It looks like you're new here. If you want to get involved, click one of these buttons!
So, yeah. Every self-respecting forum needs a roguelike thread.
The only one I've had any luck with is Stone Soup. I've tried Dwarf Fortress (all my dorfs died), and I've tried Nethack (I was killed by a falling rock).
Today's playthrough did... not go well.
Five orcs, one an orc priest and two orc wizards, at Level 6? Fuck that.
Amusingly enough, I leveled up fighting one of the orc wizards.
Comments
*Obligatory "Alice sucks at roguelikes forever" post*
Uh... yeah. Oops.
I've never really understood how that counts as a roguelike. Maybe adventure mode, but not the main game.
Anyway, Roguelikes I play (might be missing some):
And Dwarf Fortress, for those who count it as one.
ADoM, the dorfs, Doom Roguelike and occasional others.
Sigmun and Jessica tag-teamed me
Died on D2.
Fucking Sigmund. My poor little Deep Elf didn't stand a chance
Finding a wand of wishing on the second floor was
I hope you wished for blessed +3 Silver Dragon Scale Mail. :P
^ I did. Then in an emergency I put on my ring of polymorph (I started out with it) and hoped for something good as otherwise I would have been one shot
I learned then that I could become a dragon whenever I wanted
Mmm yes, dragon scale mail is useful like that.
I just died by getting paralyzed by a floating eye and attacked -- tends to be one of my standard idiot moves. I'm not careful enough for roguelikes.
I did get to meet the Oracle, though.
That was pretty much inevitable from the moment you named her that.
But...Jaya sets other things on fire, not her
Actually, Jaya's ultimate ability kills her unless she's been buffed.
hush you
So. Dwarf Fortress. I embark only to find that the area is infested with both wolverine men and brown recluse spider men. Not a good way to start things off.
A bit later, the following combat log appears:
That last bit made me laugh pretty hard.
The Wolverine Man sounds like a terrible X-Men ripoff.
Content:
...I have really bad luck with burny things, don't I?
It sounds less like one when there are also peregrine falcon men, sponge men, and copperhead snake men on the same map.
So, what would be a good tileset for Dwarf Fortress?
I started off with one that came with some tutorial pack I downloaded, but I don't use one anymore.
A new version with new stuff just came out, so I'm not sure there is one that's up to date ATM.
Because dammit that game is hard enough without having to learn what character is what thing on the screen
I have no idea what game that is, Saigyouji.
^^It's not that difficult. The "k" key is "look," which you can use to check stuff that isn't obvious, and a lot of stuff is fairly simple.
I usually think ASCII is actually clearer, for roguelikes. At the very least, it's simpler, which makes it a lot quicker to parse once you know what everything means (and actually, it's not any harder to learn what the ASCII represents than to learn what the tiles represent).
DoomRL.
Oh.
Well, damn.
ADOM is quite detailed but still quite noob-unfriendly (lol random encounters on the world map), and Dwarf Fortress to me just doesn't seem like my thing no matter how many times people will tell me that "losing is fun." I don't like games that are tantamount to coordinating air traffic with no prior formal training.
The one roguelike where I have a sense of what I'm doing is NetHack, where I can make my way to about level 8 or 9 as a Ranger, and then the giant ant bites! The giant ant bites! The giant ant bites! You die...
Playing Dwarf Fortress.
Lost a miner while constructing a magma lake. He wasn't fast enough.
Naturally, mere seconds later I realized how I could have done that with no risks.
Said miner came back as a ghost, because I didn't memorialize him. I couldn't memorialize him because he wasn't ever confirmed dead. I still can't do so, because he's still not confirmed dead, despite having come back as a ghost >
that doesnt make sense