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Photorealism in games

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Comments

  • One foot in front of the other, every day.

    I can't remember. I'm not a TES lorehound and I was informed of this in compressed format, so it may or may not be. 

  • But you never had any to begin with.

    The TES universe is pretty damned racist in general, so...

  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    Well, the Night of Tears is the only instance I can think of within the lore where there was a widespread conflict with the elves.


    But it was with the Snow Elves/Falmer, not the Dunmer. And I can't find any other instances in-game of where the Nords have actually had a war with the Dunmer.


    I'd really like this clarified, because this is kind of a sticking point. The only conflict between Nords and Mer I can recall involves the Snow Elves, who became the Falmer, and not the Dunmer.


    If I'm wrong, I'd really like this to be clarified, 'coz this would be kind of a big part of the lore here.

  • One foot in front of the other, every day.

    Well, I remember being informed that the reason the Nords hate the Dunmer in Skyrim is because there was a war and stuff. If this is wrong, so be it and good on Bethesda for using some nuance in their discussion of racism. I would much rather be wrong on this point than right. 

  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.

    Yeah, I definitely can't think of any instance in the game where there was a significant conflict between the Dunmer and the Nords.


    There was the Night of Tears, which was a terrible conflict between the Nords and the Falmer, and there was the Nord's original occupation of Skyrim, where they drove out the Aldmer and got embroiled in conflict with the Falmer. But the Dunmer racism is just Nords Nording it out, not the result of any war.

  • edited 2012-12-17 08:09:21
    OOOooooOoOoOOoo, I'm a ghoOooOooOOOost!
    The Nords hate the Dunmer because of all the immigration after much of Morrowind became an uninhabitable wasteland. "Stealing our jobs" and all that :P
  • edited 2012-12-17 12:32:54
    Silence is golden.

    Compare, say, Super Mario World with Out Of This World.  Both are SNES games.  The former has a much more intuitive, accessible, and fun-to-use control scheme.  The latter feels far more clunky and hard-to-learn.


     


    Oh, you mean Another World? The much loved, oft-cited, influential home computer classic? The one where the entire level design is meticulously designed around the frailty and poor physical ability of the main character? You're saying that it'd have been better off dumbed down and homogenised for the sake of accessibility?


     


    ... Ermph. I'll go take a walk outside.

  • Creature - Florida Dragon Turtle Human

    Yes, I meant that.  It's called Out Of This World in some regions, I think.


    I'm implying that I tried playing that game and gave up on it very quickly because I couldn't make much sense of it.


    Then again, I admit I'm not the target audience for the game and I also experienced it in a way that was not really envisioned at the time.  That's because (1) I didn't watch the movie, so I have no idea what it's about (this is based on a movie, isn't it?), and (2) I first experienced it emulated, which basically made it present a choice of "would you like to keep playing this game?"--a try-before-you-buy thing, which was generally not possible in the 1990s.  (People either didn't buy or did buy, generally based on the box art and maybe a TV commercial or two for the better-funded games; rare was the instance you could go to a friend's house and try out a specific game that you've heard of and are vaguely interested in.)


    I started playing that game, and I wondered...if this is so trial-and-error and randomly difficult, why was it so critically successful?


    Then I realized that it was from another era and my own retro purity was waning.  It was from an era when people actually played the games they got, good or bad, to completion or to as great an extent as possible, leading them to actually play through the game and discover its experience.  Ironically, a bit like how I watch animé these days--going through series but generally committing to finishing them even if they seem to get stupid/boring, just so I can get the full story (and possibly report later on how much they suck).


     


    Does that theory sound correct, or am I talking out of my ass here?

  • Kichigai birthday!!
    It's not based in any movie
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