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-UE
Nintendo sucks because its games are the same as they were when I was little and less cynical than I am now.
And everyone else sucks because their games are different then they were when I was little and less cynical than I am now.
Comments
I find this kind of similar to buying a package of beef which you can make into four hamburgers, vs. actually buying four hamburgers at burger king. The former is technically more expensive since you have to buy the bread, toppings etc. separately and have to cook it... but its honestly the healthier experience.
Non-stupid version: The RPG might be a better value, but you're more likely to actually enjoy the movie.
By that logic, Transformers 3 is better than The Seventh Seal, because it's twice as long.
Make a game too long and it begins to feel like a chore to finish.
I'm lookin' at you, L.A. Noire.
In fact, I think shorter games are kind of better, since I'm a lot less likely to quit halfway through, and a lot more likely to play it again after I beat it once. But even then it's not like I think games are bad just because they're long/short/whatever.
However, I'm mainly concerned about the game industry for dumbing down games. That needs to stop.
Which ones are being dumbed down, and is it being confused with streamlining?
And sorry about that, but I'm confusing it with streamlining. Sometimes, Streamlining is good, but as long as the game is not dumbed down.
EDIT: Trying to Clarify my post.
And I'm done with that part.
Most Single Player games nowadays are short, and the prices are high. What the...
As for Story? There are some good games that are released today that offer good storylines.
On the other hand, Just Cause 2 is awesome. And that game has been released for quite a while.
Unless you actually mean Metroid Prime.
Also, auto-aiming in FPSes has existed as far back as Doom.