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I tried to play Katawa Shoujo...
... And overall, I'm not too impressed. What's the appeal of a clicking simulator?
Comments
The story?
And this is why I maintain that VNs are more akin to books than to games.
Because the appeal is the same as that of a book: reading it.
It's a picture book with some choose-your-own-adventure options.
It seems that you don't play many adventure games.
Then I'd appreciate a chance to just straight up read it. Clicking after every line gets tiring after a while.
And this is coming from a guy who plays WoW and browses the internet all day. I'm a goddamn clicking machine. You want something clicked? I'll fucking click it. I'll click it up good.
I am the master of the click. Remember this fucking face; every time you see a click you see this fucking face. I make that shit WORK. No one rules the click like me. Not this little fuck, none of you little fucks out there. I AM THE CLICK COMMANDER.
And I had to switch fingers twice.
^^I wouldn't even compare VNs to adventure games. Those have gameplay.
^You don't have to click. You can hit space. And there's an auto option that advances it every few seconds, depending on the length of the line.
I find it funny that I'm currently playing both this and a game that Hatter would probably sniff his nose at for appealing to CoD frat boy types.
Mostly Skyward Sword, though.
Ooh, okay, I'll try that.
^ I don't play Wii, but I like the Zelda series. I love Zelda's shield and boomerang!
Skyward Sword wasn't what I was talking about that you would probably sniff your nose at.
I was talking about The Punisher game actually, which is basically a third-person shooter.
Nothing wrong with third-person shooters. I love Battlefront and Mass Effect.
The only TPS I didn't like was Gears of War.
Hatter does have a point though in that the visual novel format is really kind of shitty at doing what it does.
Among other things, it doesn't really make sense that in a game that consists entirely of reading text, less than one-fourth of the screen is dedicated to showing text. Especially when this ends up meaning lots and lots of clicking/button-pressing just to advance to the next tiny page.
Hmmm...maybe a drop in font size would help to fix that? They do tend to have weirdly large text.
^^^You've made a lot of disparaging comments about the genre and 'manly' shooters though.
Admittedly in any other game I'd be bothered by gaining health from torturing but this is The Punisher and the game doesn't try to sugarcoat how awful what he does is. Of course, no doubt dumbasses will galvanize this brutality but I think the game makes a good effort to portray what he does as terrible.
^^with a 22 inch screen I find that to be not much of a problem.
I'd reduce the amount of screen dedicated to showing the background. Mainly because 90% of the time, I'm just staring at an empty schoolyard, classroom or hospital. And those are pretty much just vectorized (is that the right term? Not an art major or photoshop artist) pictures.
^ I don't recall saying that, but I'm mainly talking about Gears of War. I really didn't like that game.
I actually think Persona has a good balance with the simple 3-D sprites moving around and the anime image of the speaking person showing up when they do.
Never got the appeal of dating sims.
You didn't like Mass Effect or Dragon Age, then?
^^Neither did I, but KS is in my top 3 VNs.
>Gets to pretend a half-dozen women are after their cock
>doesn't get the appeal
This isn't Heidegger we're looking at.
^^^ XD At least those had gameplay.
^^^^
>Mass Effect / Dragon Age
>Dating Sims
Come again?
^^If that's the case, they can pretend it without the aid of a "game". I get that it's wish fulfillment, that's pretty obvious. It's just, one, they seem pretty limited, two, all that clicking and "gameplay" just to get some fictional anime chick (or dude [or pigeon]) to say that they want you doesn't seem worth it, and three, as I said before, there are better ways of pretending some random bug-eyed schoolgirl wants your dick.
^^See, to me, not liking VNs over lacking gameplay is like not liking books for their lack of music. It's just not something that's present in the medium, which is why it baffles me that people keep calling them "games."
^That's why I don't like the ones that are blatantly just excuses for porn. I like KS because it has pretty engaging stories and handles a subject that was bound to create controversy with a good deal of dignity.
^^I'm not saying there aren't serious flaws or that you aren't right but the appeal isn't hard to understand.
^^ I know, I know, I'm just pointing out the silliness of comparing dating sims to Mass Effect.
I'm currently playing Ever 17 myself, and plan on playing KS sometime, so I don't hate VNs.
Ah, gotcha. You just seemed to be touching on one of those subjects that puts me in lecture mode, sorry :P
I must say, Katawa Shojo's dialogue could've used some pruning.
For the record, dating sims aren't the same thing as visual novels. There's a lot of overlap, and they both tend to appeal to a similar audience, but a dating sim is defined by a particular set of game mechanics, whereas visual novels are defined by how they present a story.
^^^ Oh no worries. That subject has a similar reaction from me, as VN's are their own medium in my eyes. No idea how "game" enters into it, besides the choices.
^^...Okay.
^^^Precisely. For example, as said earlier, Mass Effect does include a dating sim, but isn't a visual novel.