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The Dante's Inferno video game

edited 2011-12-29 12:24:56 in Media
The disjunct between how cool the early levels look and how mediocre and phoned-in every other aspect of the game is? Seriously jarring.

Comments

  • edited 2011-12-29 13:10:06
    MORONS! I'VE GOT MORONS ON MY PAYROLL!
    And here I thought it would be about how the game has not even a superficial similarity to the original poem.
  • And here I question why they think the turmoil of the human existence would make a cool vidja game
  • MORONS! I'VE GOT MORONS ON MY PAYROLL!
    I'd totally love a game where you go around looking at all the people you don't like being tortured for eternity while making dry comments.
  • Definitely beats those silly games about Wolf-Gods being awesome

    In my opinion
  • One foot in front of the other, every day.
    I should probably play Dante's Inferno so I can comment on how it wasted the setting, literature and historical context.

    Also, what is it with the goddamn Knights Templar. Get some Hospitallers and Teutons up in this bitch.
  • edited 2011-12-29 13:20:44
    MORONS! I'VE GOT MORONS ON MY PAYROLL!
    Man I haven't played Okami in like forever.

    ^I'll save you the time 'blah blah the ignored the setting so it could be more like God of War blah blah they only made cursory nods to the literature so it could be more like God of War blah blah they ignored the history so it could be like God of War.'
  • edited 2011-12-29 13:27:06
    One foot in front of the other, every day.
    Man, Greek mythology isn't even that good. And it's depressing to boot.

    inb4 someone here is a scholar of the Classical era.

    Also:

    Man, God of War doesn't even have that broad a gameplay application. And it's hypermasculine brutishness with no saving grace after the first game to boot.

    inb4 someone here is a fratboy Xbro.
  • You can change. You can.
    I liked GoW II. But that's because I liked Clash of the Titans and I appreciated the little nods and stuff, so make of that what you will.
  • edited 2011-12-29 13:43:45
    One foot in front of the other, every day.
    The gameplay of the GoW games remained consistently good, but the narrative kept slipping.

    Plus it annoys me because now all third-person melee combat action titles are compared to GoW, to the extent that they're considered "God of War style".

    Personally, I think Castlevania: Lords of Shadow did the same gameplay much better with a more interesting setting to boot. The story leaves a little to be desired, and the characterisation could've used more time and clarity, but it's a pretty fun thing.
  • You can change. You can.
    Well, yeah, the plots were consistently b-movie-like and machismo glorification. There's really no surprise there, when it's pretty much what seemingly most gamers want, seeing how well is Gears of War doing, for starters.
  • He who laments and can't let go of the past is forever doomed to solitude.
    Castlevania Lords of Shadow I'd say is just average at the gameplay, say what you want from God of War, the camera angles were way better.
  • Good people don't end up here.
    "God of War style"


    God of War style.
  • Yeah, I must say the GoW games did become more polished with each installment.
  • He who laments and can't let go of the past is forever doomed to solitude.
    And I still hold the best 3D hack and Slash was Devil May Cry 3.
  • edited 2011-12-29 14:14:11
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    IJBM: "GoW" could be either of two series.

    IEBM (It Especially Bugs Me): The "oW" part actually does stand for the same thing. Seriously, devs, would it kill you to come up with more creative titles?
  • edited 2011-12-29 14:14:23
    You can change. You can.
    DMC 3 was way better at everything but gameplay than the God of War series, yes.

    The lack of cancels in DMC is disturbing.

    ^Inorite?
  • edited 2011-12-29 14:18:11
    He who laments and can't let go of the past is forever doomed to solitude.
    Cancels? Why would you need that? It is not a fighting game.
  • You can change. You can.
    Because there's nothing funner than pretending that a hack and slash game is a fighting game, that's why
  • He who laments and can't let go of the past is forever doomed to solitude.
    And even so, you can cancel your way out of air combos in DMC 3.
  • ~favorite hack and slash is Dynasty Warriors 6:Empires~
  • You can change. You can.
    BUT NOT MUCH APART FROM THAT, CAN YOU?!?!??!
  • He who laments and can't let go of the past is forever doomed to solitude.
    I can actually mock my enemies like a fighting game, unlike WRAGH I AM MAD Kratos.

    There is also doing the shoryuken and the tatsumaki senpukyakku. Oh, and doing a jam session for a combo, and the Acid rain Atermis trick shot...
  • MORONS! I'VE GOT MORONS ON MY PAYROLL!
    INUH: In defense of God of War, its title is actually relevant to the story and setting of the game. 

    I definitely agree that every action game is now considered a God of War style game. It's not like God of war even had the idea.

    I actually think DMC 3 was the superior game. There's a lot more skill to be had in DMC, not to mention how fluid and different all the styles are, and the boss fights don't have any quick time-y bullshit and nothing in any of GoW games was as awesome as that fight in the maw of hell with Vergil.
  • One foot in front of the other, every day.
    Also, DMC in general is perfectly happy to make fun of how dumb it is. It's part of the fun and charm.
  • Back in Black
    God of War was good, but it would have been a fuckton better without the irritating fixed camera.

    Dante's Inferno was a big old bundle of wasted potential; it started out alright, if not hugely awesome, and then about halfway through you could tell the people working on it were just like, fuck it, this isn't even very good, let's just finish this shit, sell as many as we can, and hope we can do better next time around. 

    I think the biggest disappointment was Treachery, because it started out and I was like, oh, cool, maybe the game will redeem itself from the disappointment that was the City of Dis and Fraud, and then aw dammit Treachery sucks, it's short as fuck, and Lucifer is one of the worst and most annoying bosses ever. 

    Sadface.  ;_;
  • Good people don't end up here.
    As best as I can tell, the only cool bits of Dante's Inferno were the bits that Wayne Barlowe designed.

    No surprises there.
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