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-UE
Why do game companies keep using DRM?
I don't mean this in any sort of ethical sense, I just mean this in the practical sense of "most DRM gets cracked within a week of the game's official release, sometimes it's cracked within 24 hours". So what's the point of even putting it on there if it's completely ineffectual?
Comments
Seems like something a monkey at a typewriter could figure out. I think the people in charge are just desperate at this point.
That's sad, but I'm not sure what your point is.
I mean, don't get me wrong here. I have little interest in the mainstream game industry as it is, and I think most of the games suck. So, no skin off mine either way here. I'm just saying, that I don't think a game is in the category of "thing I should have to pay for".
That's what demos and freeware is for.
I'm a do it for the art person, but I realize most folks aren't.
I wouldn't mind if, say, all commercially released games were re-released free some years later. Like what they did with Marathon.
That is buggy as shit.
Warcraft III, a game played by people I hate but used by someone I loved, they modeled me into the game as a Paladin, which was the greatest thing ever. ^^
I bought it so I could play as myself all of the time.
coolBAD, MMKAY, and also trykeygens.BUYING THE GAME LEGITIMATELY.