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Russian paranoia is really getting to me

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Comments

  • edited 2012-01-21 16:31:25
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    We probably could have taken them, though. The premise of that campaign was "see how badly you can break the game at level 20 with access to any rulebook printed."

  • MORONS! I'VE GOT MORONS ON MY PAYROLL!

    Fun fact about Russians being a 'race'. Due to their size and geographic location there were a lot of different races in the country. Russian isn't automatically Slavic.

  • edited 2012-01-21 16:34:54
    Has friends besides tanks now

    ^^^ Having heard about this campaign before, I would be more surprised if the party couldn't take on the illithid sorcerer-king and his guards,  assuming a certain level of character optimization; a well-made level 20 wizard is almost invincible, and a party of even more characters like that would take some serious DM work to make a game for.

  • OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    My character was the arcane caster, and he was a sorcerer. Much more powerful, due to an obscure sorcerer-only feat that technically let him get Wish as a 3x/day spell-like ability, which allowed him to wish for rings of three wishes.


    No DM in a campaign not based around that sort of thing would ever allow it, but it was pretty fun to screw around with.

  • Has friends besides tanks now

    With that sort of thing going on, hopefully the lich was damn powerful; those are the games where you ought to be able to fight entire planes of existence.

  • edited 2012-01-21 16:39:28
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!

    He was pretty powerful. He survived a move I pulled that should have done at least 120d6 before he escaped from it. That'd be Rock to Lava on the ground under his feat, followed by quickened Stone Shape to seal him in there.


    He tracked us back to town, and demanded the phylactery. I responded by opening a gate to the positive energy plane, tossing it through, then flipping him off.

  • What sort of madman would roll a D20 to decide how many enemies the players face?





    Someone who missed AD&D and its cruel, fickle encounter tables.

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