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Comments
Yeah, dwarves could've been nice. But with what little we'd seen of the dwarves at that point, there wouldn't really be much of a difference between them and humans, other than the height. Also, I seem to recall the sylvari and asura being planned as part of Utopia. Which I'm pretty sure was before they decided "right, this skill system's buggered, let's make a new one", so saying they existed solely for the purpose of having more races in the sequel's a bit off.
^ Also, this.
So, I decided to look at the stuff my characters are going to get from the Hall of Monuments again and...holy crap some of this stuff looks awesome. I kinda hope the haft on the Ice Breaker's shorter than it was in Guild Wars, but then again, I'm probably not gonna play a warrior or
paragonpaladinguardian anyway (well, not at first at least). Speaking of, what do people think of the professions?This video seems to show a lot of little sprinkles of things I like.
In the meantime, thiis thread's gotten me back into playing Guild Wars.
Also, random thought, am I the only one who thinks "Icy Roar" means that polar bears are going to have a breath weapon?
The bosses looks great.
"This is one of our smaller dragons."
lolwat.
I'm intrigued as to how this level of coordination is going to work out in an actual server though...
Also, I'm not sure I like the norn dynamic events, unless of course they have a reason for them ditching their entire "norn don't need armies, we are norn" mentality.
"Fingers of the dragon", definitely not Torment Claws, these are totally different.
I think the combination of no monthly fee and the event system is what finally got me excited for an MMO again since I quit WoW several years ago. The event system in particular, if it delivers in the way that the developers planned, could revolutionize the MMO industry.
Also how the fight scales up if more players come in.
The character customization looks kinda awesome. And warriors don't have to be half tank anymore.
...Also apparently there are traps. >.>