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My tendency to develop a deep interest in things
...which I promptly forget about as soon as I develop them.
it's happened with computer programming, bass playing (i feel especially bad about this one, since it cost my grandmother a great deal of money), exercise, anime, and pretty much anything I've ever been interested in, with the possible exception of music, since that's pretty easy to keep on my mind.
And now it might happen again with historical fencing.
shitsux, man
Comments
It worked for piano and exercise for me, so I'm putting it out there.
Take my (/predictabo) swordsmanship, for instance. I constantly keep myself inspired because I remember that this is a martial art from hundreds of years ago that literally died, was pulled from its grave, reconstructed and made whooole once more ahahahaaaaa-ghakahahahaaa
8D
I guess I'm saying you should think about the things you like in context of what makes them so enticing and gripping in the first place.
really?
because, well, let's be real here, most of the reasons I originally became interested in these things aren't very compelling.
I became interested in programming after playing free online games made me curious about their inner workings, and several years later I tried to move a white rectangle across a screen in pygame and failed miserably. After that, my sole attempt at getting better at it was getting a copy of Structure and Interpretation of Computer Programs, that I promptly put down because of the high-level math it involves.
none of the others are much better than that.
The problem seems to be rather that you can't wait to jump into the fun, difficult stuff before mastering the simple stuff. Everything builds up from the basics. I hated practicing scales too but after a decade it finally hit me how essential those are in getting Chopin and Liszt shit down without being overwhelmed.
It's just a matter of remembering that we've got more time than we think to master our arts. Think in years, even decades, not months or weeks or something. I recall they say that in order to become an expert at something, you have to invest 10000 hours honing your skill. From my own experience, it's not that far off.
This is always an awesome reason, but sometimes you have to look from a few different perspectives. For instance, the inner workings of games aren't just about programming; they're about the abstraction of reality so as to represent actions on your computer on a tabletop.
I can barely code anything, but I still have a hoot observing and studying games, and then using those observations to construct my own theory and jargon around those concepts so I can better understand other games.
Yes, I'd like to be famous for it, but that would just be icing on the cake. I want to act because it's my passion, not because I want everyone to know who I am.