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Games spoiling themselves
Comments
Although more interesting in MM, with the whole abduction plot. There's a bit of a special reward if you do well in helping her out there. xD
This isn't WoW: Zelda Edition, this is a Zelda game that just happens to be an MMO.
If you did have to have mounts, just horses and the birds from Wind Waker.
That chicken fights Ganondorf and survives, man.
I do agree with the suggested items though.
I would enjoy playing as a Kokiri.
Kokiri have more items coming up soon.
Like I said, OoT had masks that did nothing.
...That is a Goron item. It's in their fucking legends
Anyways, who said my idea was hardcore statistics? They would literally be modifiers, with the third stat getting no modifiers
Makes sense that, say, Gorons are naturally strong, for example, and may not need a silver gauntlet to lift boulders, while the kokiri would need the Goron's bracelet for puny rocks because they are stuck as children
So to explain each stat I had in mind:
Agility - Merely speed. I'd expect, say, Shiekah to be fairly fast, after all
Skill - As explained, just more control. Say tighter turns for boomerangs or arrows go off course a little less (So those with lowest skill would be as good with the Bow and Magic Boomerang and those with the highest skill would be with the Slingshot and Boomerang)
Intelligence - Might make things a little more obvious (say lines in cracked walls are clearer, or buttons have a small sparkle for a quick second to show order in which they need to be pressed)
Strength - As explained earlier
Health - Lowest has three hearts to start with, highest has, say, seven
Basically it wouldn't be crap like, "Oh, my Shiekah has a speed build giving her 27 extra speed!" so much as a flat rate that never changes except with items
It would be meant solely to get players to work together more. For example, why have a Kokiri handle a strength challenge when a Goron is there?
It would make no sense if a Kokiri was just as strong as a Goron, after all, or a Hylian just as swift as a Shiekah
The weaknesses part was just plain old stupidity on my part however
For example, pressing a timer in their room might also activate a challenge in another room where another player can't act until then. Or, say, a Gerudo with the Golden Gauntlets could pick up and throw a Pillar that's blocking their way to the next room. Coincedentally, across the way, that pillar would come to rest against a far wall, opening a path for the Kokiri player to cross to.