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[Most currently popular FPS]
Boy, [Most currently popular FPS] sure does suck huh? And it's fans, let me tell you, the fans of [Most currently popular FPS] are a bunch of drooling inbread ape fratboys. They're worse than the fans of [The last most popular FPS]. They just can't tell how ridiculously overrated [Most currently popular FPS] is. And I hate that 90% of games nowadays are clones of [Most currently popular FPS] with [Mechanic from most currently popular FPS that I hate] galore. I tell you, I miss First-Person Shooters like [FPS that was most popular when I was far less cynical and jaded than I am now]. Why can't we have those games back, instead of game companies making games that are popular, well-reviewed, and well-liked by non-whiny internet people.
Comments
I have never heard this complaint about any game save for Call of Duty and Halo.
^^^ Dude, don't even bring the two up in the same post. [Popular Adventure Game from the nineties] was like the world's most succulent blowjob that also pays your mortgage for you.
Whatever, FPSes suck. [Another genre] is better anyway.
And if the industry crashes, then it's not the fault of shifting trends and problems in the greater economic sphere, but because of the fans of [Most currently popular FPS]! Why? Because they are dirty, dirty, DIRTY sinners who need to be violently punished and beaten until either they recant their support of [Most currently popular FPS] and become a loyal follower of [Popular Adventure Game from the 90's/wilfully obscure, hour-long indie game/Gnostic texts], or until their skulls cave in and their dirty sinner brains slop out onto their dirty sinner faces. Whichever comes first.
I liked perfectly well when video games took advantage of their medium's
versatility to get away with plots, mechanics, conventions and characters that
wouldn't fly in any other medium, and reveled in it. First-person shooters are
(for the most part, for the most part!) like poison to
originality, imagination, and creativity. Let's go ahead and put the genre to
bed for a handful of decades and focus on creating new characters and mechanics
that'll stand the test of time, is what I think we should do.
like things that take advantage of the video game medium's versatility. I don't
like things that don't, and / or try to ape other media. I like Portal and
TF2. Well, I don't like to play them because FPS aren't my thing, but I
appreciate them, I understand why they're popular and I can absolutely get
behind them. Make a million more; I don't got no beef with that. I
don't like Halo, Call of
Duty, Left 4
Dead, and that kind of thing, because all they do is take movies full
of movie tropes and slap a superfluous interactivity on them. The medium's
possibilities aren't being taken advantage of. It's almost like they're
ashamed of being video games, so they're wearing movie masks.