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Comments
Ebin
I remember hearing about this before, but I think it was a fangame or something
^^It is a fangame. Capcom is just publishing and endorsing it.
^You know, people complain about the Legends thing, but there really was no reason to think that game had a chance at turning a profit.
Wow that's terrible.
I mean, the game actually looks fun and I'll play it, but seriously does Capcom realize how insulting it is when they start off the trailer for their new game by basically saying "We've been fucking you guys over for years BUT WAIT HERE'S A NEW GAME!"? Also yet more NESploitation because God forbid Capcom actually put effort into creating assets and an engine for a new Megaman game and the only reason anyone says they want a good, new Megaman game is because they really just want to play Megaman 2 again, right?
Where is my ZX 3? WHEEEEEEEEEEERE?
@DYRE: A valid point, good sir. Allow me to present my rebuttal to you:
I defended them above because I always found the Legends fallout to be remarkably silly, but I do feel obligated to point out that you're giving Capcom too much credit here: they didn't do any work on this game; they're just acknowledging its existence as a somehat-desperate PR move.
Well at least it's a step in the right direction.
As opposed to, say, Squenix's C&D'ing Crimson Echoes and Sega's takedowns of Shining Force II(?) vids on Youtube.
>You know, people complain about the Legends thing, but there really was no reason to think that game had a chance at turning a profit.
Since Megaman Legends was, you know, not very good.
Also, complain about NES-sploitation all you want but the fact remains that this franchise -much like myself- peaked during the Clinton years and as such reviving that era is pretty much its best option.
They only actually made one NES Megaman game during that time, and it's not like Megaman 9 and 10 had any of the new things introduced in Megaman 6... >.>
Watching the trailer again, does anyone else notice that Megaman appears to be using the slide for a short time?
Sure they did. If you paid extra for DLC.
Technically speaking they barely made any Megaman games in that era. At that point it was about X.
Nope, I'm still going to be really upset about Legends 3.
A brief history of Megaman Legends:
The best thing with Megaman's name on it in the past decade has been the Archie comic by Ian Flynn. And he's not like Sonic where any piece of crap with their name attached will sell decently.
Also, Capcom has plenty of other horses in the stable that do return a profit. Street Fighter, Resident Evil, Devil May Cry, I'm sure an Okami sequel would make some nice returns...
Damn, I need to catch up on that. And comics in general
There was one. It did...okay, I think? I never picked it up, and haven't really heard much about it since it was announced.
I thought it only got a wii port.
There was a sequel for the DS.
No, it got a DS sequel
^ haaaaaaaaaaaaaate
So it's not a guaranteed sell well game...
Okay maybe not that one, but Street Fighter and Resident Evil alone will sell units no matter what.
I haven't forgiven Capcom, but I'm relieved to see that they know talent when they see it.
Are those really good? Because, by all accounts, most of the Megaman Zero series was pretty good, and so was Megaman Battle Network... it's the mainline series (Megaman/Megaman X) that's been churning out poor to mediocre stuff recently.
I honestly can't think of any of the Zero games that's been particularly disliked.
(I kinda disliked 4 for the most part, but it wasn't particularly bad. Certainly better than X7)
Clockwork, I know all the justification. I'm still allowed to be upset and disappointed and angry.
How did Star Force do on the quality department?
^Passable, but a step down from Battle Network.
The zero games.... were pretty good, yeah. I'll give that.
^^^You're allowed to. That doesn't make it reasonable.
It's unreasonable to be upset that CAPCOM didn't make a game that you were looking forward to, because some other people might not have been?