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I may be too good of a rogue for my own good

edited 2011-09-09 16:12:50 in Meatspace
Creature - Florida Dragon Turtle Human
So I have a very, very extensive history of dodging (or occasionally failing at dodging, completely or incompletely) my parents' watchful minds, ears, and eyes and doing stuff I shouldn't be doing.  This goes back to my middle school years, and extends to the present day.  I'm really great at having a subconscious sense of whether people are around, a very quick intuition of lines of sight and normalcy of sounds, and more.

Except there's one problem in all of this: I'm now too good at this and this interferes with my doing stuff I actually should be doing, even when I want to do stuff I should be doing.

Take my present problem for example.  I'm supposed to revise a passage of writing and send the revised version to someone.  Except, when I have a moment of free time, my "learned instinct" isn't to work on this, but rather to check IJBM, check my TVTF thread watchlist, check various other things, play some games, etc., because from a very short-term and subconscious point-of-view, this is the stuff that I am less able to do given the unpredictability of my parents checking out what I'm working on.

One of the stupidest things about this is how this sort of short-term judgement actually leads me away from playing games that require a lot of time at once.  This is why I have been neglecting even some games, such as Fire Emblem, Recettear, and Eden Eternal, which all take a significant chunk of time at once, and instead I've been wasting my time doing really silly things like repeated risk-thrill runs of Spelunky (almost all of which end in spectacular and/or hilarious in-game disaster...maybe in part because I actually want it to do that so I don't have to deal with the time commitment of playing through a whole game, which takes at least 15 to 30 minutes), and occasionally even repeated playthroughs of Minesweeper (rapid clicking FTW?) and Solitaire (...yeah).  So in a way I'd really like to have a game that has depth but which I can pick up and put down very easily and quickly, but in another way that would be a really, really bad thing to have because it'd both be very easily accessible AND would take up a lot of my mental RAM.

Comments

  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    Dungeons of Dredmor.
    Easily accessible, and technically it has depth, ten dungeon levels of it...
  • Creature - Florida Dragon Turtle Human
    Good thing it costs money and I'm cheap as hell.
  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    It's like £3.49.
    You are cheap as hell :D
    (Also it is a Roguelike and you are like a rogue ahahaa haha hah...)

    Otherwise I'd recommend it.
    Not sure about anything free though, have you tried the Not Tetris 2 ?
  • Creature - Florida Dragon Turtle Human
    IJBM: This thread is tending toward having the opposite effect compared to that which I intended.
  • >Roguelike
    >Doesn't use ASCII

    NOPE
  • Hmm...that last paragraph is an odd thing for the topic to lead to. Do your parents allow you to check Internet and play games after you're done your assigned work?
  • Creature - Florida Dragon Turtle Human
    Yes, they do.

    The main issue is that I seem to be lacking in enough self-discipline to tell myself to do serious work when I ought to actually be doing serious work.  I'm trying to figure out why this is the case.

    It would actually really be helpful if I could get stuff done then since I would then have some nice time (and justification) to do "bigger" fun things such as Recettear, Eden Eternal, watching more substantial video productions (such as TV shows episodes and movies), and even doing things like writing music and reading, rather than wasting my time playing very short games of Spelunky or Team Fortress 2 or watching Youtube vids.
  • edited 2011-09-09 19:58:22
    I am Dr. Ned who is totally not Dr. Zed in disguise.
    >Roguelike
    >Doesn't use ASCII

    Well in fact Yes, the ASCII isn't a requirement.

    The roguelike is a sub-genre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement. Most roguelikes feature ASCII graphics, with newer ones increasingly offering tile-based graphics

    >The main issue is that I seem to be lacking in enough self-discipline to tell myself to do serious work when I ought to actually be doing serious work.  I'm trying to figure out why this is the case.

    Do you tend to do it all at the last minute?
  • Damn, I just realized that I have the exact same problem.
  • "Well in fact Yes, the ASCII isn't a requirement."

    Yeah, but it's just not the same without the ASCII.
  • Creature - Florida Dragon Turtle Human
    ^^^ Yes, sometimes.  Actually, the feeling of running out of time/opportunity is a pretty nice motivating factor, depending on how much I can judge whether I have time/opportunity later.

    Unfortunately I'm a bit too smart for myself and judge that I do have time/opportunity later, too frequently.
  • I am Dr. Ned who is totally not Dr. Zed in disguise.
    ^
    I act exactly the same way, I remember doing all my Uni essays at the last minute due to not being able to really get down to it without the pressure.

    Eventually when you get serious assignments you realise you have to and you start working ever so slightly earlier etc.

    ^^
    Different strokes, Chagen
  • edited 2011-09-09 20:09:11
    Creature - Florida Dragon Turtle Human
    Hey, FWIW, Spelunky is a roguelike platformer.

    And somehow that hasn't quite worked out for me.
  • Disconnecting from the 'net until you're done or need it may or may not help.
  • Creature - Florida Dragon Turtle Human
    I just wasted a few hours looking at safebooru pictures and getting a self-proclaimed achievement in Spelunky.
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