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There are a limited number of “twenties” in any given d20. That is, no matter how many times you roll a d20, you cannot roll another twenty once the supply has run out. These twenties can only be replenished by rolling a corresponding one with the same die. Thus every gamer is duty-bound to protect their supply of good rolls. If a friend rolls a twenty using your die, not only have they stolen your good roll, but they have doomed you to the extra one required to replenish the twenty.
Some players get excited when they roll several twenties in a row, concluding the dice are “hot”. Don’t make this blunder! This is like driving your car for 400 miles without gassing up, and then concluding that your car is a perpetual motion machine. After a few good rolls, pass the die off to an unwitting companion and let them charge it up for you.Statisticians have known about this behavior for years. They call it “the probability seesaw”. Unlike the bell-shaped curve, in the seesaw system the odds of rolling high or low is directly proportional to what has been rolled in the past. They usually pretend this isn’t true. If a statistician hands you a die insisting that “any given roll has the same odds of rolling a one or a twenty”, it means he’s handing you a depleted die in the hopes of taking advantage of you. Don’t fall for it!
Now, I've been proven wrong before, but I have my doubts as to this actually being true.
Comments
The only thing that changes with each roll is the improbability of rolling another 20.
This is why the 'worship' of dice is stupid. Because you're convincing yourself that you're outsmarting the improbability of rolling more certain numbers.
From Darths and Droids #99:
"Pete, being the highly logical, calculating person he is, rejects all of that as superstitious nonsense. He instead applies the scientific approach. Over the years, he's collected somewhere around a thousand twenty-sided dice. Every so often, he gathers them all together. He sits down at a table and carefully and individually rolls each of the thousand dice, once. Of course, roughly a twentieth of them will roll a one. He takes those fifty-odd dice and rolls them a second time. After about an hour of concentrated dice rolling, he'll end up with around two or three dice that have rolled two ones in a row. He takes those primed dice and places them in special custom-made padded containers where they can't roll around, and carries them to all the games he plays.
Then, when in the most dire circumstances, where a roll of one would be absolutely disastrous, he pulls out the prepared dice. He now has in his hand a die that has rolled two ones in a row. Pete knows the odds of a d20 rolling three ones in a row is a puny one in 8,000. He has effectively pre-rolled the ones out of the die, and can make his crucial roll with confidence. Furthermore, being scientific about it means he knows that it doesn't matter who rolls the die for the third time, so he has no qualms about sharing his primed dice with other players, if that's what it takes to avoid disaster."
Also the edges and faces of a die can affect how your die lands. Which is why things like weighted die and shaved die are prohibited in games where die are used.
I tend to have a superstition that I get better rolls when I shake the dice between my cupped hands before I roll.
However, we should probably put this to test. Roll a bunch of dice a bunch of times, and sort them by the results, and then do the experiment again to see if there is any correlation.
Also I recommend using dice made of chocolate because it'd be delicious.
And messy.
Do not actually use chocolate instead of dice.
The human mind only thinks that it does through a convoluted self imposed delusion that things which are "highly improbable" cannot happen because the odds are against it.
Why else do we have the "MillionToOneChance" trope? Because an audience wants to see people beat the impossible odds. We care very much about the odds. But they don't. Because there aren't odds in fiction, everything follows the rule of the plot.
I ask cause i dun get probiblity
"Fortune favors the bold"
HA! HA! HA! HA! HA! HA!
Then again, I'm viewing the website on a shiny widescreen computer monitor...