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Camera angles are great, the game is fun...
So tell me: How did a 3D Sonic fan game manage to do a better job than the Sonic Team?
I enjoy the official Sonic games, but come on, how does a fan game manage to do just as good if not better (Especially compared to Secret Rings. Never played 2006, but I plan to only have one unenjoyable Sonic game on my list (Secret. Goddamn. Rings))
And if SRB2 ISN'T enjoyable, then are my standards that bad?
Comments
Wait. Am I still on the official SEGA forums?
(That's not an insult on Icalasari. I'm just learning that the disappointment is more universal than I thought.)
^ Makes sense
Some big budget games just end up sucking, and some fan games just end up being good. It's just how it is. Especially when you're dealing with a huge franchise where there's not much incentive to make high-quality games in the first place.
In the meantime, Sega has made Sonic Adventure, Sonic Adventure 2, remakes of those games, Sonic Heroes, Shadow the Hedgehog, Sonic 2006, Sonic and the Secret Rings, Sonic Unleashed, Sonic and the Black Knight and Sonic Colors. , and this doesn't include the games made by Dimps. 13 years, 7 game consoles.
Most companies would kill to have 13 years to build and polish a game. Hell, *I* would.