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Images you know you'll never use. (Now NSFW)

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Comments

  • Kichigai birthday!!

    Why do all indie devs always go for the Atari/NES look instead of glorious vector graphics?

  • Because vector graphics can very quickly bog down your system where sprites can suffice.  Still, I wish they'd go for more the 16/32-bit era every once in a while.

  • No rainbow star

    ^ It's not like those sprites are hard to do anyways. Hell, I'd do them for cheap, if not free, for a game if it looks fun


     


  • BeeBee
    edited 2012-05-21 02:24:09

    The main thing is vector graphics are incredibly easy to animate from an artist's standpoint, and conceptually tend to make more sense from a programming standpoint.  The ideal solution for both performance and looks is usually to prototype it as a vector, then snapshot it into a sprite sequence.  It's more memory, but one hell of a lot faster (and if a retro sprite sheet is breaking your RAM these days, something has gone terribly wrong).

  • No rainbow star

    ^ But I like placing every pixel individually :<

  • Whut


     


    Oh god I can't stop laughing!

  • A Mind You Do NOT Want To Read

    NEITHER CAN I

  • You can change. You can.


    fuck you hitch for making this piece of shit so awesome to just see

  • I'm a damn twisted person

    I love how we got to see Quicksilver in every panel. This is how you use super speed in group brawls folks. 

  • I think you mean "every page".


    But yeah, it's cool.

  • You can change. You can.


    sadly, i have yet to find a use for this

  • "you duck spawn, refined creature, you try to be cynical, yokel, but all that comes out of it is that you're a dunce!!!!! you duck plug!"

    ^^^^ ...holy fuck.

  • They're somethin' else.

  • BeeBee
    edited 2012-05-23 15:15:24

  • edited 2012-05-23 18:46:39
    "you duck spawn, refined creature, you try to be cynical, yokel, but all that comes out of it is that you're a dunce!!!!! you duck plug!"

    helives


     


    I'd say "HE LIVES!", if we haven't already had him here.

  • No rainbow star

    ^ ...Dammit, I owe him an apology for saying he was just a sock puppet

  • edited 2012-05-24 01:10:55
    A Mind You Do NOT Want To Read

    Where is ol' Trapezoid-Philtrum anyway? I haven't seen any of his posts in a while.

  • edited 2012-05-24 09:29:05
    I'm a damn twisted person


  • You can change. You can.

    Be the leaf is the best advice in the universe.

  • MrWMrW
    edited 2012-05-24 21:35:49

    CurlyBane

  • No rainbow star
  • edited 2012-05-25 16:00:11
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    Hmmm...


    Distance to the nearest star: 4.2 light years = 2.46896992 × 10^13 miles


    Speed of a space shuttle: 17,320 mph


    Time it would take to get to the nearest star: 1.42550226 × 10^hours= 162620 years (nearly the amount of time humans have existed, and more than triple the amount of time civilization has existed)


    Space exploration is just about the least practical thing there is, sadly.

  • @Icalasari: Even if we all worked together, I doubt we'd be able to go very far beyond the Solar System, given just how fucking huge the universe is.


    Proxima Centauri is 4.3 light years away (more than 4 trillion kilometers), and the idea of any large craft going anywhere close to light speed is pretty far-fetched by any standard. And that's the closest star.

  • edited 2012-05-25 16:01:54
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    Really, even getting a colony on another planet this milennium is kinda a stretch. I love space conceptually, but the trouble is that it's really far away.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    Correcting my previous math: The Apollos went faster than the space shuttles, so the time would only be 113,613.402 years, or twice the amount of time civilization has existed, and a little over half the amount of time humans have.

  • Give us fire! Give us ruin! Give us our glory!

    That's why I'm not keen on pursuing space travel unless we develop the ability to make wormholes or otherwise fuck with spacetime.

  • No rainbow star
  • Yeah we're kind of at the point where anything interesting in space is too far away to be worth the trouble unless we find some kind of kickass workaround to some rather critical physical constraints.  There's not even any point to colonizing within the solar system because it'd be wholly dependent on the planet we're already on and any resources spent to do it would be better spent making sure we don't rape said one planet's ecology too senseless.

  • No rainbow star

    ^ I heard one potential solution to the speed of light thing is to warp the space around the vehicle, so the space doesn't move past at the speed of light or more, and the ship doesn't either, but the two combined make the ship travel past light speeds

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Is there any scientific basis for doing that, or is it just one of those "wouldn't it be cool if we could do that" things?
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