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Walkthroughs, FAQs, Movelists, et cetera

1246

Comments

  • edited 2011-10-10 17:40:53
    Give us fire! Give us ruin! Give us our glory!
    Too all talking about SRPGs:

    FIRE EMBLEM, BITCH!

    Also, Chagen. You should try playing MMOs.
  • edited 2011-10-10 17:45:18
    [tɕagɛn]
    "Also, Chagen. You should try playing MMOs"

    Hell no, they are horrible on my social paranoia and they are boring grindfests.

    And before anyone says the obvious, I personally feel the grinding in Disgaea has more "purpose" than in an MMO.

    Also, MMOS cost a shitload of money.

    "FIRE EMBLEM, BITCH!"

    FINALLY

    WE AGREE ON SOMETHING

    "^ Is that your persecution complex rearing it's head? Oi vey!"

    I have noticed, many times, when I say something, you guys go out of your way in painfully obvious manners to NOT respond to it at all.
  • edited 2011-10-10 17:46:43
    ^^ I've been meaning to try one of the Fire Emblem games. Does it matter which one I start with?

    ^ I just had no clue what you were talking about. Also, it seemed like you were saying "well, that argument didn't work, let's just pretend I never actually meant that."
  • And you painfully obviously ignore the times when we tried to have a discussion with you. Patience has limits.
  • Not really. The stories are rather self-contained.

    Start with the one on the GBA, though, it's my personal favorite.
  • I like Fire Emblem. The stories are mediocre, but the gameplay is really fun. The GBA ones have really impressive sprite work.
  • "The stories are mediocre"

    We will never agree on anything, it seems.
  • edited 2011-10-10 17:53:08
    It seems that way.

    I like the character interaction (especially supports), but not the stories themselves.
  • But can you have a 13 year old boy make a clown god kill himself using the power of shotacon?

    ...When I phrase it that way, it seems like a rather silly final battle actually. >.>
  • Give us fire! Give us ruin! Give us our glory!
    I like Blazing Sword (just Fire Emblem in the US)  the best story-wise, but Path of Radiance+Radiant Dawn best gameplay wise.
  • edited 2011-10-10 18:03:32
    Blazing Sword is the best game gameplay-wise and character-wise, Sword of Seals is the best story-wise. The GBA games are my favorite mostly because of the amazing sprite work. Have you guys seen the Hero's critical animation? It's badass. I love the way his buckler swings around his arm as he does so.
  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    Just to refer back to Disgaea again.

    I own Disgaea 3, I looked at their levelling FAQs as I wanted to raises levels and beat the 'after game content.'

    The commonly accepted levelling technique for 9999 is:
    Make it so (via skill training/reincarnation) nearly everyone has the skill Big Bang.
    Repeat one level ad nauseum using that skill as it is the fastest kill.
    Reincarnate every now and again to level 1.
    Turn off animations.
    Grind for Golden Tickets (again one level)
    Repeat for hours/till done

    So I'd be going through the same levels over and over again, which I find dull and the only way to make it faster is to turn off the battle animations (which I really like).


  • a little muffled
    @Abyss_Worm:
    Wasn't FFTA infamous for the protagonist's actions being questionable?
    More like the English translation made the protagonist look like a jerk. Ivalice is supposed to be a sort of collective delusion that the people of the town are having (don't ask how this fits with the other games set there), but the English translation doesn't make it clear that it is in fact not a real other world that they're visiting. So when the main character decides he has to "destroy" it...yeah.

    Of course, FFTA2 then seems to decide that Ivalice does really exist as another world, but also that it wasn't actually destroyed in the first game, so.
  • BeeBee
    edited 2011-10-10 18:48:43
    Re: stat inflation

    When the biggest danger in the game eventually becomes miscalculating a stat difference because you can't tell at a glance how many fucking digits you're looking at, you're doing it wrong from a design standpoint.

    Hell, even WoW is nice enough to truncate a few digits for the sake of readability.  Disgaea was basically numeric masturbation.
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.
    The numbers aren't really all that bad until you start manipulating the system and doing the insane stuff like reincarnating and Geo Effects manipulation. You can finish the entire storyline with barely any grinding involved :C
  • No rainbow star
    What is more ridiculous then the Japanese Tidus laugh?
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    The only Final Fantasy I've ever played is XIII. 

    I enjoyed it, but I haven't played it in a while or gotten that far, because I haven't had much time for games lately.
  • "When the biggest danger in the game eventually becomes miscalculating a stat difference because you can't tell at a glance how many fucking digits you're looking at, you're doing it wrong from a design standpoint."

    That never happens in Disgaea.

    .....Okay, when it does, you're powerful enough that it barely matters, but yeah
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.
    The only Final Fantasy I've ever played is XIII.  

    I enjoyed it, but I haven't played it in a while or gotten that far, because I haven't had much time for games lately.

    Try 7 or 8 :P
  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    ^
    Ignore Cygan.

    Try 5 or 9.
    Truly the better choices.:p
  • edited 2011-10-10 19:17:43
    No, try Final Fantasy II. On the Famicom, not the butchered GBA / PSP port. [/troll]
  • No rainbow star
    No, try Dawn of Souls! *shot, murdered, raped, then unceremoniously dumped off of a bridge*
  • 5's pretty good...if you don't mind pop culture references in your JRPG translation. >.>
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.
    But seriously?

    I've never played 1, 2 or 3. 4 is good. So are 5 and 6. 7 and 8 are my personal favourites. 9 is really good today. 10 is very untraditional, not necessarily in a good way. 11 is an MMORPG. 12 is very MMORPG-ish, and it's fun, but it gets annoying sometimes. 13 is a good movie. 14 is also an MMORPG.
  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    I prefer 5 for the Job system.
    I overall like 9 for everything, it is my favourite of all the FFs.
  • BeeBee
    edited 2011-10-10 19:38:00
    2 is terrible.  Seriously.  It's awful.  You have to cast a buff some 400 times before it will reliably land on one person, and that's just scratching the surface of its badness.

    The original version of 3 is okay, but the DS port is miserably unbalanced and grindy.
  • ^^ Yeah, 5's job system's great. Although at times a little frustrating. I enjoyed 9. Also, 6 has a fun villain and some fairly interesting characters if you don't mind the combat being easily broken, even by Final Fantasy standards.

    ^ It had an interesting concept, but yeah...it's pretty bad.
  • BeeBee
    edited 2011-10-10 19:45:20
    What pisses me off about 2's system is it was a revolutionary idea for the time, but it was ruined by poor choice of numbers that could've been fixed in about five frigging minutes.  At any point in the cycle of creation and rerelease.
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.
    One of the biggest problems with Final Fantasy is its' bosses that have ridiculous amounts of health. They rarely ever have bosses that go down quickly if you try to find their weaknesses, and they almost never have bosses that are quite... puzzling to defeat. No, they almost always follow the same pattern- Get the fighter out there to tank the damage and deal a fair amount of damage, cast Cura or Curaga on him every two rounds, cast Esuna every time the boss uses a status effect (if applicable), cast a party-wide healing spell if it's an all-encompassing attack, perhaps a Protect (if the boss uses physical attacks) and a Shell (if it uses magical attacks), cast the appropriate elemental 'a spell or 'ga spell, continue until it dies.

    They rarely have fun bosses, in lieu of bosses that can easily kill you and take far too much damage to take down.
  • Cygan, all RPG bosses are like that.
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