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IJBM D&D game! (discussion)
Comments
@Nova: Ah. Gotcha.
Wow, Eidolons seem really good. I wonder if they end up invalidating Fighters, like the Druid's animal companion was wont to do in 3.5.
Hopefully not. /hatestraditionsofanykind
Eidolons are boss.
I dunno, I played a Summoner in my first Pathfinder game and I found the class really hard to do much with. But I also suck at min-maxing, so....
If I had taken the ideal feats for my character I would have ended with a character who does 3d8+30 with a lance at level 1.
what
how
Of course one of the problems with me as the Summoner in that game was that I was the only spellcaster.
So I had to try to cover every possible spellcaster role with a class that had like five spells known total.
We had a Gunslinger, a Paladin and a mute Cleric. That was an interesting game despite its short life.
Meh. Tabletops are only broken if you let them be.
I think Nova's a smarter DM than that.
Here.
No. For one, they only end up with 15HD, each d10, and they only get a max BAB of +15.
^ Hmm. Fair enough.
Pretty much the only change from my previous version of Rede's backstory is that she is now from the abandoned ruins of the old Half-Orc quarter (later inhabited by the Kobold tribe who raised her) rather than the sewers of Stormreach.
Didn't really think you were mahdude.
Mechanics-wise, 3.5e is broken as all hell, but can still be made not-broken by a judicious GM.
Pathfinder is still broken in some respects, but is not near as broken even without a judicious GM.
A spirited charge means x3 damange with a lance (x2 with other weapons) on mounted charge. Having a STR of 18 means a mod of 4 which in an attack means 1.5 STR mod so +6 on damage rolls. By using power attack I would have a +4 on damage rolls...no wait, on a power attack with a two handed weapons means +6 as well, so a total +12 on damage rolls, and given that the mutiplier works on the dice and it's bonuses. 3d8+36
Everest: There's also the fact that the Summoner is also a character, and unlike the Druid, if the Summoner dies, the Eidolon goes bye-bye.
I also always thought it was kinda weird that it was never made clear how intelligent Eidolon are.
I made mine basically a butler.
A part of Pathfinder's design, I feel, is that it's easier to find high-powered builds.
Thus, everything in the game would be broken in 3.5 terms, but against other Pathfinder stuff, it's less so.
My favorite 3.5 build I've done was the infinite-wishes Sorcerer. I know I've already probably mentioned him dozens of times, but...I really liked that game.
Seven intelligence. So...dim relative to a human, but definitely sentient (sentience is 3 or more).
Share with me your secrets.
No, at first level, Power Attack gives you -1 on your attack rolls/+1 on damage (in 3.5e), and -1 on your attack rolls/+2 on your damage (+3 with a two-handed weapon) (in Pathfinder).
In addition, Spirited Charge does not work like that in Pathfinder, and requires two additional Feats beyond Power Attack to qualify for.
There's some feat somewhere that lets you get a spell you learned at an earlier level as a spell-like ability. So at I think level 18 or something, you can technically cast wish for free three times a day.
And because of how spell-like abilities are implemented, it's technically valid to wish for a Ring of Three Wishes this way.
The DM allowed it because the campaign concept was "break your character as thoroughly as possible."
The really funny thing about that character is that neither of his best moments involved using wishes.
Yeah, I forgot this. My bad
I have two feats for my choosing on first level, and being a dragoon I have Mounted Combat right of the bat.
Then why bring up the matter of whether or not Nova could handle it well? I was only commenting on the stuff that's still present in the system, not the stuff that the DM allows from that. (Though my fears seem to be misguided anyway, which is a good thing)
How s--
Ah.
Yes, but then you would not be able to get Power Attack, as you need Ride-By Attack in order to qualify for Spirited Charge.
I just meant that I don't think tabletops are really broken unless the DM lets them be broken.
If that doesn't make any sense, just chalk it up to it being 1AM and me being tired.
I'm not trying to insult anyone or anything if that's what you thought I was doing. I'm sorry.
indeed.
Didn't think you were. My apologies if I came off as being overly offended or something. I just have to disagree with the notion that the DM fixing broken things means they weren't broken from the get-go. Hopefully that makes sense. And I'm probably weird anyway, because I prefer to houserule only when necessary.
CU: By the way, you forgot to do this:
No I understand I'm just kind of a jelly donut right now and not making much sense.
Vandro: In total, you could still break your character pretty badly, with a Strength of 18- That is a base damage of 1d8+4, multiplied 1.5 from wielding a two-handed weapon, so 1d8+6; and Power Attack would add another 3 to that, bringing you to 1d8+9. Spirited Charge would then get you to 3d8+27 damage, which is broken as all hell at first level so long as you can actually make that attack- in order for which, you need to have a horse.
In order to be able to do this, you need a horse and a lance. The lance alone costs you 10 gp, and you have a maximum starting gold of 300.
You need a combat-trained mount, or else your Ride DC for controlling your mount in battle increases from 10 to 20. The best you will be able to afford is a combat-trained light horse, costing 110gp.
You can afford this, but it leaves you with 180 gp to buy everything else with, including saddles and armour for yourself.
Additionally, you still have to hit with your attack.
So, in total, in order to deal 3d8+18 (Because in order to get Spirited charge, you need to drop Power attack) damage, you would have to sacrifice getting decent armour, navigate a DC10 skill check at level 1 every round you want to do it, and still successfully hit your target.
As long as your opponent was not a ranger, though, you could get out of the way of any retaliation quite easily.