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Bad colour schemes in games
Sometimes, games have questionable colour schemes. Like Battle Garegga and its brown... well, everything (brown bullets and brown background!). Which is kind of a liability in a shmup. Or Shin Megami Tensei I and its endless corridors that all look the same, whether that be blue, green, or salmon. (Only 2 buildings in the entire game have multiple colours for the corridors.)
...Or the monstrosity that inspired this thread.
Comments
This was actually the big advantage the Mega Drive boasted.
Neither had an excuse.
^^ Of course, I'm pretty sure that isn't an NES screenshot (though it's probably something equally limited, so whatever, same thing).
EDIT: Ninja'd.
That's also why they've never moved past the niche platform.
The rest is halfway enjoyable, except for the fact that spells become more expensive in very restrictive ways (your MP cap is way low and leveling up spells too quickly really makes a big deal of it).
As for that screenshot, I found the pink rather hilarious. Then again, I find obnoxious colors hilarious.
Since when? I thought Final Fantasy consistently sold the most next to Dragon Quest.
I was actually more curious where stuff like Pokémon, MMBN, Etrian Odyssey, Disgaea, SaGa, Mana, Fire Emblem, Tales, Phantasy Star, etc.
@funnyguts: I can map the dungeon any way i want there. Here, I have to...draw walls and panels separately? what the heck?