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Dark Souls: Siegfried stops writing a journal like some bitchy teenager, the game is discussed.
Comments
My condolences, I guess? Perhaps it's because I'm in the Covenant of the White, which is your basic sort of knightly order it seems.
The provided AI companions are pretty useless. I don't think they even did damage, just took its attention.
That said, if there's a boss that's good to have distracted, the Gaping Dragon is it.
Now that I'm at 16 strength, I'm split between using the Drake sword for its special ability and its high core damage. The thing about a weapon like that is it provides a strong ranged option without removing my ability to defend myself in close combat.
EDIT: And my brother just ragequit in Blighttown. xD
The Gargoyles are slain. The good knight Solaire was once again there to help me, but he fell in battle after we dispatched the first Gargoyle. I fought the second one in single combat and triumphed with only sword and shield. It was a good victory. Atop the church was a bell. It had the same Mark I have upon my skin. I rang it, but nothing happened. I thought perhaps the curse was broken, but that was not to be the case.
A key I acquired earlier led me down, to a deeper part of the fortress. Ravenous, rotting dogs and more of undead warriors awaited me down there. They were faster and more skilled than the others, and I was ambushed numerous times. Irrelevant; ambushes are of limited use against a knight's plate armour.
I came to a large archway, and there were scrawlings on the wall. They were a warning againt some creature ahead, but also an advisory; it had a weakness to lightning. I applied some powders I had found on my journey to my sword, and it shimmered with thunder. I could barely hold it still. The daemon ahead was like a monstrous goat that walked on two legs, and it wielded crude but enourmous swords. Were that not enough, it also had undead hounds at its side. I made short work of the dogs and moved into combat with the daemon. It fell quickly, being no great adversary despite its size. On its belt was a key, which I took.
Before moving on, I decided to rest where the raven dropped me. My curiosity got the better of me while I was there, and I decided to explore the graveyard despite the warnings -- and despite its guardians. The skeletal warriors were tough, but not skilled enough to defeat me. For my trouble, I earned a mighty zweihander sword. A little crude in make, perhaps, but it has since seen the hammer of my favourite blacksmith.
The depths of the undead fortress went further than I could imagine. Underneath, there is a hive of disease and death populated by giant rats, cursed lizards and other adversaries beyond description. Worst of all were the huge butchers that knew ways past my shield, but despite their strength and resilience, I cut them down. It seemed as though there were no longer any adversaries that could best me.
In the depths, I fell after losing my footing and found myself at the bottom of a sewer waterfall. Waiting for me was a red phantom. It almost killed me, but it was a simple fighter. Eventually, I found my way back up some ways and located another of those ebony swords, which burst into light. I'm getting used to it.
After further exploration, I found myself on the wall of what seemed like underground battlements. They beg questioning; what sort of foes would justify the construction of such a castle? It seems as though I am asking too many questions without finding answers. I think I will stop asking questions.
The stone Solaire gave me burst into light again, but now it wasn't only Solaire at my side, but the golden knight Lautrec as well. If I could traverse this dungeon alone, three knights should be unstoppable, or so I thought. We were all to fall in battle very shortly, however.
What awaited us at the depths was the most terrible monster imaginable. It was a dragon, but its torso was a gross perversion of a woman's genitals with a vast array of protuding teeth. Solaire and Lautrec were defeated in combat, but I lost my footing and fell from another waterfall edge. This would not happen again. Finding myself at the last ebony sword once more, I felt hungry and remembered the Mark and its curse. So I focused, and strained my mind. The hunger was banished again, but the process was even harder than last time. I don't know how much longer I can do this.
My decision was to face the dragon once more, with greater care. For this purpose, I chose the zweihander, and summoned my knightly allies once more. Perhaps I overestimated them; I defeated the beast, but they were defeated themselves before I could accomplish that. Solaire and Lautrec keep a cool head, but they are not, perhaps, the most skilled combatants. I also have reservations about Lautrec's choice of armament, which consists of two concave swords, one in each hand. How on earth does one fight with those things?
I feel stronger, now. Much stronger. In my pack, a new key has appeared as if by some other's will. It has the word "Blighttown" etched into it. I suppose that is as good a destination as any. I will go to Blighttown.
Blighttown can rot.
Regards,
Siegfried
Currently, my knight is progressing on vitality/endurance/strength, but I'm sorely tempted to begin pumping points into faith for miracles and a good source of damage when I unlock divine weapons.
That is, using a weapon in two hands is slower and more fatigue intensive than using them one-handed. Which makes no sense. I think it's telling that no-one uses them two-handed unless they must. From a game design point of view, making them less fatiguing and faster would ensure players would use that option more and make it more viable for general use. In addition, things get ridiculous for high-strength requirement weapons. For instance, my zweihander is of limited use because of how intensive it is on my fatigue bar, because I have to use it with two hands. I'd love to use it more often, but the trade-off in defense just isn't worth it.
To rectify this kind of thing, I'd also have weapon upgrades that increase the weapon's damage resistance when used to block. This would make for a pretty epic upgrade path and open up new ways to play.
But it's mostly because I'd like it to be viable to use longswords as they were intended; primarily as two-handed weapons.