell people that fungi are not animals.
I have a Lufia 2 save file that's on the triangular islands at the end of the game...
I just wasn't expecting...that ending.
In any case, I recommend it. Along with the same devteam's previous game, Mutant Mudds.
The worst Super Metroid hack ever.
https://www.youtube.com/watch?v=vxHJJjirBCY
It plays very roughly like a Mega Man X game, with the following exceptions:
* Six robot masters/mavericks are selectable at the beginning. Four body upgrades are hidden amongst them. Two endgame stages follow these. The final boss has two phases.
* Some blocks breakable only with master weapons lead to secrets, true to the Mega Man games.
* The upgrades, I'm not sure what all of them do, but I think the arm upgrade lets you charge the master weapons.
* Minibosses can be really obnoxiously durable and have unavoidable attacks. Thankfully, again, they do piddly damage. Usually.
* You can't proceed to the endgame stages unless you've beaten all six bosses AND found all four upgrades.
* One of the endgame stages is the first time I've seen a Mega Man style game have a split path one of which leads to a dead end (that you have to climb back out of, but you can, and it's only one screen long).
* Hit detection in boss fights is pretty bad, because it seems that there's one attack you can never dodge no matter where you are on screen. Apparently the cartridge version on a GBC works better, allegedly?
* Enemies generally move/shoot way too fast to dodge their stuff, meaning you have to take unavoidable hits all over the place. Thankfully, they also do piddly damage and health refills are given out like candy.
* Enemies occasionally drop H and S tanks. The H tanks are basically like Mega Man's E-tanks. The S tanks, I haven't tried those yet but I presume they refill weapon ammo?
* Your character moves far too slow considering how fast other stuff shoots at you.
* Controls occasionally unresponsive or hard to use -- like, I wanted to jump but it wouldn't let me. Also, double-tap a direction to dash (more like rush, as in run toward something, because down+direction is a slide-dash). Occasionally have to double-hit start to open the menu.
* Sometimes glitchy -- descending the wall next to a ladder, or kicking against the air next to a wall, for example. Or standing on air in a ladder.
* Spikes are sometimes not one-hit kills but just do damage. I'm not sure what this depends on.
* Wanna fight the ninja star boss over and over again? Get to the teleporting hatches, and then you can refight it as many times as you want for some reason! The game says "SAVE" on its teleporter after you beat it once, but instead of saving the game, it just teleports you back to the boss fight. Trickery fitting for a ninja I guess.
* You seem to get healed to full after boss fights in the teleporting hatches.
* Game's text is entirely in Chinese, but there's very little text anyway.
* The first endgame stage has the happiest Mega Man endgame stage music that I've ever heard.
Overall, playable, but not recommended. The game is irritating, but also thankfully easy enough that it's playable and finishable. If you do play, savestates are strongly recommended. If this game got cleaned up it could become a thing.
Or just read someone's commentary about the game: http://tasvideos.org/4238S.html
Given Supergiant's previous offerings, I'm excited.
Meanwhile, this looks neat.
* Maldita Castilla
* Curse of Issyos
* Soul of Dracula
* Super Cyborg
I mean, just look at -- and listen to -- these things: (and don't look at that much if you don't want to be spoiled)
> just bought S:RR on GOG for $5
> feel bummed out
> remember that Humble Store version of S:RR is Steam key only
> check Humble Bundle
> Steam key only
> feel defiantly satisfied