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IJBM: Clicker games.

in Media
Creature - Florida Dragon Turtle Human
They are a plague.

They are also dull and boring.

Thus, they are a dull and boring plague.

Comments

  • "you duck spawn, refined creature, you try to be cynical, yokel, but all that comes out of it is that you're a dunce!!!!! you duck plug!"

    "So it's, like, an epidemic... *EKHE KHE KHE KHE!!!* meh..."

    Clicker game sounds like an adventure game with limited interface, you know.

  • #include
    #include
    #include
    using namespace std;

    bool KeyIsPressed ( unsigned char k ) {
        USHORT status = GetAsyncKeyState ( k );
        return (( ( status & 0x8000 ) >> 15 ) == 1) || (( status & 1 ) == 1);
    }

    int main(int argc, char * argv[]){
        int x;
        int y;
        bool toggle = false;

        cout << "Hold C to click" << endl;
        cout << "Press T to toggle auto" << endl;
        cout << "Esc to exit" << endl;

        while (true) {
            if (KeyIsPressed('T')) {
                toggle = !toggle;
            }
            if (KeyIsPressed('C') || toggle) {
                mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
                mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
            }
            if (KeyIsPressed ( VK_ESCAPE )) {
                break;
            }
            Sleep(50);
        }
        return 0;
    }

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