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RPGs

edited 2011-07-12 15:36:05 in Wonderful posts
No rainbow star
Why are they popular? I've tried using them, and they are impossible. This isn't the "fun" kind of hard. This is the "stupid" kind of hard. I feel as if I'm never getting better. And that's why they're annoying. Because no matter how often I use them, I keep sucking. It feels as if I'm not even in control of anything, as if I've hit a brick wall I cannot get past. This isn't fun. This is bullshit. Especially when the rocket launcher gets to be brutally difficult on like the second setting. Topic inspired by the endless after-school and summer days spent playing against my older cousin and his friends in every game featuring an RPG imaginable and losing again and again and again again and again.

Comments

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    Win.
  • No rainbow star
    :3 Well, I saw the perfect setup with all the game threads, since they WERE missing Role Playing Games...
  • It is true though.  The worst parts of Half-Life 2 were the ones where you had to use an RPG to fight helicopters or... those other things you fight using the RPG.
  • Give us fire! Give us ruin! Give us our glory!
    ^This.

    If Half-Life 2 didn't instill a seething hatred of helicopters into you, you're a damn liar.
  • Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.
    The worst part of Half Life 2 was that fan boat thing.
  • Okay, that too.
  • Give us fire! Give us ruin! Give us our glory!
    The hovercraft section was just long. I thought the dune buggy section was worse.
  • No rainbow star
    I never played Half Life 2... Or even the first Half Life :<
  • What? Fan boat was my favourite after they attached the helicopter gun to it.
  • They're somethin' else.
    When I heard "using" i'm like "oh, rocket launchers. Ok."
  • No rainbow star
    ^ Well, playing didn't make any sense, sadly D:
  • edited 2011-07-12 18:51:26

    Ignore. I was stupid.

  • To be fair, this topic is about rocket launchers, not role-playing games.
  • Then I don't get the joke.
  • The joke is that this is a snowclone of all those topics about video game genres, and this appears to be one as well, but is actually about something else called an "RPG".
  • no longer cuddly, but still Edmond
    Here's what you need to be good at RPGs:

    1) a trigger controller. Preferably, one that actually feels like the weapon does (there are a lot--particularly the further back you go--that are just stiff and don't feel like the weapon controls at all). Make sure the safety are arranged in two even rows (keep standard controls in mind--even weapons that don't actually use all those buttons benefit from such a configuration).

    2) An Iraqi passport because just about every worthwhile RPG ever made was used in this country.

    3) All the classic targets and organizations. As far as I know there is one for just about every religion and political stance ever made.

    4) Time, dedication, and the will.

    Now, play against an AI, but don't play to win--not at first, anyway. Winning comes to those who learn. What you want to do at first is just practice until you've got the aiming down. Then, practice until you know "if I do A the target will respond with B."

    One thing you want to be training yourself to do this entire time, is to keep an eye on your enemy, not your own feet (I see a lot of newcomers making this mistake). Eventually you get to a point where, within a split-second movement you can tell what he's going to do, and once you get good at that you know how to counter it.

    Then start playing against terrorists. Take to the streets and be a god!

    ... or just be a whiny crybaby, whatever floats your boat.
  • edited 2011-07-12 21:07:58
    Belief
    Editting Was Done today.

    Ask your teacher what editors do.

    They edit things.
  • No rainbow star
    ^^ *Slow, but building applause*
  • ☭Unstoppable Sex Goddess☭
    Helicopters are pro
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