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So, yesterday I played against a friend on Cockatrice for a while, only for him to go "fuck this" and quit because I somehow pissed him off with 4 decks in a row: Merfolk ("*walk is a bitch way to win"), Wizards ("Stonybrook Banneret is really overpowered for 2cc". Why, because it makes Merfolk and Wizards viable?*), Knights ("Flying AND Double strike for 3? That's not overpowered at all".), and creatureless burn, of all things (it's also worth noting that he got 2 lands that game. And he was playing elves).
I don't mean for this to sound like I'm only bitching around my friend; I am bitching about him, but it brings me to a talking point that continually comes up when I play against him: how much objectivity is there, really, to this game (or any card game, for that matter, I suppose)? He seems to think that I only like overpowered cards, whereas I don't think that about my cards at all (and, really, if a card is only viable in casual, can it really be called overpowered?), whereas he plays with cards like Odric, which would have been bad enough, in my opinion, if his ability was just "lolololol you can't block me at all", but can even do something else besides, and he also plays lifegain stuff and weenies, which, when dedicated enough, frustrate me immensely and require tailored workarounds, respectively. He also hates mill, even though it's only viable with very specific decks.
In his favor, I also use Wurmcoil Engine in one of my meatspace decks, and even though I love the card, I think it's a little absurd. Conversely, it's still sort of expensive, and anything at 6 or greater should be a little ridiculous. The question becomes "how much so", especially since mana ramp is a thing.
Or maybe you want to walk about, say, Yu-Gi-Oh!, which I remember having its fair share of banned/restricted cards, as well, and maybe even some other cards that were still ridiculous: as I recall, Raigeki, Monster Reborn, and Pot of Greed are just a few of the worst.
Discuss. I don't mean for this to turn into another "you/your friend was wrong" thread, so please don't do that. I just want to see if people have anything to bring to the table on fairness in card games.
*I think it's worth noting that I still conceded that game because he had a Sunstriker and a Cathedral of War out, so he was gaining 3 life every turn and I had yet to figure out a proper win condition for the deck, so I couldn't really hit him hard enough. He just got pissed because my turns were taking so long.
Comments
Sounds like standard "you beat me, your build is op" stuff.
I know you don't want the thread to be about your friend, but seriously, your friend is just a scrub. Wurmcoil Engine is the only thing mentioned in the OP which is even close to overpowered. Mill is considered a joke in competitive play, and most of the other cards you mentioned are unplayable at high levels.
I totally get not wanting to play against actual broken stuff (though people really need to learn the lesson that Magic is a game where decks are often broken and individual cards rarely are) but...that's not actual broken stuff.
Haven't MtG cards gradually become more powerful over time anyway?
Eh, some kinds of cards (especially combat-oriented creatures) have become more powerful whereas other types of cards (countermagic, land destruction, card draw) have become worse.
Basically the boring cards have become better and the fun cards have become worse.
^^ Powercreep really only applies to the creatures, like Nyktos said. If anything, the other types of spells were much less broken when they were made because most creatures sucked and it was tough to win otherwise, as far as I can tell.
^ I thought you said you hated land destruction? Or just in casual?
I was mostly kidding, hence the strikethrough. I do, generally speaking, dislike land destruction. (Though on the flipside I still consider it a legitimate competitive strategy so I don't like the fact that it's been nerfed as much as it has.)
Oh yeah. There's a deck that just puts Orim's Chant on the stick and wins. (Or there was; dunno if the metagame's shifted away from that at all.)
It was rereleased in From The Vault: Relics. I think that speaks for itself.
Yeah, ScepterChant used to be a good deck in Extended back when Orim's Chant was legal in Extended, and Scepter still sees fringe play in Modern.
I know it sees a shitton of play from me. Or, a shitton of hypothetical play; I've only had one person to play with recently, and I have a habit of using all the cards he doesn't like.