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A lot of the games I want are indie games
and this is more of an IJAM thread than an IJBM thread, but whatever, I'm just here for the discussion.
So I made a wishlist for myself on Steam since you have to have that to be entered in the sweepstakes to win the top ten games on your wishlist. Well, of the top ten games on my wishlist, eight of them are categorized by Steam as "indie". Of the other nine games on my 19-total-items list, there are four more indie games.
Why is this the case? I started to ponder this question. I think here may be some answers:
* I rarely have the technical capability to play "AAA titles", or basically those high-budget, top-of-the-line, hyped-the-most games. My computer is relatively weak in processing power, and I don't have the latest consoles.
* I don't have the money to buy these games. But this might not be a reason; I could still want a game despite having no budget for it.
* These top-of-the-line games generally don't appeal to me. This might be a big factor since I don't have much taste for FPS games, sports games, or WRPGs, or even some JRPGs.
* Indie games have a greater tendency to have more creative takes on classic genres, or just be very unusual games themselves. Novelty value may be a factor.
* Additionally, especially if they're creative takes on classic genres, they may appeal more to me as a more mature gamers who grew up on things like 2D platformers and matured on classic JRPGs and metroidvanias. I guess it also helps that simpler games like 3/4-view JRPGs and 2D platformers are relatively simple to make these days.
* Professional game studios seem to not really do much in the way of games with older graphics styles such as 3/4-view JRPGs and 2D platformers (apart from portable systems at least). Regardless of the reason for this, this means that indie titles get more market share of gamers' attention.
Discuss. Am I being unfairly biased against modern gaming and should I be more open-minded? Or do you think that my distaste for a lot of modern gritty games comes from my being too preferential to animesque art? Or what other theories would you ponder? Should professional game studios get back to making simpler games? Do they lack creativity these days? Any other thoughts?
Comments
It used to be way smaller, a tiny list of four games that I simply marked that I wanted after coming across them. Then this whole Steam Summer Camp thing happened and that's why I populated the list with more stuff.
Also relevant: I'll admit that I discovered Lume, Trine, Saira, Starscape, and (I think) Steel Storm: Burning Retribution from browsing the indie category. And maybe Crayon Physics Deluxe, but I knew about Crayon Physics long ago. But subtract those, and you've still got 5 of the top 7 games, and another 2 or 1 out of the remaining 7 or 6 games.