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How many horror games use wild and exotic locations.
Granted, this can work sometimes, but a lot of times it just alienates the audience from the danger. It's fine for a game like Devil May Cry or God of War, but familiarity is important to the horror genre.
I mean, do you know why Halloween is set in a regular suburban house like oh say YOURS? And why it has a relatively believable killer just like the one standing behind you, but don't look now because that'll really get him mad. It's because what makes horror scary is stepping into an uncanny valley: where the known meets the unknown, a point where what you're certain about ceases to be quantified, but you're not certain to what degree. You go too far, and simply make it so that the entire situation is alien then you lose the scares.
Take Resident Evil 4, for example. The beginning is actually pretty creepy at first, with the small country town and the people who are just kind of... off, followed by one of the most intense gaming experiences I have ever had in my life in that town. Then we get to the super-monsters and railroading in lava pits. While the game is still engaging, it ceases to be frightening.
Comments
RE5... is not scary... at all.
Are you kidding? The notion that a budget that high produced that kind of writing is terrifying.
RE 4 had a more favorable control scheme in my opinion.
RE 5's best addition for fear-inducing was the real-time equipment menu.
So if they make an over-the-shoulder RE with like the original zombies and a familiar/uncanny valley-esque setting with a real-time equipment menu I'd be pretty happy.
BaltimoreColombia. The Gods won't save you.InMyOpinion the most horrifying one that I had the honor of playing was Alien Trilogy. It was only horrifying then because I was small, but I have never felt so paranoid after playing a game like that. There was nightmares to be had. Even when I knew where all the aliens were, where all of the facehuggers were, where the shotgun shells were, I could never look outside my window again or walk home alone after that game. I could never get past the 8th level because of how nervous I got, after my shotgun shells ran out, I picked up all of the health and I let the warriors and drones lash me to a lumbering mess, hiding behind a corner with only a 9mm, knowing that it was going to kill me the moment I turned around the corner.
Whenever I walked along the road I would hear stepping, and hissing out in the fields. Not like snake hissing, but inhuman, stalkerish blood-curdling cries, and they would go from one side of the pitch black darkness to the other.
Whenever I would be sleeping in my bed, I would hear scurrying under my bed. Whenever I looked out the window, I would see twisted shadows there, just staring through and appearing on the walls of my bedroom. I felt very paranoid some times, afraid to walk around my house because I did not want to hear those disgusting footsteps come rushing towards me.
I would be too afraid of going down to the basement to pick anything up, due to the sounds of lumbering footsteps and gnarled screaming below. I didn't want to open any boxes because I was afraid a facehugger would jump out and violate my throat.
Sometimes whenever I woke up in a hot sweat or with chest pain I would run to the bathroom, clutching myself in fear thinking there would be a twisted pink little embryo ready to burst through my chest and splatter my blood across the entire mirror and nest in my brother's closet, eating my family one by one.
And then the day I saw the dogs in my neighborhood splattered across the road during the night time I feared for the worst. Was it roadkill? If so....where did the other half of the body go?
I always looked hauntingly back at that field, feeling the prescence of hundreds of monsters running around in the tall grass and rotting trees, little tunnels underneath the hillside filled to the brim with slimy beings with razor-sharp teeth and chitinous skin.
I grew out of the fear eventually, but it was fear I felt back then, and when I go to visit that old neighborhood, I look back at the field, and still feel those eyes there.
Or rather, the watchers in the darkness that see without eyes. Dx
That was totally me for AvP2, the FPS game.
Mostly cause I play games defensively, which means if I need to go somewhere, I'd rather see everywhere of it before I go there...
Truth be told, I never went past the first 2 rooms XD
The vote is.. yes, I probably am.
^ I've played them as well. They were all pretty good, though the first AitD hasn't aged well at all, graphically.
Though, I liked the first two REs.
Ah yes, I forgot about the Iron Maidens. It helps that they require precision, which often leads to a face full of spikes before you can line the shot up correctly.