If you have an email ending in @hotmail.com, @live.com or @outlook.com (or any other Microsoft-related domain), please consider changing it to another email provider; Microsoft decided to instantly block the server's IP, so emails can't be sent to these addresses.
If you use an @yahoo.com email or any related Yahoo services, they have blocked us also due to "user complaints"
-UE

BIT.TRIP RUNNER

BeeBee
edited 2012-06-27 18:34:50 in Media

Okay, so running games are kind of bland is it is, but turning it into rhythm-based sounded cool.  But if you're going to be that maddeningly precise about things, it's a good idea to have your input actually go off when you press it instead of a quarter-second later.  I feel like they were going for pushing it on the offbeat to jump an on-beat obstacle, but it doesn't feel synced properly, so it just comes off as a Prince of Persia jump delay.


I mean, I can't say I didn't get my money's worth because I bought the bundle for Blocks that Matter, Edge, and Rush, and didn't really care about the rest.  But still, I'm rather boggled as to how a game like that made it onto a distributor like Steam when it plays less smoothly than running games and rhythm games on Newgrounds.

Sign In or Register to comment.