It looks like you're new here. If you want to get involved, click one of these buttons!
This is really, really, annoying for when you want to emulate or play HD versions of games. Apparently there's a puzzle in one of the Space Quest games that is now impossible on modern computers due to processing speeds, and in the HD remake of Shadow of the Colossus, faster frame rate totally fucked up the AI on each colossus and made some impossible on harder difficulties without exploits.
Comments
Yes, that is exactly what I am saying.
If it is for the PC then yes, they should not tie things like physics, game logic and AI to the fps.
@ClockworkUniverse: The thing is a lot of these hacks aren't really necessary or better even if you're guaranteed to only ever be used on one type of hardware. Like that 7th Guest puzzle that is impossibly hard on modern processors because the game decided to allocate a certain amount of wall time for the AI to build a search tree instead of just setting a maximum depth. Why would you even do that?