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I have no thoughts on this.
I just thought you guys should know.
Comments
But, play it like 8-Bit Theatre or some shit.
A party of exceptional no-hopers mistaken for the true heroes of the land.
Actually, I make it sound kind of awesome.
One of the biggest annoyances with my experiences with D&D (which were all 3.5e) was how long it took for stuff to happen. Character creation took me an hour, and then every combat encounter took anywhere from half an hour (for simple encounters) to several hours (for particularly complicated ones). Sucks even more if your character is knocked out for most of the combat.
Character creation is easier, I think, but combat takes much, much longer than in 3.5e, since the enemies' health increases at a faster rate than the PC's and the damage output of PCs' powers doesn't scale fast enough compared to health.
I'll grant that the fights I ran usually took a long time in either edition I played, but I can still notice the difference from 3.5e to 4e, and it isn't in 4e's favor. Besides, 3.5e fights usually took a long time because my players make ridiculous characters and I have to respond with equal ridiculousness to keep up as a DM. And because the people playing casters would inevitably have to look up the details of spells they have.
I am wondering if JRPGs came up with a great idea when they decided to simplify the battle system.
@Alex. Part of what makes 8-bit is they're not the true heros, the other part is they're all raving lunatics.
I don't like the HP system. It seems like a needless abstraction, and it doesn't mean all that much when you get right down to it. For instance, a fighter can take a bath in lava at higher levels without suffering permanent injury.
I'd much rather use the vitality/wound system from Unearthed Arcana.
^^^Nah, the real improvement there is that you don't have to roll the dice yourself.
^Right. JRPG systems are still more complicated than a lot of tabletops but you don't have to do the math. You just click and point.
That said, fuck your shit Wizards. It's only been a few years.
I dunno, I'm kind of excited for an edition where they at least make it a point to have extensive playtesting and feedback before releasing it.
And I like rolling the dice and doing the math. That's part of the fun of it, for me.
^I just wanna pretend to have magic powers and set orcs on fire.
I guess playtesting might be nice, but Wizards has been notoriously bad for stuff like that.
Wizards should look at Paizo for marketing advice, since Paizo has apparently been successful at this.
Isn't the fourth edition relatively new? Why are they so quick to introduce a new edition again? Did they run out of ideas to make money of D&D4?
I can't say that I have much interest though. I know next to nothing about the 4th edition and I doubt that it will be different with the 5th. The only edition that interested me (as in, I actually consider it interesting for actual RPG and not just video game adaptations) is the third edition (or Pathfinder).
^I think it's because Pathfinder is currently more profitable than 4E.
"Isn't the fourth edition relatively new? Why are they so quick to introduce a new edition again? Did they run out of ideas to make money of D&D4?"
I think this has something to do with the backlash against the fourth edition.
I'm probably going to look into this, but I doubt I'll actually play it. D&D's not bad, but there are a lot of RPGs that interest me more (for example, I'd quite like it if the RoS and V:tM games here got off the ground).
NEVER!
I really want to popularize BESM.
However, first, I need to actually read it.
Ugh, I have an aversion against that one from the title alone. Big eyes and small mouth may appear in manga and anime often, but make a horrible title.
I know Risus, but what's Super Console?
A TRPG system built around a stereotypical JRPG feel.