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Vidya Gaems General

1104105107109110432

Comments

  • He who laments and can't let go of the past is forever doomed to solitude.

    They weren't difficult as much as they rewarded the player sparingly. And I hated the first's game: You get to keep nothing in your new game plus: not even the basic sword combo.

  • Oy, blind leaps of faith. -_-
  • They're somethin' else.

    Must you guys always argue about "game mechanics I don't like" in ludicrous extremes?

  • You can change. You can.

    Must you complain about people discussing things on an obnoxious extreme?

  • edited 2012-07-21 15:45:02
    They're somethin' else.

    I dunno. All that bitching about lives systems is giggle worthy at best.

    Subjectivity and all that, I suppose. Frankly though, I too prefer proper checkpoint gameplay sans the usage of lives, just so long as i don't spawn at the exactly point of death with little to no consequence. /alsoarguinginextremes

  • I'm a damn twisted person

    Ludicrous extremes? Schitzo you've been on the internet. When we start telling people we disagree with to climb cock mountain and then kill themselves by fashioning a noose out of their own controller/mouse, then you can say we are arguing in extremes. 

  • It is kind of silly complaining about lives systems when I haven't heard of a game using them in a while, but there's no defending them at least.


    I do love the way most modern games have adopted checkpoint systems with generous auto-saving, it makes gaming a much less frustrating form of recreation.

  • He who laments and can't let go of the past is forever doomed to solitude.

    Auto-saving has made us weak.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    So, played more Assassin's Creed: Revelations. Did the first first-person segment. So...I'm all for getting more info about Desmond's backstory, but I'd really like it if it didn't contradict what little we already knew about him.

  • He who laments and can't let go of the past is forever doomed to solitude.

    which contradiction?

  • Yeah, the only thing I had to complain about those parts was it being first-person platforming.

  • edited 2012-07-21 17:04:04
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    In the first game, he doesn't seem to know about the Assassins and Templars. Then we find out about his past, and he's talking about how he's known about them his entire life.


    I don't think him not knowing was explicitly stated at any point, but he was definitely acting like he didn't.

  • In the first game, he did talk about being raised in an Assassin community if you talked to Lucy enough.

  • edited 2012-07-21 17:07:02
    He who laments and can't let go of the past is forever doomed to solitude.

    The evil doctor even confronted him about his heritage in the first game. He was faking ignorance.

  • edited 2012-07-21 17:06:37
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    ^^...Huh. I must have missed that.


    His general behavior just kinda seemed like he was finding out about all this for the first time.


    Though it's possible that I was projecting because he had the personality of a brick at that point.

  • Has friends besides tanks now

    http://www.youtube.com/watch?v=5lBqszGVCKM


    This is the stupidest professionally-made note chart I have ever seen in a rhythm game. (hard parts start at 2:09 and 3:48)



    Oh lol. I haven't paid much attention to guitar charts in a while, but that's kind of silly. Though I'm sure I've seen some pretty silly drum charts running around too, overcharted or not.

  • edited 2012-07-21 17:11:58
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    ^^ Also IIRC, in... I think the second Desmond level, he does talk about how after a certain point he just didn't really buy the Assassin/Templar stuff anymore. So either way, it was still shocking and confusing to discover it was all real like that.



    I need to get back to ACR.



    In other news, I finished the main plot in Saint's Row 3. I think it might be one of my new favorite games.
  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    I think the second Desmond level, he does talk about how after a certain point he just didn't really buy the Assassin/Templar stuff anymore.



    Oh, okay, that makes sense then.

  • edited 2012-07-21 22:04:49
    Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    When Desmond was a bartender, he had a drink called the Shirley Templar.



    That is the best possible thing.
  • edited 2012-07-22 08:56:41
    Definitely not gay.

    Just started final fantasy 5


    apparently most of the pyrates are gay for whatsisname


    Huh, bartz and galuf are gay too

  • edited 2012-07-22 14:11:57

    Gay people? In my Final Fantasy? Well I never.

  • MrWMrW
    edited 2012-07-22 16:43:04


    So, apparently launching a model rocket will surely sway Capcom to release Megaman Legends 3. Clearly.


    EDIT: There's apparently a "Kickstarter" for it. That's in quotation marks because it's on a site for things too shady even for Kickstarter.

  • But you never had any to begin with.

    Gay people? In my Final Fantasy? Well I never.



    Except not.

  • edited 2012-07-22 16:49:49
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    I never really got the whole Megaman Legends 3 thing. It was the first I'd heard of Legends, and when I checked Wikipedia, I found that the first two games were critical and commercial failures, meaning that not many people played them and a large chunk of the people who did didn't like them.

  • ^^^ That's the first time I've seen a project too shady for fucking Indiegogo.


    ^ Yeah, but entitlement blah blah blah.


  • I never really got the whole Megaman Legends 3 thing. It was the first I'd heard of Legends, and when I checked Wikipedia, I found that the first two games were critical and commercial failures, meaning that not many people played them and a large chunk of the people who did didn't like them.



    They're cult-popular though, if I'm not mistaken.  So it's not like the people who want Legends 3 didn't like the first 2.  It's just that they don't really represent a large portion of the market.

  • MrWMrW
    edited 2012-07-22 17:00:56

    Apparently MML fans eat it up like candy, and there's also Capcom's handling of the Blue Bomber recently, which is pretty maddening, so it feels like fans being desperate for a new Megaman game. 

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    They're cult-popular though, if I'm not mistaken.  So it's not like the people who want Legends 3 didn't like the first 2.  It's just that they don't really represent a large portion of the market.



    Yeah, but still, Capcom even considering making MML3 was a huge risk. They then did a thing to see how large an audience it could reach, and when that audience unsurprisingly proved to be tiny, they said "well, I guess we can't do that then. Sorry" and the audience proceeded to start calling them some sort of evil empire for not throwing money away.

  • Give us fire! Give us ruin! Give us our glory!

    Weren't they supposed to launch an alpha to test the waters with ML3 anyway? They didn't even do that.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    Because they didn't get the number of interested people they wanted before they did that.

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