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The Smithsonian's video game exhibit
Comments
Yes, yes, "art" not "culture" but the two aren't unrelated constructs. If you wanted to separate out the art, though, there's good reasons to do that. An FPS is designed to be experienced from the character's point of view with free movement of both their position and facing, whereas a rail shooter gives very specific camera angles and positions within the game world. A shmup is different again entirely, being a third-person experience. All these factors are going to alter how the in-game entities and environments are designed from the drawing board all the way up.
"Target" is a good enough collective title for a layman, which this seems to be aimed towards. That said, how many laymen really exist? Games are commonly played by small children and the middle aged alike, and there's a niche market for gamers above that, too. Most people who'd really want to go to a gaming exhibition would already know the divisions .
And what the hell do those games have in common, really
That is all.
Anyway, to clarify that statement, I do find those choices of categories and assignments to them odd; I'm just saying why I don't particularly mind.
Sorry, I couldn't help but notice the pun.