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When you're stuck in an RPG...
Comments
...Or that could be OCD
Maybe it's because I fight almost every encounter that gives me good enough EXP for my current levels.
What little I remember of FF4 wasn't all that bad, really. FF3 DS is fucking awful about it though. There are several places where you have to grind for hours to survive a single attack from a boss that decided to break the difficulty curve.
"What little I remember of FF4 wasn't all that bad, really."
That's because they started to implement bosses that were more sophisticated than Attack/Big Attack. And equipment was more important anyway.
"If you use fire and ice attacks one after another for two to three turns in a row, the armour shatters and exposes the boss' fleshy interior, ripe for kicking the ass of"
So what's the hint for that?
Issue is that it is a water dungeon, so I need to make it seem reasonable to use fire on the boss
Basic science.
I hate when players bitch about this when its THEIR fault for trying to metagame.
The game would be fun if players stopped trying to exploit the mechanics.
You can't explain that.
RPG
/headasplode
Yes, god forbid they try to do something that decades of game-playing has taught them to do. That's like saying if I smell a fart, its my fault for breathing.
How come then, I was able to play Elder Scrolls IV Oblivion perfectly fine WITHOUT trying to game the system and overly frustrate myself trying NOT to level up?
If they actually tried to play as intended, they might like the game.
Obviously that makes them good behaviour!
Intelligence potions in Morrowind, or D&D Arseplomancer. That's gaming the system. Holding back leveling up is more "wait, leveling gives me almost nothing and makes the game harder. Fuck that" and falls more into strategy.
If you don't want the game to be harder, pussy out and set the difficulty slider to max low.
Look, I played Oblivion taking every level I got too, but I still considered it a self-imposed challenge.