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I mean, sure, thanks to the wonders of the Internet, we can just do our research before we play and run into any design flaws blind. But holy fuck, half the spells in Final Fantasy 1 don't work? Both Final Fantasy 6 and 7's Magic Evasion/ Defense/ whatever have no effect on the game whatsoever? Etrian Odyssey 1's protector elemental buffs glitch out anywhere past level 5??
Most of us are playing these games on the go. Unless we have smart phones, there IS no internet to look up.
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Haha skeleton!mew.
Holy shit! This is it!
I always wondered if there were certain types that were "dominant"--for example, if I hit gyarados with a vine whip, it says "not very effective"--so I figured that flying was dominant over water. Same happened if I hit a tentacool with vine whip--so I figured that poison was dominant over water.
I never realized back then that it was merely taking the second type. So much for my having learned more about real-life biology (and genetics) than about programming...
Holy shit.
I knew Pokemon, even now, was flawed, but holy shit, R/B/Y. Holy friggin' damn.
^ Yet there are people out there who still say it is better than 5th Generation, or 4th, or 3rd (2nd is usually left out of the moaning contests though)
The nostalgiafag in me is dead.
lol Amnesia. Maybe the one goddamn move in that game that wasn't outright bugged somehow, and it was still hilariously broken because it effectively gave you four stat boosts.
Let's see. There were the Suikoden Duels, where you'd have to play rock/paper/scissors with Attack/Defend/Desperation or whatever, and try to guess what they'd do from their dialogue. It's one thing in the later games, but the first one was translated so poorly you weren't always sure what the hell they were even saying.
Everything about Morrowind. Everything.
Some of the Mega Man Battle Network games would reset the random encounter seed every time you saved, so you could go the entire game without a single random battle. MMBN 2 had a hell of a broken thing where if you froze an enemy that was stunned with an electric attack, they wouldn't move for the rest of the battle.
As I'm on a Dragon Quest binge of late...
II -- Removing a cursed piece of equipment at a chapel does not recalculate your attack/defense stats. So you equip it, get cursed, get it removed, and you're still statistically wearing it minus the curse until you check your status again.
III -- Recruiting the maximum number of party members in the tavern would make the main character learn a shitload of spells due to memory overlap.
VII -- If Maribel leaves the party while holding the Rainbow Dew, you're pretty much fucked sideways.
IX -- Apparently has some kind of memory leak; playing for several hours at a time without saving and turning off the game will start to bug things out.